Unofficial Animata Cocoa port
Objective-C
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CocoaAnimata.xcodeproj
English.lproj
Mockups
.gitignore
AnimataGLView.h
AnimataGLView.m
Arrow.png
AttachedVertex.h
AttachedVertex.m
Bone.h
Bone.m
Camera.h
Camera.m
CocoaAnimataDocument.h
CocoaAnimataDocument.m
CocoaAnimata_Prefix.pch
DrawTrianglesTool.h
DrawTrianglesTool.m
Face.h
Face.m
ImageNotFoundException.h
ImageNotFoundException.m
Info.plist
Joint.h
Joint.m
Layer.h
Layer.m
LayerEditor.xib
LayerEditorGLView.h
LayerEditorGLView.m
LayerEditorWindowController.h
LayerEditorWindowController.m
LayersController.h
LayersController.m
MainToolbarController.h
MainToolbarController.m
Mesh.h
Mesh.m
PanTool.h
PanTool.m
README.md
SceneGLView.h
SceneGLView.m
SelectionTool.h
SelectionTool.m
Skeleton.h
Skeleton.m
Texture.h
Texture.m
Tool.h
Tool.m
ToolController.h
ToolController.m
Vector3D.h
Vector3D.m
Vertex.h
Vertex.m
XMLModel.h
XMLModel.m
animata.icns
cursor_Hand.png
cursor_Pencil.png
main.m
version.plist

README.md

Cocoa Animata Port

This is a very much work-in-progress port of Animata to Cocoa. You should be able to open a .nmt file and perhaps drag images onto things. It's not tremendously useful yet but maybe this will inspire somebody to develop this further.