Social implementation of Sokoban
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README.md
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README.md

Sokoban

Social implementation of Sokoban using RaphaelJS (http://raphaeljs.com/)

Sokoban ('warehouse keeper' in Japanese) is a type of transport puzzle, in which the player pushes boxes or crates around in a warehouse, trying to get them to storage locations.

Official website

Here : http://sokoban-game.com

Or here (Facebook app) : https://apps.facebook.com/sokoban_game/

Appcenter presentation : https://www.facebook.com/appcenter/sokoban_game

Image

TO DO

  1. Send mails to users to tell about the last activities of their friends.
  2. Delete "challenges" panel. Extend friends and "all users" ?
  3. Improve Fullscreen mode
  4. Remove text in images (and translate it !)
  5. Improve friends invitations (remove 3 on top !). Modal windows on "challenge" button
  6. Get rid of Jax (and other pagespeed optimizations)
  7. Rules static page (+ master thesis in html format fr-en)
  8. Create other games with the framework and extract a game engine

License

Sokoban is released under the MIT license.