Social implementation of Sokoban
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bin delayed job Apr 16, 2016
config some speed optimizations Mar 29, 2017
db big refactoring of sokoban code in backend (no more libv8 to compute … Apr 20, 2016
lib code for removing user Sep 6, 2018
public maintenance Feb 23, 2015
script ajout des mails et des delayed jobs Mar 27, 2013
vendor/assets font awesome Apr 16, 2016
.gitignore better capistrano configuration Apr 16, 2016
Gemfile update security dependencies Mar 18, 2018
LICENSE ajout de la license MIT au projet Apr 11, 2013
Rakefile initial commit May 4, 2012 initial commit May 4, 2012


Social implementation of Sokoban using RaphaelJS (

Sokoban ('warehouse keeper' in Japanese) is a type of transport puzzle, in which the player pushes boxes or crates around in a warehouse, trying to get them to storage locations.

Official website

Here :

Or here (Facebook app) :

Appcenter presentation :



  1. Send mails to users to tell about the last activities of their friends.
  2. Delete "challenges" panel. Extend friends and "all users" ?
  3. Improve Fullscreen mode
  4. Remove text in images (and translate it !)
  5. Improve friends invitations (remove 3 on top !). Modal windows on "challenge" button
  6. Get rid of Jax (and other pagespeed optimizations)
  7. Rules static page (+ master thesis in html format fr-en)
  8. Create other games with the framework and extract a game engine


Sokoban is released under the MIT license.