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01.) Creating OpenGL 4.2 Window
02.) First Triangle
03.) Shaders Are Coming
04.) Going 3D With Transformations
05.) Indexed Drawing
06.) Textures
07.) Blending Basics
08.) Simple Lighting
09.) Fonts And Ortho Projection
10.) Skybox
11.) Multitexturing
12.) Fog Outside
13.) Point Lights
14.) Geometry Shaders
bin/data
common_classes
lib
libraries
.gitignore
MB Softworks OpenGL 4 Tutorials SDL.sln
include_lib_paths.props