Skip to content
A Simple Video player write in swift
Swift Ruby Objective-C
Branch: develop
Clone or download
Latest commit 5cc68da Apr 15, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.bundle Initial Commit Nov 29, 2018
.github Initial Commit Nov 29, 2018
MLVideoPlayer.playground Initial Commit Nov 29, 2018
MLVideoPlayer.xcodeproj Swift 5 Apr 15, 2019
MLVideoPlayer.xcworkspace remove suport to TVos Nov 29, 2018
Sources Swift 5 Apr 15, 2019
Tests Initial Commit Nov 29, 2018
docs remove suport to TVos Nov 29, 2018
scripts Initial Commit Nov 29, 2018
.gitignore Initial Commit Nov 29, 2018
.jazzy.yml Initial Commit Nov 29, 2018
.ruby-version Initial Commit Nov 29, 2018
.swift-version Swift 5 Apr 15, 2019
.travis.yml Initial Commit Nov 29, 2018
CHANGELOG.md Swift 5 Apr 15, 2019
CODE_OF_CONDUCT.md Initial Commit Nov 29, 2018
CONTRIBUTING.md Initial Commit Nov 29, 2018
Cartfile Initial Commit Nov 29, 2018
Cartfile.private Initial Commit Nov 29, 2018
Cartfile.resolved Initial Commit Nov 29, 2018
Dangerfile Initial Commit Nov 29, 2018
Gemfile Initial Commit Nov 29, 2018
Gemfile.lock Initial Commit Nov 29, 2018
LICENSE initial project Nov 29, 2018
MLVideoPlayer.podspec Swift 5 Apr 15, 2019
Package.resolved Initial Commit Nov 29, 2018
Package.swift initial project Nov 29, 2018
Readme.md remove suport to TVos Nov 29, 2018

Readme.md

MLVideoPlayer

   

Platforms License

Swift Package Manager Carthage compatible CocoaPods compatible SwiftFrameworkTemplate

Simple Video player write in swift

Usage

Example: ViewController > viewDidLoad

let mLVideoPlayer = MLVideoPlayer(url: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4", width: 280, height: 200)
self.addChild(mLVideoPlayer.viewController)
self.view.addSubview(mLVideoPlayer.viewController.view)
mLVideoPlayer.viewController.didMove(toParent: self)

   

      ## Docs

Documentation

MLLineChart Docs (100% documented)

Requirements

  • iOS 10.0+
  • Xcode 10.0+

Installation

Dependency Managers

CocoaPods

CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

To integrate MLVideoPlayer into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!

pod 'MLVideoPlayer', '~> 1.0.0'

Then, run the following command:

$ pod install
Carthage

Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate MLVideoPlayer into your Xcode project using Carthage, specify it in your Cartfile:

github "micheltlutz/MLVideoPlayer" ~> 1.0.0
Swift Package Manager

To use MLVideoPlayer as a Swift Package Manager package just add the following in your Package.swift file.

// swift-tools-version:4.2

import PackageDescription

let package = Package(
    name: "HelloMLVideoPlayer",
    dependencies: [
        .package(url: "https://github.com/micheltlutz/MLVideoPlayer.git", .upToNextMajor(from: "1.0.0"))
    ],
    targets: [
        .target(name: "HelloMLVideoPlayer", dependencies: ["MLVideoPlayer"])
    ]
)

Manually

If you prefer not to use either of the aforementioned dependency managers, you can integrate MLVideoPlayer into your project manually.

Git Submodules

  • Open up Terminal, cd into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:
$ git init
  • Add MLVideoPlayer as a git submodule by running the following command:
$ git submodule add https://github.com/micheltlutz/MLVideoPlayer.git
$ git submodule update --init --recursive
  • Open the new MLVideoPlayer folder, and drag the MLVideoPlayer.xcodeproj into the Project Navigator of your application's Xcode project.

    It should appear nested underneath your application's blue project icon. Whether it is above or below all the other Xcode groups does not matter.

  • Select the MLVideoPlayer.xcodeproj in the Project Navigator and verify the deployment target matches that of your application target.

  • Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.

  • In the tab bar at the top of that window, open the "General" panel.

  • Click on the + button under the "Embedded Binaries" section.

  • You will see two different MLVideoPlayer.xcodeproj folders each with two different versions of the MLVideoPlayer.framework nested inside a Products folder.

    It does not matter which Products folder you choose from.

  • Select the MLVideoPlayer.framework.

  • And that's it!

The MLVideoPlayer.framework is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.

Embedded Binaries

  • Download the latest release from https://github.com/micheltlutz/MLVideoPlayer/releases
  • Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "General" panel.
  • Click on the + button under the "Embedded Binaries" section.
  • Add the downloaded MLVideoPlayer.framework.
  • And that's it!

Contributing

Issues and pull requests are welcome!

Author

Michel Lutz @michel_lutz - My Site

License

MLVideoPlayer is released under the MIT license. See LICENSE for details.

You can’t perform that action at this time.