diff --git a/README.md b/README.md index 7794356..e7fe5a4 100644 --- a/README.md +++ b/README.md @@ -33,6 +33,7 @@ Navigation: - [Social SDKs](#social-sdks) - [API Extensions & Helper](#api-extensions--helper) - [Design Patterns](#design-patterns) +- [Utilities](#utilities) - [Other](#other) @@ -41,6 +42,8 @@ Navigation: * [UnityOctree](https://github.com/Nition/UnityOctree) - octrees * [In-Game Replay System](https://github.com/FeNo/InGameReplay) - record and replay transforms * [Unity Scene Query](https://github.com/Real-Serious-Games/Unity-Scene-Query) - library to traverse and query the Unity scene to find particular objects +* [UnityTools](https://github.com/CaptainHillman/UnityTools) - Runtime transformation gizmos +* [Unity3DRuntimeTransformGizmo](https://github.com/HiddenMonk/Unity3DRuntimeTransformGizmo) - Another runtime transform gizmo ## Movement & Animation * [List View Framework](https://bitbucket.org/Unity-Technologies/list-view-framework) - create dynamic, scrollable lists @@ -71,6 +74,7 @@ Navigation: * [Mario Galaxy Gravity for Unity](https://gist.github.com/phosphoer/a283cdbeca5d2160d5eed318d0362826) - mario galaxy gravity * [Ocean Community Next Gen](https://github.com/eliasts/Ocean_Community_Next_Gen) - water physics/shader * [Voxel GPU Physics](https://github.com/jknightdoeswork/gpu-physics-unity) - GPU accelerated voxel physics +* [Interactive Erosion](https://github.com/Scrawk/Interactive-Erosion) - Runtime fluid erosion for terrain ## Particles * [KvantSpray](https://github.com/keijiro/KvantSpray) - gpu accelerated particles @@ -120,6 +124,8 @@ Navigation: ## Networking * [UNet Authoritative Networking](https://github.com/atrakeur/unity-unet-authoritative-networking) - authoritative networking implementation +* [MLAPI](https://github.com/MidLevel/MLAPI) An alternative to Unity's UNET high level API, allows for separate server/client projects and more +* [Barebones Master Server](https://github.com/alvyxaz/barebones-masterserver) - Host your own custom master server setup, avoid CCU fees ## VR * [SteamVR](https://github.com/ValveSoftware/steamvr_unity_plugin) - VR SDK @@ -261,6 +267,7 @@ Navigation: * [SQLite4Unity3d](https://github.com/codecoding/SQLite4Unity3d) - sql lite * [UnityHTTP](https://github.com/andyburke/UnityHTTP) - http library * [Unity QuickSheet](https://github.com/kimsama/Unity-QuickSheet) - import data from google/excel sheets +* [Odin Unity Serializer](https://github.com/TeamSirenix/odin-serializer) - Arguably the best serializer for Unity out there ## Social SDKs * [Google Analytics Plugin](https://github.com/googleanalytics/google-analytics-plugin-for-unity) - Google Analytics @@ -299,6 +306,10 @@ Navigation: * [UniRx](https://github.com/neuecc/UniRx) - unity reactive extensions implementation * [Ring_Buffer](https://bitbucket.org/sirgru/ring_buffer) - simple implementation of a RingBuffer +## Utilities +* [demilib](https://github.com/Demigiant/demilib) - various utilities and tools for Unity +* [Excessives](https://github.com/SirHall/Excessives) - General purpose C# and Unity3D utility scripts + ## Other * [Unity Right Click](https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36) - windows context menu extension: 'open with unity' * [No Hot-Reload](https://capeguy.co.uk/2015/06/no-more-unity-hot-reload/) - prevent unity hot-reloads @@ -312,9 +323,9 @@ Navigation: * [Asset Store Batch Mode](https://github.com/thinksquirrel/asset-store-batch-mode) - API for uploading Unity Asset Store packages * [Unity Size Explorer](https://github.com/aschearer/unitysizeexplorer) - analyzes the disk space usage of your build * [Better Unity Script Templates](https://github.com/BrokenVector/BetterUnityScriptTemplates) - improved Script templates -* [UnityDecompiled](https://github.com/MattRix/UnityDecompiled) - decompiled Unity API code +* [UnityCsReference](https://github.com/Unity-Technologies/UnityCsReference) - Unity C# reference source code * [Shader Calibration Charts](https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23) - Unity StandardShader calibration charts * [Save Game Free](https://github.com/BayatGames/SaveGameFree) - cross platform, encrypted, online-stored saves -* [demilib](https://github.com/Demigiant/demilib) - various utilities and tools for Unity +* [UCompile](https://github.com/SoapCode/UCompile) - Runtime compilation and execution of CSharp code [![Analytics](https://ga-beacon.appspot.com/UA-63472612-14/readme)](https://github.com/igrigorik/ga-beacon)