From 61e814afa4d1d42898db4e9c3dcaab113d760310 Mon Sep 17 00:00:00 2001 From: Michiel Post Date: Wed, 3 Apr 2019 15:46:38 +0200 Subject: [PATCH] Fixed typo --- EntertainmentApi.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/EntertainmentApi.md b/EntertainmentApi.md index da035f8a..23069789 100644 --- a/EntertainmentApi.md +++ b/EntertainmentApi.md @@ -95,7 +95,7 @@ There IteratorEffect supports different `IteratorEffectMode`s: - Bouce: will apply the effect to each light in the list and goes backwards at the end of the list - Single: will apply the effect to each light once - Random: will apply the effect to a random light -- All: apply the effect to all lights in sync (recommanded over AllIndividual) +- All: apply the effect to all lights in sync (recommended over AllIndividual) - AllIndividual: apply the effect to all lights and give each light a custom transition. Only needed when lights have different starting colors/brightness. An IteratorEffect can run on a list of EntertainmentLights, or a two dimensional list of EntertainmentLights for more advanced scenario's.