pi@retropie-pc:~$ attract --loglevel debug Attract-Mode v2.6.1 (Linux, SFML 2.4.2 +FontConfig +Xinerama +SWF +7z +Curl) avcodec 57.107.100 / avformat 57.83.100 / swscale 4.8.100 / avutil 55.78.100 / swresample 2.9.100 [/home/pi/.attract/attract.cfg] display = Arcade [/home/pi/.attract/attract.cfg] layout = pcca [/home/pi/.attract/attract.cfg] romlist = Arcade [/home/pi/.attract/attract.cfg] in_cycle = yes [/home/pi/.attract/attract.cfg] in_menu = yes [/home/pi/.attract/attract.cfg] filter = All [/home/pi/.attract/attract.cfg] filter = Favourites [/home/pi/.attract/attract.cfg] rule = Favourite equals 1 [/home/pi/.attract/attract.cfg] sound = [/home/pi/.attract/attract.cfg] sound_volume = 100 [/home/pi/.attract/attract.cfg] ambient_volume = 100 [/home/pi/.attract/attract.cfg] movie_volume = 100 [/home/pi/.attract/attract.cfg] input_map = [/home/pi/.attract/attract.cfg] configure = Tab [/home/pi/.attract/attract.cfg] prev_letter = LControl+Up [/home/pi/.attract/attract.cfg] next_letter = LControl+Down [/home/pi/.attract/attract.cfg] filters_menu = LControl+Left [/home/pi/.attract/attract.cfg] next_filter = LControl+Right [/home/pi/.attract/attract.cfg] configure = Escape+Up [/home/pi/.attract/attract.cfg] edit_game = Escape+Down [/home/pi/.attract/attract.cfg] add_favourite = Escape+LControl [/home/pi/.attract/attract.cfg] prev_letter = Joy0 Up+Joy0 Button0 [/home/pi/.attract/attract.cfg] next_letter = Joy0 Down+Joy0 Button0 [/home/pi/.attract/attract.cfg] filters_menu = Joy0 Left+Joy0 Button0 [/home/pi/.attract/attract.cfg] next_filter = Joy0 Right+Joy0 Button0 [/home/pi/.attract/attract.cfg] configure = Joy0 Up+Joy0 Button1 [/home/pi/.attract/attract.cfg] edit_game = Joy0 Down+Joy0 Button1 [/home/pi/.attract/attract.cfg] add_favourite = Joy0 Button0+Joy0 Button1 [/home/pi/.attract/attract.cfg] back = Escape [/home/pi/.attract/attract.cfg] back = Joy0 Button1 [/home/pi/.attract/attract.cfg] up = Up [/home/pi/.attract/attract.cfg] up = Joy0 Up [/home/pi/.attract/attract.cfg] down = Down [/home/pi/.attract/attract.cfg] down = Joy0 Down [/home/pi/.attract/attract.cfg] left = Left [/home/pi/.attract/attract.cfg] left = Joy0 Left [/home/pi/.attract/attract.cfg] right = Right [/home/pi/.attract/attract.cfg] right = Joy0 Right [/home/pi/.attract/attract.cfg] select = Return [/home/pi/.attract/attract.cfg] select = LControl [/home/pi/.attract/attract.cfg] select = Joy0 Button0 [/home/pi/.attract/attract.cfg] default = back exit [/home/pi/.attract/attract.cfg] default = up prev_game [/home/pi/.attract/attract.cfg] default = down next_game [/home/pi/.attract/attract.cfg] default = left prev_display [/home/pi/.attract/attract.cfg] default = right next_display [/home/pi/.attract/attract.cfg] general = [/home/pi/.attract/attract.cfg] language = en [/home/pi/.attract/attract.cfg] exit_command = [/home/pi/.attract/attract.cfg] exit_message = [/home/pi/.attract/attract.cfg] default_font = FreeSans [/home/pi/.attract/attract.cfg] font_path = /usr/share/fonts/;$HOME/.fonts/ [/home/pi/.attract/attract.cfg] screen_saver_timeout = 600 [/home/pi/.attract/attract.cfg] displays_menu_exit = yes [/home/pi/.attract/attract.cfg] hide_brackets = yes [/home/pi/.attract/attract.cfg] startup_mode = displays_menu [/home/pi/.attract/attract.cfg] confirm_favourites = yes [/home/pi/.attract/attract.cfg] confirm_exit = yes [/home/pi/.attract/attract.cfg] mouse_threshold = 10 [/home/pi/.attract/attract.cfg] joystick_threshold = 75 [/home/pi/.attract/attract.cfg] window_mode = fullscreen [/home/pi/.attract/attract.cfg] filter_wrap_mode = default [/home/pi/.attract/attract.cfg] track_usage = yes [/home/pi/.attract/attract.cfg] multiple_monitors = no [/home/pi/.attract/attract.cfg] smooth_images = yes [/home/pi/.attract/attract.cfg] selection_max_step = 128 [/home/pi/.attract/attract.cfg] selection_speed_ms = 40 [/home/pi/.attract/attract.cfg] move_mouse_on_launch = yes [/home/pi/.attract/attract.cfg] scrape_snaps = yes [/home/pi/.attract/attract.cfg] scrape_marquees = yes [/home/pi/.attract/attract.cfg] scrape_flyers = yes [/home/pi/.attract/attract.cfg] scrape_wheels = yes [/home/pi/.attract/attract.cfg] scrape_fanart = no [/home/pi/.attract/attract.cfg] scrape_videos = no [/home/pi/.attract/attract.cfg] scrape_overview = yes [/home/pi/.attract/attract.cfg] thegamesdb_key = [/home/pi/.attract/attract.cfg] power_saving = no [/home/pi/.attract/attract.cfg] video_decoder = vaapi [/home/pi/.attract/attract.cfg] menu_prompt = Displays Menu [/home/pi/.attract/attract.cfg] menu_layout = [/home/pi/.attract/attract.cfg] layout_config = pcca [/home/pi/.attract/attract.cfg] param = Aspect Center [/home/pi/.attract/attract.cfg] param = Background_Stretch No [/home/pi/.attract/attract.cfg] param = Bezels Yes [/home/pi/.attract/attract.cfg] param = Low_GPU Yes [/home/pi/.attract/attract.cfg] param = animated_backgrounds Yes [/home/pi/.attract/attract.cfg] param = infos_coord [/home/pi/.attract/attract.cfg] param = medias_path /home/pi/.attract/layouts/Hyperspin/ [/home/pi/.attract/attract.cfg] param = override_transitions Yes [/home/pi/.attract/attract.cfg] param = special_artworks Yes [/home/pi/.attract/attract.cfg] param = stats_main No [/home/pi/.attract/attract.cfg] param = transition_ms 25 [/home/pi/.attract/attract.cfg] param = user_lang En [/home/pi/.attract/attract.cfg] param = wait_override Yes [/home/pi/.attract/attract.cfg] param = wheel_fade_main No [/home/pi/.attract/attract.cfg] param = wheel_fade_time 2500 [/home/pi/.attract/attract.cfg] param = wheel_offset 0 [/home/pi/.attract/attract.cfg] param = wheel_type Wheel [/home/pi/.attract/attract.cfg] param = wheels_slots 10 Config: /home/pi/.attract/attract.cfg [/usr/local/share/attract/language/en.msg] _help_art = An artwork resource available for use by layouts [/usr/local/share/attract/language/en.msg] _help_art_add = Add a new artwork resource (marquee images, screen shots, etc.) [/usr/local/share/attract/language/en.msg] _help_art_label = The label that identifies this artwork resource (used by layouts) [/usr/local/share/attract/language/en.msg] _help_art_path = The path to the files for this artwork. Multiple paths can be entered if separated by a semicolon. [/usr/local/share/attract/language/en.msg] _help_back = Exit menu [/usr/local/share/attract/language/en.msg] _help_confirm_exit = Confirm the exiting of Attact-Mode [/usr/local/share/attract/language/en.msg] _help_confirm_favs = Confirm the addition/removal of Favourites [/usr/local/share/attract/language/en.msg] _help_control_add_favourite = Set the control(s) that mark/unmark the currently selected game as a favourite [/usr/local/share/attract/language/en.msg] _help_control_add_tags = Set the control(s) that add/remove tags from the currently selected game [/usr/local/share/attract/language/en.msg] _help_control_back = Set the control(s) that go back [/usr/local/share/attract/language/en.msg] _help_control_configure = Set the control(s) that show the "Configuration Menu" [/usr/local/share/attract/language/en.msg] _help_control_custom1 = Set the "Custom1" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom2 = Set the "Custom2" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom3 = Set the "Custom3" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom4 = Set the "Custom4" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom5 = Set the "Custom5" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom6 = Set the "Custom6" control(s) [/usr/local/share/attract/language/en.msg] _help_control_displays_menu = Set the control(s) that show the "Displays Menu" [/usr/local/share/attract/language/en.msg] _help_control_down = Set the control(s) that move the selection down [/usr/local/share/attract/language/en.msg] _help_control_edit_game = Set the control(s) to edit the current selection [/usr/local/share/attract/language/en.msg] _help_control_exit = Set the control(s) that exit the frontend [/usr/local/share/attract/language/en.msg] _help_control_exit_to_desktop = Set the control(s) that exit the frontend immediately to the desktop [/usr/local/share/attract/language/en.msg] _help_control_filters_menu = Set the control(s) that show the "Filters Menu" [/usr/local/share/attract/language/en.msg] _help_control_intro = Set the control(s) that show the intro video [/usr/local/share/attract/language/en.msg] _help_control_left = Set the control(s) that move the selection left [/usr/local/share/attract/language/en.msg] _help_control_next_display = Set the control(s) that move to the next display [/usr/local/share/attract/language/en.msg] _help_control_next_favourite = Set the control(s) that move to the next favourite [/usr/local/share/attract/language/en.msg] _help_control_next_filter = Set the control(s) that move to the next filter [/usr/local/share/attract/language/en.msg] _help_control_next_game = Set the control(s) that move to the next game [/usr/local/share/attract/language/en.msg] _help_control_next_letter = Set the control(s) that move to the next letter [/usr/local/share/attract/language/en.msg] _help_control_next_page = Set the control(s) that move the selection up one page [/usr/local/share/attract/language/en.msg] _help_control_prev_display = Set the control(s) that move to the previous display [/usr/local/share/attract/language/en.msg] _help_control_prev_favourite = Set the control(s) that move to the previous favourite [/usr/local/share/attract/language/en.msg] _help_control_prev_filter = Set the control(s) that move to the previous filter [/usr/local/share/attract/language/en.msg] _help_control_prev_game = Set the control(s) that move to the previous game [/usr/local/share/attract/language/en.msg] _help_control_prev_letter = Set the control(s) that move to the previous letter [/usr/local/share/attract/language/en.msg] _help_control_prev_page = Set the control(s) that move the selection down one page [/usr/local/share/attract/language/en.msg] _help_control_random_game = Set the control(s) that select a random game from the current list [/usr/local/share/attract/language/en.msg] _help_control_replay_last_game = Set the control(s) that relaunch the last game played [/usr/local/share/attract/language/en.msg] _help_control_right = Set the control(s) that move the selection right [/usr/local/share/attract/language/en.msg] _help_control_screen_saver = Set the control(s) that launch screen saver mode [/usr/local/share/attract/language/en.msg] _help_control_screenshot = Set the control(s) that take a screenshot of the frontend [/usr/local/share/attract/language/en.msg] _help_control_select = Set the control(s) that launch the current selection [/usr/local/share/attract/language/en.msg] _help_control_toggle_flip = Set the control(s) that toggle whether the display should be rotated 180 degrees [/usr/local/share/attract/language/en.msg] _help_control_toggle_layout = Set the control(s) that toggle the layout script to use (It depends on the layout you are using whether this does anything) [/usr/local/share/attract/language/en.msg] _help_control_toggle_movie = Set the control(s) that toggle whether or not videos should be played [/usr/local/share/attract/language/en.msg] _help_control_toggle_mute = Set the control(s) that mute/unmute frontend sound [/usr/local/share/attract/language/en.msg] _help_control_toggle_rotate_left = Set the control(s) that toggle whether the display should be rotated 90 degrees to the left [/usr/local/share/attract/language/en.msg] _help_control_toggle_rotate_right = Set the control(s) that toggle whether the display should be rotated 90 degrees to the right [/usr/local/share/attract/language/en.msg] _help_control_up = Set the control(s) that move the selection up [/usr/local/share/attract/language/en.msg] _help_controls = Configure the joystick, keyboard and mouse inputs that control Attract-Mode [/usr/local/share/attract/language/en.msg] _help_default_font = The name of the default font to use [/usr/local/share/attract/language/en.msg] _help_display_add = Add a new display [/usr/local/share/attract/language/en.msg] _help_display_add_filter = Add a filter to this display's filter set [/usr/local/share/attract/language/en.msg] _help_display_delete = Delete this display [/usr/local/share/attract/language/en.msg] _help_display_filter = Configure this filter from the display's filter set [/usr/local/share/attract/language/en.msg] _help_display_global_filter = Configure global filter rules that are applied to every entry in this display's collection/rom list [/usr/local/share/attract/language/en.msg] _help_display_in_cycle = Include this display in the "Previous Display"/"Next Display" cycle? [/usr/local/share/attract/language/en.msg] _help_display_in_menu = Include this display in the "Displays Menu"? [/usr/local/share/attract/language/en.msg] _help_display_layout = The layout to use for this display [/usr/local/share/attract/language/en.msg] _help_display_layout_options = Configure any layout-specific options [/usr/local/share/attract/language/en.msg] _help_display_name = The title for this display [/usr/local/share/attract/language/en.msg] _help_display_romlist = The collection/rom list to use for this display [/usr/local/share/attract/language/en.msg] _help_display_sel = Configure display [/usr/local/share/attract/language/en.msg] _help_displays = Configure the romlist/layout groupings (a.k.a. "Displays") that are available to be cycled through in Attract-Mode [/usr/local/share/attract/language/en.msg] _help_displays_menu = Configure options for the "Displays Menu" [/usr/local/share/attract/language/en.msg] _help_displays_menu_exit = Configure whether an Exit option should be provided in the"Displays Menu" [/usr/local/share/attract/language/en.msg] _help_displays_menu_layout = The layout to use for the 'Displays Menu'. Set to 'Default' to use the frontend's built-in menu [/usr/local/share/attract/language/en.msg] _help_displays_menu_prompt = The 'Displays Menu' prompt (i.e. "Select System") [/usr/local/share/attract/language/en.msg] _help_emu_add = Add a new emulator [/usr/local/share/attract/language/en.msg] _help_emu_args = The command line arguments for this emulator. The following get substituted appropriately: [name], [romext], [rompath], [emulator], [romfilename], [system], [systemn], [workdir], [nothing], as well as any valid 'magic tokens' (see layout documentation) [/usr/local/share/attract/language/en.msg] _help_emu_delete = Delete the entry for this emulator [/usr/local/share/attract/language/en.msg] _help_emu_executable = The full path and name of the emulator executable. Possible variables: $HOME = User's home dir, $PROGDIR = Attract-Mode program dir. Windows OS additionally have %SYSTEMROOT% and %PROGRAMFILES% matching system environment variables. [/usr/local/share/attract/language/en.msg] _help_emu_exit_hotkey = Set a global hotkey to exit the emulator. Attract-Mode will terminate the emulator process if this hotkey gets pressed [/usr/local/share/attract/language/en.msg] _help_emu_gen_romlist = Generate a romlist by searching the configured rom path for roms with the configured extension, incorporating XML and additional import file information into the generated list (if available) [/usr/local/share/attract/language/en.msg] _help_emu_import_extras = Path to any additional files that need to be read when generating a romlist for this emulator. Supported files are: catver.ini (categories), nplayers.ini (number of players), series.ini (series), language.ini (language) and mame.xml. Multiple file paths can be entered if separated by a semicolon [/usr/local/share/attract/language/en.msg] _help_emu_info_source = Use "listxml" for mame -listxml output, "listsoftware" for mame/mess -listsoftware output, "thegamesdb.net" to scrape data from thegamesdb.net, "steam" to read from a steam installation, or "scummvm" if the emulator is scummvm. "listsoftware" and "thegamesdb.net" also require that a System Identifier recognized by those sources be configured [/usr/local/share/attract/language/en.msg] _help_emu_nb_mode_wait = If this is non-zero, the emulator will be run in 'non-blocking mode'. The frontend will wait up to this number of seconds to lose focus to the emulator's window, and will wake up again when focus returns to the frontend's window. This is necessary for launching programs like Steam correctly. Should be 0 unless you know you need it [/usr/local/share/attract/language/en.msg] _help_emu_pause_hotkey = Set a global hotkey to pause the emulator. When pressed, Attract-Mode will pause the emulator process and return to the frontend. The emulator process can be resumed by selecting the same game again in the frontend. [/usr/local/share/attract/language/en.msg] _help_emu_romext = The rom extension(s) for this emulator (i.e. .zip). Multiple extensions can be entered if separated by a semicolon. Specify "" as an entry if games are stored in separate subdirectories [/usr/local/share/attract/language/en.msg] _help_emu_rompath = The path to the roms for this emulator. Multiple paths can be entered if separated by a semicolon. [/usr/local/share/attract/language/en.msg] _help_emu_scrape_artwork = Scrape missing artwork images for this emulator from the net [/usr/local/share/attract/language/en.msg] _help_emu_sel = Configure emulator [/usr/local/share/attract/language/en.msg] _help_emu_sel_gen_romlist = Generate a Collection/Romlist containing games for multiple emulators [/usr/local/share/attract/language/en.msg] _help_emu_system = The system identifier(s) for this emulator. Multiple values can be entered if separated by a semicolon [/usr/local/share/attract/language/en.msg] _help_emu_workdir = The working directory for this emulator. This is the directory that the frontend runs the emulator from. Also, any relative rom paths, artwork paths, or additional import file paths are treated as being relative to this directory [/usr/local/share/attract/language/en.msg] _help_emulators = Configure emulator settings [/usr/local/share/attract/language/en.msg] _help_exit_command = Command to execute when exiting the frontend [i.e. "sudo shutdown"] [/usr/local/share/attract/language/en.msg] _help_exit_message = Alternate message to exit the frontend [i.e. "Shut Down System"] [/usr/local/share/attract/language/en.msg] _help_filter_add_exception = Add an exception to this filter. If a game matches an exception (and wasn't filtered out by an earlier rule) it will be listed in the filter [/usr/local/share/attract/language/en.msg] _help_filter_add_rule = Add a rule to this filter. A game must match all filter rules (or a single exception) to be listed in a filter [/usr/local/share/attract/language/en.msg] _help_filter_delete = Delete this filter [/usr/local/share/attract/language/en.msg] _help_filter_exception = Configure this filter exception. If a game matches an exception it will be listed in the filter. Rules and exceptions get applied in the order that they are listed [/usr/local/share/attract/language/en.msg] _help_filter_list_limit = Set this to a non-zero value if you wish to limit the size of a sorted list. Use a positive value for the first X entries (i.e. "10" gives the first 10 entries), a negative value for the last X entries (i.e. "-25" gives the last 25 entries), or "0" for no limit [/usr/local/share/attract/language/en.msg] _help_filter_name = The name for this filter [/usr/local/share/attract/language/en.msg] _help_filter_rule = Configure this filter rule. A game must match all filter rules (or a single exception) to be listed in a filter [/usr/local/share/attract/language/en.msg] _help_filter_sort_by = The game information attribute that you wish to sort the collection/rom list by. Set to "No Sort" to keep the ordering from the source collection/rom list [/usr/local/share/attract/language/en.msg] _help_filter_wrap_mode = Set what happens when the "Next Filter" or "Previous Filter" actions reach the end of the filter set [/usr/local/share/attract/language/en.msg] _help_font_path = The directories containing fonts. Multiple directories can be entered if separated by a semicolon. Attract-Mode will recursively search these directories to find a specified font [/usr/local/share/attract/language/en.msg] _help_game_custom_args = Set this to override the default command line arguments for this game. Set this to [nothing] if you want to override with no parameters. The following get substituted appropriately: [name], [romext], [rompath], [emulator], [romfilename], [system], [systemn] [/usr/local/share/attract/language/en.msg] _help_game_custom_executable = Set this to override the default executable for this game [/usr/local/share/attract/language/en.msg] _help_game_delete = Delete this game from the Romlist [/usr/local/share/attract/language/en.msg] _help_game_edit = Edit this game information [/usr/local/share/attract/language/en.msg] _help_game_overview = Edit game overview [/usr/local/share/attract/language/en.msg] _help_generator_build = Generate romlist with the selected emulator(s) [/usr/local/share/attract/language/en.msg] _help_generator_opt = Set whether this emulator is to be included in the generated romlist [/usr/local/share/attract/language/en.msg] _help_hide_brackets = Hide text in brackets when showing game titles [/usr/local/share/attract/language/en.msg] _help_hide_console = Hide console on startup. Note that this only works if starting Attract-Mode from a Windows GUI. If started from an existing console window (e.g. a batch file) then the process will always "attach" to the existing console and output to it. [/usr/local/share/attract/language/en.msg] _help_power_saving = Helps to save power by only redrawing the screen when it's neccessary. May cause animation stuttering on some layouts, or freezing on Linux. [/usr/local/share/attract/language/en.msg] _help_input_action = [/usr/local/share/attract/language/en.msg] _help_input_add = Add a new input mapping for this control [/usr/local/share/attract/language/en.msg] _help_input_default_action = Set the default behaviour for this control [/usr/local/share/attract/language/en.msg] _help_input_delete = Remove this input mapping [/usr/local/share/attract/language/en.msg] _help_intro = Configure intro [/usr/local/share/attract/language/en.msg] _help_joystick_map = Map the frontend's joystick slots to specifically named joystick/gamepad devices attached to your computer (You can use this to force the frontend to always use 'Microsoft X-Box 360 pad' as Joystick 0, for example.) [/usr/local/share/attract/language/en.msg] _help_joystick_threshold = The threshold for registering joystick moves, from 1 to 100 (100=least sensitive) [/usr/local/share/attract/language/en.msg] _help_language = Select the language to use in Attract-Mode's user interface [/usr/local/share/attract/language/en.msg] _help_layout_file = Some layouts provide multiple layout*.nut files. Select which layout file to use [/usr/local/share/attract/language/en.msg] _help_misc = Configure miscellaneous settings [/usr/local/share/attract/language/en.msg] _help_mouse_threshold = The threshold for registering mouse moves, from 1 to 100 (100=least sensitive) [/usr/local/share/attract/language/en.msg] _help_multiple_monitors = Enable the use of multiple monitors by Attract-Mode. Setting this to 'No' may reduce screen flicker when launching games [/usr/local/share/attract/language/en.msg] _help_plugin_command = The executable associated with this plug-in [/usr/local/share/attract/language/en.msg] _help_plugin_enabled = Set whether this plug-in is enabled [/usr/local/share/attract/language/en.msg] _help_plugin_sel = Configure plug-in [/usr/local/share/attract/language/en.msg] _help_plugins = Configure available plug-ins [/usr/local/share/attract/language/en.msg] _help_rule_comp = Comparison type for the filter [/usr/local/share/attract/language/en.msg] _help_rule_delete = Delete this filter rule [/usr/local/share/attract/language/en.msg] _help_rule_target = The game information attribute that you wish to filter based on [/usr/local/share/attract/language/en.msg] _help_rule_value = The regular expression value to filter to. For example, if the filter target is "Year" and comparison is "equals", a value of "1984" will match the year of 1984, "198." will match any year in the 80s, and "(198.)|(199.)" will match any year in the 80s or 90s [/usr/local/share/attract/language/en.msg] _help_scrape_fanart = Set whether game fanart should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_flyers = Set whether game flyers and box covers should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_marquees = Set whether game marquees and banners should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_snaps = Set whether game snapshots should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_vids = Set whether game videos should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_wheels = Set whether game logos should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scraper = Configure artwork scraper settings [/usr/local/share/attract/language/en.msg] _help_screen_saver = Configure screen saver [/usr/local/share/attract/language/en.msg] _help_screen_saver_timeout = The amount of time in seconds to wait before switching to the screen saver. 0 to disable [/usr/local/share/attract/language/en.msg] _help_shortcut_artwork_name_edit = Optionally provide an artwork name to be associated with this shortcut. The frontend will try to load artworks with this name when displaying the shortcut [/usr/local/share/attract/language/en.msg] _help_shortcut_delete = Delete this shortcut from the Romlist [/usr/local/share/attract/language/en.msg] _help_shortcut_label_edit = Edit this shortcut's label [/usr/local/share/attract/language/en.msg] _help_shortcut_target_edit = Edit this shortcut's target [/usr/local/share/attract/language/en.msg] _help_sound = Configure sound volumes, sound event mappings and the ambient soundtrack [/usr/local/share/attract/language/en.msg] _help_sound_sel = Assign a sound to this event/action [/usr/local/share/attract/language/en.msg] _help_startup_mode = Set what should happen when Attract-Mode first starts up [/usr/local/share/attract/language/en.msg] _help_track_usage = Configure whether Attract-Mode should track usage (played time and play count for each game) [/usr/local/share/attract/language/en.msg] _help_video_decoder = Configure the decoder to use for video playback (if multiple decoders are available) [/usr/local/share/attract/language/en.msg] _help_volume = Valid volume settings are from 0 (mute) to 100 [/usr/local/share/attract/language/en.msg] _help_window_mode = Set whether Attract-Mode fills the screen or runs in a window [/usr/local/share/attract/language/en.msg] _sort_regexp = ^(Vs\. The |The |Vs\. ) [/usr/local/share/attract/language/en.msg] cn = 中文 (Chinese) [/usr/local/share/attract/language/en.msg] de = Deutsch [/usr/local/share/attract/language/en.msg] en = English [/usr/local/share/attract/language/en.msg] es = Español [/usr/local/share/attract/language/en.msg] fr = Français [/usr/local/share/attract/language/en.msg] it = Italiano [/usr/local/share/attract/language/en.msg] jp = 日本語 (Japanese) [/usr/local/share/attract/language/en.msg] kr = 한국어 (Korean) *** Initializing display: 'Arcade' [/home/pi/.attract/romlists/Arcade.txt] 005 = 005;Arcade;;1981;Sega;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmra = 1000 Miglia Great 1000 Miles Rally (94/06/13);Arcade;gtmr;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmr = 1000 Miglia Great 1000 Miles Rally (94/07/18);Arcade;;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yardj = 10-Yard Fight (Japan);Arcade;10yard;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard = 10-Yard Fight (World, set 1);Arcade;;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard85 = 10-Yard Fight '85 (US, Taito license);Arcade;10yard;1985;Irem (Taito license);Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cprogolf18 = 18 Challenge Pro Golf (DECO Cassette, Japan);Arcade;cprogolf;1982;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] progolf = 18 Holes Pro Golf (set 1);Arcade;;1981;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941j = 1941 Counter Attack (Japan);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941u = 1941 Counter Attack (USA 900227);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941 = 1941 Counter Attack (World 900227);Arcade;;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941r1 = 1941 Counter Attack (World);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942b = 1942 (First Version);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] pc_1942 = 1942 (PlayChoice-10);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942a = 1942 (Revision A);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942abl = 1942 (Revision A, bootleg);Arcade;1942;1984;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942 = 1942 (Revision B);Arcade;;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942w = 1942 (Williams Electronics license);Arcade;1942;1985;Capcom (Williams Electronics license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943b = 1943 Battle of Midway (bootleg, hack of Japan set);Arcade;1943;1987;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943kai = 1943 Kai Midway Kaisen (Japan);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943ja = 1943 Midway Kaisen (Japan);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943j = 1943 Midway Kaisen (Japan, Rev B);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943 = 1943 The Battle of Midway (Euro);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943mii = 1943mii;Arcade;;1987;Capcom;;2;270;joystick (8-way);good;1;raster;;;;2 [/home/pi/.attract/romlists/Arcade.txt] 1943u = 1943 The Battle of Midway (US, Rev C);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944j = 1944 The Loop Master (Japan 000620);Arcade;1944;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944d = 1944 The Loop Master (USA 000620 Phoenix Edition) (bootleg);Arcade;1944;2000;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944 = 1944 The Loop Master (USA 000620);Arcade;;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bgareggabl = 1945 Part-2 (Chinese hack of Battle Garegga);Arcade;bgaregga;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1945kiii = 1945k III;Arcade;;2000;Oriental Soft;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91 = 1991 Spikes (Italian bootleg, set 1);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91b = 1991 Spikes (Italian bootleg, set 2);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxar1 = 19XX The War Against Destiny (Asia 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxa = 19XX The War Against Destiny (Asia 960104);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxb = 19XX The War Against Destiny (Brazil 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxh = 19XX The War Against Destiny (Hispanic 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr2 = 19XX The War Against Destiny (Japan 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr1 = 19XX The War Against Destiny (Japan 951225);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxj = 19XX The War Against Destiny (Japan 960104, yellow case);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxd = 19XX The War Against Destiny (USA 951207 Phoenix Edition) (bootleg);Arcade;19xx;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xx = 19XX The War Against Destiny (USA 951207);Arcade;;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] openice = 2 On 2 Open Ice Challenge (rev 1.21);Arcade;;1995;Midway;Sports / Hockey;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bb = 2020 Super Baseball (set 1);Arcade;;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bba = 2020 Super Baseball (set 2);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bbh = 2020 Super Baseball (set 3);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] m21 = 21 (Mirco);Arcade;hitme;1976;Mirco Games;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ind250cc = 250 CC;Arcade;;1992;Inder;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 280zzzap = 280-ZZZAP;Arcade;;1976;Dave Nutting Associates / Midway;Driving / 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflnz = 3 Bags Full (3VXFC5345, New Zealand);Arcade;3bagflvt;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflvt = 3 Bags Full (5VXFC790, Victoria);Arcade;;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3countb = 3 Count Bout / Fire Suplex (NGM-043)(NGH-043);Arcade;;1993;SNK;Sports / Wrestling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3on3dunk = 3 On 3 Dunk Madness (US, prototype? 1997/02/04);Arcade;;1996;Video System Co.;Sports / Basketball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 30test = 30 Test (Remake);Arcade;;1997;Namco;Misc.;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 39in1 = 39 in 1 MAME bootleg;Arcade;;2004;bootleg;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bowl3d = 3-D Bowling;Arcade;;1978;Meadows Games, Inc.;Sports / Bowling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzl = 3X3 Puzzle (Enterprise);Arcade;;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzla = 3X3 Puzzle (Normal);Arcade;3x3puzzl;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enraya = 4 En Raya (set 1);Arcade;;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enrayaa = 4 En Raya (set 2);Arcade;4enraya;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4in1 = 4 Fun in 1;Arcade;;1981;Armenia / Food and Fun;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942h = 42;Arcade;1942;198?;hack (Two Bit Score?);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4dwarrio = 4-D Warriors (315-5162);Arcade;;1985;Coreland / Sega;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] jantotsu = 4nin-uchi Mahjong Jantotsu;Arcade;;1983;Sanritsu;Tabletop / Mahjong;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 600 = 600;Arcade;turtles;1981;Konami;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64streetj = 64th. Street - A Detective Story (Japan);Arcade;64street;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64street = 64th. Street - A Detective Story (World);Arcade;;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7mezzo = 7 e Mezzo;Arcade;;198?;"<unknown>";Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7ordi = 7 Ordi (Korea);Arcade;;2002;Yun Sung;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720gr1 = 720 Degrees (German, rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720g = 720 Degrees (German, rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r1 = 720 Degrees (rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r2 = 720 Degrees (rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r3 = 720 Degrees (rev 3);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720 = 720 Degrees (rev 4);Arcade;;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7jigen = 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan);Arcade;;1990;Dynax;Tabletop / Mahjong * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 800fath = 800 Fathoms;Arcade;mariner;1981;Amenip (US Billiards Inc. license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 88games = '88 Games;Arcade;;1988;Konami;Sports / Track & Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwark = '99 The Last War (Kyugo);Arcade;repulse;1985;Crux / Kyugo;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwar = '99 The Last War (set 1);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwara = '99 The Last War (set 2);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht = 9-Ball Shootout (set 1);Arcade;;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht2 = 9-Ball Shootout (set 2);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht3 = 9-Ball Shootout (set 3);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballshtc = 9-Ball Shootout Championship;Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qos = A Question of Sport (set 1, 39-960-107);Arcade;;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosa = A Question of Sport (set 2, 39-960-099);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosb = A Question of Sport (set 3, 39-960-089);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ad2083 = A. D. 2083;Arcade;;1983;Midcoin;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcopj = A.B. Cop (Japan, FD1094 317-0169b);Arcade;abcop;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcop = A.B. Cop (World, FD1094 317-0169b);Arcade;;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ar_argh = Aaargh (Arcadia);Arcade;;1988;Arcadia Systems;Platform / Fighter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abscam = Abscam;Arcade;puckman;1981;GL (US Billiards license);Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abunai = Abunai Houkago - Mou Matenai (Japan 890325);Arcade;;1989;Green Soft;Tabletop / Hanafuda * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ace = Ace;Arcade;;1976;Allied Leisure;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattac = Ace Attacker (FD1094 317-0059);Arcade;;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattaca = Ace Attacker (Japan, System 16A, FD1094 317-0060);Arcade;aceattac;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acedrvrw = Ace Driver Racing Evolution (Rev. AD2);Arcade;;1994;Namco;Driving / Race 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] victlapw = Ace Driver Victory Lap (Rev. ADV2);Arcade;;1996;Namco;Driving / Race (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acrobatm = Acrobat Mission;Arcade;;1991;UPL (Taito license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgt = Acrobatic Dog-Fight;Arcade;;1984;Technos Japan;Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgtu = Acrobatic Dog-Fight (USA);Arcade;dogfgt;1985;Technos Japan (Data East USA, Inc. license);Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] nss_actr = Act Raiser (Nintendo Super System);Arcade;;1992;Enix;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancrj = Act-Fancer Cybernetick Hyper Weapon (Japan revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr1 = Act-Fancer Cybernetick Hyper Weapon (World revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr = Act-Fancer Cybernetick Hyper Weapon (World revision 2);Arcade;;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o3 = Action 2000 (Version 1.2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o2 = Action 2000 (Version 3.10XT);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o = Action 2000 (Version 3.3);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000vx = Action 2000 (Version 3.30XT Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000dx = Action 2000 (Version 3.30XT, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000bx = Action 2000 (Version 3.30XT, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000 = Action 2000 (Version 3.5E Dual);Arcade;;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000v1 = Action 2000 (Version 3.5R Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000d1 = Action 2000 (Version 3.5R, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000b1 = Action 2000 (Version 3.5R, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afighter = Action Fighter (FD1089A 317-0018);Arcade;;1986;Sega;Shooter / Misc. Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actionhw = Action Hollywood;Arcade;;1995;TCH;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afv_l4 = Addams Family Values (Coin Dropper L-4);Arcade;;1993;Williams;Electromechanical / Coin pusher;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] hatena = Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228);Arcade;;1990;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2j = Adventure Quiz Capcom World 2 (Japan 920611);Arcade;;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2ja = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2jb = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboot = Aero Fighters (bootleg set 1);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboo2 = Aero Fighters (bootleg set 2);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtb = Aero Fighters (Taiwan / Japan, set 1);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtc = Aero Fighters (Taiwan / Japan, set 2);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgt = Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware);Arcade;;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi2 = Aero Fighters 2 / Sonic Wings 2;Arcade;;1994;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi3 = Aero Fighters 3 / Sonic Wings 3;Arcade;;1995;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgts = Aero Fighters Special (Taiwan);Arcade;;1996;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aeroboto = Aeroboto;Arcade;formatz;1984;Jaleco (Williams license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerolitos = Aerolitos (Spanish bootleg of Asteroids);Arcade;asteroid;1980;bootleg (Rodmar Elec.);Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner = After Burner;Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_aftrb = After Burner (Mega-Tech, SMS based);Arcade;;1987;Sega;Shooter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2 = After Burner II;Arcade;;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2g = After Burner II (German);Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aftor = Af-Tor;Arcade;;1984;Wico;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aoh = Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07);Arcade;;2001;Unico;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] superbon = Agent Super Bond (Super Cobra conversion);Arcade;;1985;Signatron USA;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx1 = Agent X (prototype, rev 1);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx2 = Agent X (prototype, rev 2);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx3 = Agent X (prototype, rev 3);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx4 = Agent X (prototype, rev 4);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agent777 = Agents 777;Arcade;;1984;Game Plan;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aodk = Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008);Arcade;;1994;ADK / SNK;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agressb = Agress - Missile Daisenryaku (English bootleg);Arcade;agress;2003;bootleg;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agress = Agress - Missile Daisenryaku (Japan);Arcade;;1991;Palco;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] koshien = Ah Eikou no Koshien (Japan);Arcade;;1990;Taito Corporation;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airass = Air Assault (World);Arcade;;1993;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattck = Air Attack (set 1);Arcade;;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattcka = Air Attack (set 2);Arcade;airattck;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrb = Air Buster Trouble Specialty Raid Unit (bootleg);Arcade;airbustr;1990;bootleg;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrj = Air Buster Trouble Specialty Raid Unit (Japan);Arcade;airbustr;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustr = Air Buster Trouble Specialty Raid Unit (World);Arcade;;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airduel = Air Duel (Japan);Arcade;;1990;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallet = Air Gallet (Europe);Arcade;;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalleth = Air Gallet (Hong Kong);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletk = Air Gallet (Korea);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallett = Air Gallet (Taiwan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletu = Air Gallet (USA);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airrace = Air Race (prototype);Arcade;;1985;Atari Games;Driving / Plane;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescuej = Air Rescue (Japan);Arcade;arescue;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescue = Air Rescue (US);Arcade;;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aavenger = Airborne Avenger;Arcade;;1977;Atari;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolf = Airwolf;Arcade;;1987;Kyugo;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolfa = Airwolf (US);Arcade;airwolf;1987;Kyugo (United Amusements license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajax = Ajax;Arcade;;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajaxj = Ajax (Japan);Arcade;ajax;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akkanvdr = Akkanbeder (Ver 2.5J 1995/06/14);Arcade;spcinv95;1995;Taito Corporation;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajoun = Akuma-Jou Dracula (Japan version N);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajou = Akuma-Jou Dracula (Japan version P);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletj = Akuu Gallet (Japan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aladmdb = Aladdin (bootleg of Japanese Megadrive version);Arcade;;1993;bootleg / Sega;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alcon = Alcon (US);Arcade;;1986;Toaplan / Taito America Corp.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkida = Alex Kidd The Lost Stars;Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd1 = Alex Kidd The Lost Stars (set 1, FD1089A 317-0021);Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd = Alex Kidd The Lost Stars (set 2, unprotected);Arcade;;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] algar_l1 = Algar (L-1);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alibaba = Ali Baba and 40 Thieves;Arcade;;1982;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienar = Alien Arena;Arcade;;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienaru = Alien Arena (Stargate upgrade);Arcade;alienar;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienchac = Alien Challenge (China);Arcade;aliencha;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencha = Alien Challenge (World);Arcade;;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencr = Alien Crush;Arcade;;1989;Hudson Soft;Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alinvade = Alien Invaders;Arcade;;198?;Forbes?;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninv = Alien Invasion;Arcade;invaders;19??;bootleg (Margamatics);Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninvp2 = Alien Invasion Part II;Arcade;invaders;19??;bootleg;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l2 = Alien Poker (L-2);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_f6 = Alien Poker (L-6 French speech);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l6 = Alien Poker (L-6);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensec = Alien Sector;Arcade;;1985;Namco;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormbl = Alien Storm (bootleg, set 1);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormb2 = Alien Storm (bootleg, set 2);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormj = Alien Storm (Japan, 2 Players, FD1094 317-0146);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_astrm = Alien Storm (Mega-Tech);Arcade;;1990;Sega;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormu = Alien Storm (US, 3 Players, FD1094 317-0147);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm = Alien Storm (World, 2 Players, FD1094 317-0154);Arcade;;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm3 = Alien Storm (World, 3 Players, FD1094 317-0148);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_asyn = Alien Syndrome (Mega-Tech, SMS based);Arcade;;1987;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensynjo = Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensyn2 = Alien Syndrome (set 2, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] DEBUG_MAX_LINES exceeded, truncating further debug output from this file. - Loaded master romlist 'Arcade' in 55 ms (9796 entries kept, 0 discarded) - Constructed 2 filters in 0 ms (19592 comparisons) Cleared artwork path cache. Joysticks after mapping: ID: 0 => Joy7(No Joystick) ID: 1 => Joy7(No Joystick) ID: 2 => Joy7(No Joystick) ID: 3 => Joy7(No Joystick) ID: 4 => Joy7(No Joystick) ID: 5 => Joy7(No Joystick) ID: 6 => Joy7(No Joystick) ID: 7 => Joy7(No Joystick) Created Attract-Mode Window: 1366x768 @ 0,0 [OpenGL surface: 1366x768 bpp=24] Running script: /usr/local/share/attract/intro/intro.nut Done script: /usr/local/share/attract/intro/intro.nut Running script: /home/pi/.attract/layouts/pcca/layout.nut Running script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Running script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Done script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Running script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /usr/local/share/attract/modules/conveyor.nut Done script: /usr/local/share/attract/modules/conveyor.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Running script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/objects/scrollingtext.nut Done script: /usr/local/share/attract/modules/objects/scrollingtext.nut Running script: /home/pi/.attract/layouts/pcca/nut/func.nut Done script: /home/pi/.attract/layouts/pcca/nut/func.nut Running script: /home/pi/.attract/layouts/pcca/nut/lang.nut Done script: /home/pi/.attract/layouts/pcca/nut/lang.nut Initializing game_swf renderer gameswf: pthread is started gameswf: pthread is started gameswf: pthread is started Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Done script: /home/pi/.attract/layouts/pcca/layout.nut - Loaded layout: /home/pi/.attract/layouts/pcca/ (layout.nut) [Transition] type=StartLayout, var=2 [Transition] type=ToNewList, var=0 Error opening file for reading: /home/pi/.attract/layouts/pcca/Settings/Arcade.ini: cannot open file gameswf: pthread is started gameswf: pthread is started Handling command: displays_menu [Transition] type=ShowOverlay, var=12 FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p FFmpeg: Opened VA display via X11 display :0. FFmpeg: libva: VA-API version 1.1.0 FFmpeg: libva: va_getDriverName() returns 0 FFmpeg: libva: User requested driver 'i965' FFmpeg: libva: Trying to open /usr/lib/x86_64-linux-gnu/dri//i965_drv_video.so FFmpeg: libva: Found init function __vaDriverInit_1_1 FFmpeg: libva: va_openDriver() returns 0 FFmpeg: Initialised VAAPI connection: version 1.1 FFmpeg: Matched "Intel i965 driver for Intel(R) Ivybridge Mobile - 2.1.0" as known driver "Intel i965 (Quick Sync)". created hw device: vaapi FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Initializing resampler: in_sample_fmt=fltp, in_sample_rate=48000, out_sample_fmt=s16, out_sample_rate=48000 [Transition] type=NewSelOverlay, var=1 [Transition] type=HideOverlay, var=0 [Transition] type=ShowOverlay, var=22 [Transition] type=NewSelOverlay, var=0 [Transition] type=HideOverlay, var=0 End Video Thread - /home/pi/.attract/layouts/Hyperspin//Arcade/Video/mt_beast.mp4 - bit_rate=195132, width=320, height=224 - displayed=107 - average qscore=15 [Transition] type=EndLayout, var=2 Attract-Mode ended normally Uninitializing game_swf renderer pi@retropie-pc:~$ attract --loglevel debug Attract-Mode v2.6.1 (Linux, SFML 2.4.2 +FontConfig +Xinerama +SWF +7z +Curl) avcodec 57.107.100 / avformat 57.83.100 / swscale 4.8.100 / avutil 55.78.100 / swresample 2.9.100 [/home/pi/.attract/attract.cfg] display = Arcade [/home/pi/.attract/attract.cfg] layout = pcca [/home/pi/.attract/attract.cfg] romlist = Arcade [/home/pi/.attract/attract.cfg] in_cycle = yes [/home/pi/.attract/attract.cfg] in_menu = yes [/home/pi/.attract/attract.cfg] filter = All [/home/pi/.attract/attract.cfg] filter = Favourites [/home/pi/.attract/attract.cfg] rule = Favourite equals 1 [/home/pi/.attract/attract.cfg] sound = [/home/pi/.attract/attract.cfg] sound_volume = 100 [/home/pi/.attract/attract.cfg] ambient_volume = 100 [/home/pi/.attract/attract.cfg] movie_volume = 100 [/home/pi/.attract/attract.cfg] input_map = [/home/pi/.attract/attract.cfg] configure = Tab [/home/pi/.attract/attract.cfg] prev_letter = LControl+Up [/home/pi/.attract/attract.cfg] next_letter = LControl+Down [/home/pi/.attract/attract.cfg] filters_menu = LControl+Left [/home/pi/.attract/attract.cfg] next_filter = LControl+Right [/home/pi/.attract/attract.cfg] configure = Escape+Up [/home/pi/.attract/attract.cfg] edit_game = Escape+Down [/home/pi/.attract/attract.cfg] add_favourite = Escape+LControl [/home/pi/.attract/attract.cfg] prev_letter = Joy0 Up+Joy0 Button0 [/home/pi/.attract/attract.cfg] next_letter = Joy0 Down+Joy0 Button0 [/home/pi/.attract/attract.cfg] filters_menu = Joy0 Left+Joy0 Button0 [/home/pi/.attract/attract.cfg] next_filter = Joy0 Right+Joy0 Button0 [/home/pi/.attract/attract.cfg] configure = Joy0 Up+Joy0 Button1 [/home/pi/.attract/attract.cfg] edit_game = Joy0 Down+Joy0 Button1 [/home/pi/.attract/attract.cfg] add_favourite = Joy0 Button0+Joy0 Button1 [/home/pi/.attract/attract.cfg] back = Escape [/home/pi/.attract/attract.cfg] back = Joy0 Button1 [/home/pi/.attract/attract.cfg] up = Up [/home/pi/.attract/attract.cfg] up = Joy0 Up [/home/pi/.attract/attract.cfg] down = Down [/home/pi/.attract/attract.cfg] down = Joy0 Down [/home/pi/.attract/attract.cfg] left = Left [/home/pi/.attract/attract.cfg] left = Joy0 Left [/home/pi/.attract/attract.cfg] right = Right [/home/pi/.attract/attract.cfg] right = Joy0 Right [/home/pi/.attract/attract.cfg] select = Return [/home/pi/.attract/attract.cfg] select = LControl [/home/pi/.attract/attract.cfg] select = Joy0 Button0 [/home/pi/.attract/attract.cfg] default = back exit [/home/pi/.attract/attract.cfg] default = up prev_game [/home/pi/.attract/attract.cfg] default = down next_game [/home/pi/.attract/attract.cfg] default = left prev_display [/home/pi/.attract/attract.cfg] default = right next_display [/home/pi/.attract/attract.cfg] general = [/home/pi/.attract/attract.cfg] language = en [/home/pi/.attract/attract.cfg] exit_command = [/home/pi/.attract/attract.cfg] exit_message = [/home/pi/.attract/attract.cfg] default_font = FreeSans [/home/pi/.attract/attract.cfg] font_path = /usr/share/fonts/;$HOME/.fonts/ [/home/pi/.attract/attract.cfg] screen_saver_timeout = 600 [/home/pi/.attract/attract.cfg] displays_menu_exit = yes [/home/pi/.attract/attract.cfg] hide_brackets = yes [/home/pi/.attract/attract.cfg] startup_mode = displays_menu [/home/pi/.attract/attract.cfg] confirm_favourites = yes [/home/pi/.attract/attract.cfg] confirm_exit = yes [/home/pi/.attract/attract.cfg] mouse_threshold = 10 [/home/pi/.attract/attract.cfg] joystick_threshold = 75 [/home/pi/.attract/attract.cfg] window_mode = fullscreen [/home/pi/.attract/attract.cfg] filter_wrap_mode = default [/home/pi/.attract/attract.cfg] track_usage = yes [/home/pi/.attract/attract.cfg] multiple_monitors = no [/home/pi/.attract/attract.cfg] smooth_images = yes [/home/pi/.attract/attract.cfg] selection_max_step = 128 [/home/pi/.attract/attract.cfg] selection_speed_ms = 40 [/home/pi/.attract/attract.cfg] move_mouse_on_launch = yes [/home/pi/.attract/attract.cfg] scrape_snaps = yes [/home/pi/.attract/attract.cfg] scrape_marquees = yes [/home/pi/.attract/attract.cfg] scrape_flyers = yes [/home/pi/.attract/attract.cfg] scrape_wheels = yes [/home/pi/.attract/attract.cfg] scrape_fanart = no [/home/pi/.attract/attract.cfg] scrape_videos = no [/home/pi/.attract/attract.cfg] scrape_overview = yes [/home/pi/.attract/attract.cfg] thegamesdb_key = [/home/pi/.attract/attract.cfg] power_saving = no [/home/pi/.attract/attract.cfg] video_decoder = vaapi [/home/pi/.attract/attract.cfg] menu_prompt = Displays Menu [/home/pi/.attract/attract.cfg] menu_layout = [/home/pi/.attract/attract.cfg] layout_config = pcca [/home/pi/.attract/attract.cfg] param = Aspect Center [/home/pi/.attract/attract.cfg] param = Background_Stretch No [/home/pi/.attract/attract.cfg] param = Bezels Yes [/home/pi/.attract/attract.cfg] param = Low_GPU Yes [/home/pi/.attract/attract.cfg] param = animated_backgrounds Yes [/home/pi/.attract/attract.cfg] param = infos_coord [/home/pi/.attract/attract.cfg] param = medias_path /home/pi/.attract/layouts/Hyperspin/ [/home/pi/.attract/attract.cfg] param = override_transitions Yes [/home/pi/.attract/attract.cfg] param = special_artworks Yes [/home/pi/.attract/attract.cfg] param = stats_main No [/home/pi/.attract/attract.cfg] param = transition_ms 25 [/home/pi/.attract/attract.cfg] param = user_lang En [/home/pi/.attract/attract.cfg] param = wait_override Yes [/home/pi/.attract/attract.cfg] param = wheel_fade_main No [/home/pi/.attract/attract.cfg] param = wheel_fade_time 2500 [/home/pi/.attract/attract.cfg] param = wheel_offset 0 [/home/pi/.attract/attract.cfg] param = wheel_type Wheel [/home/pi/.attract/attract.cfg] param = wheels_slots 10 Config: /home/pi/.attract/attract.cfg [/usr/local/share/attract/language/en.msg] _help_art = An artwork resource available for use by layouts [/usr/local/share/attract/language/en.msg] _help_art_add = Add a new artwork resource (marquee images, screen shots, etc.) [/usr/local/share/attract/language/en.msg] _help_art_label = The label that identifies this artwork resource (used by layouts) [/usr/local/share/attract/language/en.msg] _help_art_path = The path to the files for this artwork. Multiple paths can be entered if separated by a semicolon. [/usr/local/share/attract/language/en.msg] _help_back = Exit menu [/usr/local/share/attract/language/en.msg] _help_confirm_exit = Confirm the exiting of Attact-Mode [/usr/local/share/attract/language/en.msg] _help_confirm_favs = Confirm the addition/removal of Favourites [/usr/local/share/attract/language/en.msg] _help_control_add_favourite = Set the control(s) that mark/unmark the currently selected game as a favourite [/usr/local/share/attract/language/en.msg] _help_control_add_tags = Set the control(s) that add/remove tags from the currently selected game [/usr/local/share/attract/language/en.msg] _help_control_back = Set the control(s) that go back [/usr/local/share/attract/language/en.msg] _help_control_configure = Set the control(s) that show the "Configuration Menu" [/usr/local/share/attract/language/en.msg] _help_control_custom1 = Set the "Custom1" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom2 = Set the "Custom2" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom3 = Set the "Custom3" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom4 = Set the "Custom4" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom5 = Set the "Custom5" control(s) [/usr/local/share/attract/language/en.msg] _help_control_custom6 = Set the "Custom6" control(s) [/usr/local/share/attract/language/en.msg] _help_control_displays_menu = Set the control(s) that show the "Displays Menu" [/usr/local/share/attract/language/en.msg] _help_control_down = Set the control(s) that move the selection down [/usr/local/share/attract/language/en.msg] _help_control_edit_game = Set the control(s) to edit the current selection [/usr/local/share/attract/language/en.msg] _help_control_exit = Set the control(s) that exit the frontend [/usr/local/share/attract/language/en.msg] _help_control_exit_to_desktop = Set the control(s) that exit the frontend immediately to the desktop [/usr/local/share/attract/language/en.msg] _help_control_filters_menu = Set the control(s) that show the "Filters Menu" [/usr/local/share/attract/language/en.msg] _help_control_intro = Set the control(s) that show the intro video [/usr/local/share/attract/language/en.msg] _help_control_left = Set the control(s) that move the selection left [/usr/local/share/attract/language/en.msg] _help_control_next_display = Set the control(s) that move to the next display [/usr/local/share/attract/language/en.msg] _help_control_next_favourite = Set the control(s) that move to the next favourite [/usr/local/share/attract/language/en.msg] _help_control_next_filter = Set the control(s) that move to the next filter [/usr/local/share/attract/language/en.msg] _help_control_next_game = Set the control(s) that move to the next game [/usr/local/share/attract/language/en.msg] _help_control_next_letter = Set the control(s) that move to the next letter [/usr/local/share/attract/language/en.msg] _help_control_next_page = Set the control(s) that move the selection up one page [/usr/local/share/attract/language/en.msg] _help_control_prev_display = Set the control(s) that move to the previous display [/usr/local/share/attract/language/en.msg] _help_control_prev_favourite = Set the control(s) that move to the previous favourite [/usr/local/share/attract/language/en.msg] _help_control_prev_filter = Set the control(s) that move to the previous filter [/usr/local/share/attract/language/en.msg] _help_control_prev_game = Set the control(s) that move to the previous game [/usr/local/share/attract/language/en.msg] _help_control_prev_letter = Set the control(s) that move to the previous letter [/usr/local/share/attract/language/en.msg] _help_control_prev_page = Set the control(s) that move the selection down one page [/usr/local/share/attract/language/en.msg] _help_control_random_game = Set the control(s) that select a random game from the current list [/usr/local/share/attract/language/en.msg] _help_control_replay_last_game = Set the control(s) that relaunch the last game played [/usr/local/share/attract/language/en.msg] _help_control_right = Set the control(s) that move the selection right [/usr/local/share/attract/language/en.msg] _help_control_screen_saver = Set the control(s) that launch screen saver mode [/usr/local/share/attract/language/en.msg] _help_control_screenshot = Set the control(s) that take a screenshot of the frontend [/usr/local/share/attract/language/en.msg] _help_control_select = Set the control(s) that launch the current selection [/usr/local/share/attract/language/en.msg] _help_control_toggle_flip = Set the control(s) that toggle whether the display should be rotated 180 degrees [/usr/local/share/attract/language/en.msg] _help_control_toggle_layout = Set the control(s) that toggle the layout script to use (It depends on the layout you are using whether this does anything) [/usr/local/share/attract/language/en.msg] _help_control_toggle_movie = Set the control(s) that toggle whether or not videos should be played [/usr/local/share/attract/language/en.msg] _help_control_toggle_mute = Set the control(s) that mute/unmute frontend sound [/usr/local/share/attract/language/en.msg] _help_control_toggle_rotate_left = Set the control(s) that toggle whether the display should be rotated 90 degrees to the left [/usr/local/share/attract/language/en.msg] _help_control_toggle_rotate_right = Set the control(s) that toggle whether the display should be rotated 90 degrees to the right [/usr/local/share/attract/language/en.msg] _help_control_up = Set the control(s) that move the selection up [/usr/local/share/attract/language/en.msg] _help_controls = Configure the joystick, keyboard and mouse inputs that control Attract-Mode [/usr/local/share/attract/language/en.msg] _help_default_font = The name of the default font to use [/usr/local/share/attract/language/en.msg] _help_display_add = Add a new display [/usr/local/share/attract/language/en.msg] _help_display_add_filter = Add a filter to this display's filter set [/usr/local/share/attract/language/en.msg] _help_display_delete = Delete this display [/usr/local/share/attract/language/en.msg] _help_display_filter = Configure this filter from the display's filter set [/usr/local/share/attract/language/en.msg] _help_display_global_filter = Configure global filter rules that are applied to every entry in this display's collection/rom list [/usr/local/share/attract/language/en.msg] _help_display_in_cycle = Include this display in the "Previous Display"/"Next Display" cycle? [/usr/local/share/attract/language/en.msg] _help_display_in_menu = Include this display in the "Displays Menu"? [/usr/local/share/attract/language/en.msg] _help_display_layout = The layout to use for this display [/usr/local/share/attract/language/en.msg] _help_display_layout_options = Configure any layout-specific options [/usr/local/share/attract/language/en.msg] _help_display_name = The title for this display [/usr/local/share/attract/language/en.msg] _help_display_romlist = The collection/rom list to use for this display [/usr/local/share/attract/language/en.msg] _help_display_sel = Configure display [/usr/local/share/attract/language/en.msg] _help_displays = Configure the romlist/layout groupings (a.k.a. "Displays") that are available to be cycled through in Attract-Mode [/usr/local/share/attract/language/en.msg] _help_displays_menu = Configure options for the "Displays Menu" [/usr/local/share/attract/language/en.msg] _help_displays_menu_exit = Configure whether an Exit option should be provided in the"Displays Menu" [/usr/local/share/attract/language/en.msg] _help_displays_menu_layout = The layout to use for the 'Displays Menu'. Set to 'Default' to use the frontend's built-in menu [/usr/local/share/attract/language/en.msg] _help_displays_menu_prompt = The 'Displays Menu' prompt (i.e. "Select System") [/usr/local/share/attract/language/en.msg] _help_emu_add = Add a new emulator [/usr/local/share/attract/language/en.msg] _help_emu_args = The command line arguments for this emulator. The following get substituted appropriately: [name], [romext], [rompath], [emulator], [romfilename], [system], [systemn], [workdir], [nothing], as well as any valid 'magic tokens' (see layout documentation) [/usr/local/share/attract/language/en.msg] _help_emu_delete = Delete the entry for this emulator [/usr/local/share/attract/language/en.msg] _help_emu_executable = The full path and name of the emulator executable. Possible variables: $HOME = User's home dir, $PROGDIR = Attract-Mode program dir. Windows OS additionally have %SYSTEMROOT% and %PROGRAMFILES% matching system environment variables. [/usr/local/share/attract/language/en.msg] _help_emu_exit_hotkey = Set a global hotkey to exit the emulator. Attract-Mode will terminate the emulator process if this hotkey gets pressed [/usr/local/share/attract/language/en.msg] _help_emu_gen_romlist = Generate a romlist by searching the configured rom path for roms with the configured extension, incorporating XML and additional import file information into the generated list (if available) [/usr/local/share/attract/language/en.msg] _help_emu_import_extras = Path to any additional files that need to be read when generating a romlist for this emulator. Supported files are: catver.ini (categories), nplayers.ini (number of players), series.ini (series), language.ini (language) and mame.xml. Multiple file paths can be entered if separated by a semicolon [/usr/local/share/attract/language/en.msg] _help_emu_info_source = Use "listxml" for mame -listxml output, "listsoftware" for mame/mess -listsoftware output, "thegamesdb.net" to scrape data from thegamesdb.net, "steam" to read from a steam installation, or "scummvm" if the emulator is scummvm. "listsoftware" and "thegamesdb.net" also require that a System Identifier recognized by those sources be configured [/usr/local/share/attract/language/en.msg] _help_emu_nb_mode_wait = If this is non-zero, the emulator will be run in 'non-blocking mode'. The frontend will wait up to this number of seconds to lose focus to the emulator's window, and will wake up again when focus returns to the frontend's window. This is necessary for launching programs like Steam correctly. Should be 0 unless you know you need it [/usr/local/share/attract/language/en.msg] _help_emu_pause_hotkey = Set a global hotkey to pause the emulator. When pressed, Attract-Mode will pause the emulator process and return to the frontend. The emulator process can be resumed by selecting the same game again in the frontend. [/usr/local/share/attract/language/en.msg] _help_emu_romext = The rom extension(s) for this emulator (i.e. .zip). Multiple extensions can be entered if separated by a semicolon. Specify "" as an entry if games are stored in separate subdirectories [/usr/local/share/attract/language/en.msg] _help_emu_rompath = The path to the roms for this emulator. Multiple paths can be entered if separated by a semicolon. [/usr/local/share/attract/language/en.msg] _help_emu_scrape_artwork = Scrape missing artwork images for this emulator from the net [/usr/local/share/attract/language/en.msg] _help_emu_sel = Configure emulator [/usr/local/share/attract/language/en.msg] _help_emu_sel_gen_romlist = Generate a Collection/Romlist containing games for multiple emulators [/usr/local/share/attract/language/en.msg] _help_emu_system = The system identifier(s) for this emulator. Multiple values can be entered if separated by a semicolon [/usr/local/share/attract/language/en.msg] _help_emu_workdir = The working directory for this emulator. This is the directory that the frontend runs the emulator from. Also, any relative rom paths, artwork paths, or additional import file paths are treated as being relative to this directory [/usr/local/share/attract/language/en.msg] _help_emulators = Configure emulator settings [/usr/local/share/attract/language/en.msg] _help_exit_command = Command to execute when exiting the frontend [i.e. "sudo shutdown"] [/usr/local/share/attract/language/en.msg] _help_exit_message = Alternate message to exit the frontend [i.e. "Shut Down System"] [/usr/local/share/attract/language/en.msg] _help_filter_add_exception = Add an exception to this filter. If a game matches an exception (and wasn't filtered out by an earlier rule) it will be listed in the filter [/usr/local/share/attract/language/en.msg] _help_filter_add_rule = Add a rule to this filter. A game must match all filter rules (or a single exception) to be listed in a filter [/usr/local/share/attract/language/en.msg] _help_filter_delete = Delete this filter [/usr/local/share/attract/language/en.msg] _help_filter_exception = Configure this filter exception. If a game matches an exception it will be listed in the filter. Rules and exceptions get applied in the order that they are listed [/usr/local/share/attract/language/en.msg] _help_filter_list_limit = Set this to a non-zero value if you wish to limit the size of a sorted list. Use a positive value for the first X entries (i.e. "10" gives the first 10 entries), a negative value for the last X entries (i.e. "-25" gives the last 25 entries), or "0" for no limit [/usr/local/share/attract/language/en.msg] _help_filter_name = The name for this filter [/usr/local/share/attract/language/en.msg] _help_filter_rule = Configure this filter rule. A game must match all filter rules (or a single exception) to be listed in a filter [/usr/local/share/attract/language/en.msg] _help_filter_sort_by = The game information attribute that you wish to sort the collection/rom list by. Set to "No Sort" to keep the ordering from the source collection/rom list [/usr/local/share/attract/language/en.msg] _help_filter_wrap_mode = Set what happens when the "Next Filter" or "Previous Filter" actions reach the end of the filter set [/usr/local/share/attract/language/en.msg] _help_font_path = The directories containing fonts. Multiple directories can be entered if separated by a semicolon. Attract-Mode will recursively search these directories to find a specified font [/usr/local/share/attract/language/en.msg] _help_game_custom_args = Set this to override the default command line arguments for this game. Set this to [nothing] if you want to override with no parameters. The following get substituted appropriately: [name], [romext], [rompath], [emulator], [romfilename], [system], [systemn] [/usr/local/share/attract/language/en.msg] _help_game_custom_executable = Set this to override the default executable for this game [/usr/local/share/attract/language/en.msg] _help_game_delete = Delete this game from the Romlist [/usr/local/share/attract/language/en.msg] _help_game_edit = Edit this game information [/usr/local/share/attract/language/en.msg] _help_game_overview = Edit game overview [/usr/local/share/attract/language/en.msg] _help_generator_build = Generate romlist with the selected emulator(s) [/usr/local/share/attract/language/en.msg] _help_generator_opt = Set whether this emulator is to be included in the generated romlist [/usr/local/share/attract/language/en.msg] _help_hide_brackets = Hide text in brackets when showing game titles [/usr/local/share/attract/language/en.msg] _help_hide_console = Hide console on startup. Note that this only works if starting Attract-Mode from a Windows GUI. If started from an existing console window (e.g. a batch file) then the process will always "attach" to the existing console and output to it. [/usr/local/share/attract/language/en.msg] _help_power_saving = Helps to save power by only redrawing the screen when it's neccessary. May cause animation stuttering on some layouts, or freezing on Linux. [/usr/local/share/attract/language/en.msg] _help_input_action = [/usr/local/share/attract/language/en.msg] _help_input_add = Add a new input mapping for this control [/usr/local/share/attract/language/en.msg] _help_input_default_action = Set the default behaviour for this control [/usr/local/share/attract/language/en.msg] _help_input_delete = Remove this input mapping [/usr/local/share/attract/language/en.msg] _help_intro = Configure intro [/usr/local/share/attract/language/en.msg] _help_joystick_map = Map the frontend's joystick slots to specifically named joystick/gamepad devices attached to your computer (You can use this to force the frontend to always use 'Microsoft X-Box 360 pad' as Joystick 0, for example.) [/usr/local/share/attract/language/en.msg] _help_joystick_threshold = The threshold for registering joystick moves, from 1 to 100 (100=least sensitive) [/usr/local/share/attract/language/en.msg] _help_language = Select the language to use in Attract-Mode's user interface [/usr/local/share/attract/language/en.msg] _help_layout_file = Some layouts provide multiple layout*.nut files. Select which layout file to use [/usr/local/share/attract/language/en.msg] _help_misc = Configure miscellaneous settings [/usr/local/share/attract/language/en.msg] _help_mouse_threshold = The threshold for registering mouse moves, from 1 to 100 (100=least sensitive) [/usr/local/share/attract/language/en.msg] _help_multiple_monitors = Enable the use of multiple monitors by Attract-Mode. Setting this to 'No' may reduce screen flicker when launching games [/usr/local/share/attract/language/en.msg] _help_plugin_command = The executable associated with this plug-in [/usr/local/share/attract/language/en.msg] _help_plugin_enabled = Set whether this plug-in is enabled [/usr/local/share/attract/language/en.msg] _help_plugin_sel = Configure plug-in [/usr/local/share/attract/language/en.msg] _help_plugins = Configure available plug-ins [/usr/local/share/attract/language/en.msg] _help_rule_comp = Comparison type for the filter [/usr/local/share/attract/language/en.msg] _help_rule_delete = Delete this filter rule [/usr/local/share/attract/language/en.msg] _help_rule_target = The game information attribute that you wish to filter based on [/usr/local/share/attract/language/en.msg] _help_rule_value = The regular expression value to filter to. For example, if the filter target is "Year" and comparison is "equals", a value of "1984" will match the year of 1984, "198." will match any year in the 80s, and "(198.)|(199.)" will match any year in the 80s or 90s [/usr/local/share/attract/language/en.msg] _help_scrape_fanart = Set whether game fanart should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_flyers = Set whether game flyers and box covers should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_marquees = Set whether game marquees and banners should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_snaps = Set whether game snapshots should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_vids = Set whether game videos should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scrape_wheels = Set whether game logos should be downloaded when scraping [/usr/local/share/attract/language/en.msg] _help_scraper = Configure artwork scraper settings [/usr/local/share/attract/language/en.msg] _help_screen_saver = Configure screen saver [/usr/local/share/attract/language/en.msg] _help_screen_saver_timeout = The amount of time in seconds to wait before switching to the screen saver. 0 to disable [/usr/local/share/attract/language/en.msg] _help_shortcut_artwork_name_edit = Optionally provide an artwork name to be associated with this shortcut. The frontend will try to load artworks with this name when displaying the shortcut [/usr/local/share/attract/language/en.msg] _help_shortcut_delete = Delete this shortcut from the Romlist [/usr/local/share/attract/language/en.msg] _help_shortcut_label_edit = Edit this shortcut's label [/usr/local/share/attract/language/en.msg] _help_shortcut_target_edit = Edit this shortcut's target [/usr/local/share/attract/language/en.msg] _help_sound = Configure sound volumes, sound event mappings and the ambient soundtrack [/usr/local/share/attract/language/en.msg] _help_sound_sel = Assign a sound to this event/action [/usr/local/share/attract/language/en.msg] _help_startup_mode = Set what should happen when Attract-Mode first starts up [/usr/local/share/attract/language/en.msg] _help_track_usage = Configure whether Attract-Mode should track usage (played time and play count for each game) [/usr/local/share/attract/language/en.msg] _help_video_decoder = Configure the decoder to use for video playback (if multiple decoders are available) [/usr/local/share/attract/language/en.msg] _help_volume = Valid volume settings are from 0 (mute) to 100 [/usr/local/share/attract/language/en.msg] _help_window_mode = Set whether Attract-Mode fills the screen or runs in a window [/usr/local/share/attract/language/en.msg] _sort_regexp = ^(Vs\. The |The |Vs\. ) [/usr/local/share/attract/language/en.msg] cn = 中文 (Chinese) [/usr/local/share/attract/language/en.msg] de = Deutsch [/usr/local/share/attract/language/en.msg] en = English [/usr/local/share/attract/language/en.msg] es = Español [/usr/local/share/attract/language/en.msg] fr = Français [/usr/local/share/attract/language/en.msg] it = Italiano [/usr/local/share/attract/language/en.msg] jp = 日本語 (Japanese) [/usr/local/share/attract/language/en.msg] kr = 한국어 (Korean) *** Initializing display: 'Arcade' [/home/pi/.attract/romlists/Arcade.txt] 005 = 005;Arcade;;1981;Sega;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmra = 1000 Miglia Great 1000 Miles Rally (94/06/13);Arcade;gtmr;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmr = 1000 Miglia Great 1000 Miles Rally (94/07/18);Arcade;;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yardj = 10-Yard Fight (Japan);Arcade;10yard;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard = 10-Yard Fight (World, set 1);Arcade;;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard85 = 10-Yard Fight '85 (US, Taito license);Arcade;10yard;1985;Irem (Taito license);Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cprogolf18 = 18 Challenge Pro Golf (DECO Cassette, Japan);Arcade;cprogolf;1982;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] progolf = 18 Holes Pro Golf (set 1);Arcade;;1981;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941j = 1941 Counter Attack (Japan);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941u = 1941 Counter Attack (USA 900227);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941 = 1941 Counter Attack (World 900227);Arcade;;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941r1 = 1941 Counter Attack (World);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942b = 1942 (First Version);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] pc_1942 = 1942 (PlayChoice-10);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942a = 1942 (Revision A);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942abl = 1942 (Revision A, bootleg);Arcade;1942;1984;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942 = 1942 (Revision B);Arcade;;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942w = 1942 (Williams Electronics license);Arcade;1942;1985;Capcom (Williams Electronics license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943b = 1943 Battle of Midway (bootleg, hack of Japan set);Arcade;1943;1987;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943kai = 1943 Kai Midway Kaisen (Japan);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943ja = 1943 Midway Kaisen (Japan);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943j = 1943 Midway Kaisen (Japan, Rev B);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943 = 1943 The Battle of Midway (Euro);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943mii = 1943mii;Arcade;;1987;Capcom;;2;270;joystick (8-way);good;1;raster;;;;2 [/home/pi/.attract/romlists/Arcade.txt] 1943u = 1943 The Battle of Midway (US, Rev C);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944j = 1944 The Loop Master (Japan 000620);Arcade;1944;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944d = 1944 The Loop Master (USA 000620 Phoenix Edition) (bootleg);Arcade;1944;2000;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944 = 1944 The Loop Master (USA 000620);Arcade;;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bgareggabl = 1945 Part-2 (Chinese hack of Battle Garegga);Arcade;bgaregga;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1945kiii = 1945k III;Arcade;;2000;Oriental Soft;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91 = 1991 Spikes (Italian bootleg, set 1);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91b = 1991 Spikes (Italian bootleg, set 2);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxar1 = 19XX The War Against Destiny (Asia 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxa = 19XX The War Against Destiny (Asia 960104);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxb = 19XX The War Against Destiny (Brazil 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxh = 19XX The War Against Destiny (Hispanic 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr2 = 19XX The War Against Destiny (Japan 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr1 = 19XX The War Against Destiny (Japan 951225);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxj = 19XX The War Against Destiny (Japan 960104, yellow case);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxd = 19XX The War Against Destiny (USA 951207 Phoenix Edition) (bootleg);Arcade;19xx;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xx = 19XX The War Against Destiny (USA 951207);Arcade;;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] openice = 2 On 2 Open Ice Challenge (rev 1.21);Arcade;;1995;Midway;Sports / Hockey;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bb = 2020 Super Baseball (set 1);Arcade;;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bba = 2020 Super Baseball (set 2);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bbh = 2020 Super Baseball (set 3);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] m21 = 21 (Mirco);Arcade;hitme;1976;Mirco Games;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ind250cc = 250 CC;Arcade;;1992;Inder;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 280zzzap = 280-ZZZAP;Arcade;;1976;Dave Nutting Associates / Midway;Driving / 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflnz = 3 Bags Full (3VXFC5345, New Zealand);Arcade;3bagflvt;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflvt = 3 Bags Full (5VXFC790, Victoria);Arcade;;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3countb = 3 Count Bout / Fire Suplex (NGM-043)(NGH-043);Arcade;;1993;SNK;Sports / Wrestling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3on3dunk = 3 On 3 Dunk Madness (US, prototype? 1997/02/04);Arcade;;1996;Video System Co.;Sports / Basketball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 30test = 30 Test (Remake);Arcade;;1997;Namco;Misc.;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 39in1 = 39 in 1 MAME bootleg;Arcade;;2004;bootleg;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bowl3d = 3-D Bowling;Arcade;;1978;Meadows Games, Inc.;Sports / Bowling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzl = 3X3 Puzzle (Enterprise);Arcade;;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzla = 3X3 Puzzle (Normal);Arcade;3x3puzzl;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enraya = 4 En Raya (set 1);Arcade;;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enrayaa = 4 En Raya (set 2);Arcade;4enraya;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4in1 = 4 Fun in 1;Arcade;;1981;Armenia / Food and Fun;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942h = 42;Arcade;1942;198?;hack (Two Bit Score?);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4dwarrio = 4-D Warriors (315-5162);Arcade;;1985;Coreland / Sega;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] jantotsu = 4nin-uchi Mahjong Jantotsu;Arcade;;1983;Sanritsu;Tabletop / Mahjong;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 600 = 600;Arcade;turtles;1981;Konami;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64streetj = 64th. Street - A Detective Story (Japan);Arcade;64street;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64street = 64th. Street - A Detective Story (World);Arcade;;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7mezzo = 7 e Mezzo;Arcade;;198?;"<unknown>";Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7ordi = 7 Ordi (Korea);Arcade;;2002;Yun Sung;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720gr1 = 720 Degrees (German, rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720g = 720 Degrees (German, rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r1 = 720 Degrees (rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r2 = 720 Degrees (rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r3 = 720 Degrees (rev 3);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720 = 720 Degrees (rev 4);Arcade;;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7jigen = 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan);Arcade;;1990;Dynax;Tabletop / Mahjong * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 800fath = 800 Fathoms;Arcade;mariner;1981;Amenip (US Billiards Inc. license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 88games = '88 Games;Arcade;;1988;Konami;Sports / Track & Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwark = '99 The Last War (Kyugo);Arcade;repulse;1985;Crux / Kyugo;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwar = '99 The Last War (set 1);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwara = '99 The Last War (set 2);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht = 9-Ball Shootout (set 1);Arcade;;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht2 = 9-Ball Shootout (set 2);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht3 = 9-Ball Shootout (set 3);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballshtc = 9-Ball Shootout Championship;Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qos = A Question of Sport (set 1, 39-960-107);Arcade;;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosa = A Question of Sport (set 2, 39-960-099);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosb = A Question of Sport (set 3, 39-960-089);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ad2083 = A. D. 2083;Arcade;;1983;Midcoin;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcopj = A.B. Cop (Japan, FD1094 317-0169b);Arcade;abcop;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcop = A.B. Cop (World, FD1094 317-0169b);Arcade;;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ar_argh = Aaargh (Arcadia);Arcade;;1988;Arcadia Systems;Platform / Fighter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abscam = Abscam;Arcade;puckman;1981;GL (US Billiards license);Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abunai = Abunai Houkago - Mou Matenai (Japan 890325);Arcade;;1989;Green Soft;Tabletop / Hanafuda * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ace = Ace;Arcade;;1976;Allied Leisure;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattac = Ace Attacker (FD1094 317-0059);Arcade;;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattaca = Ace Attacker (Japan, System 16A, FD1094 317-0060);Arcade;aceattac;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acedrvrw = Ace Driver Racing Evolution (Rev. AD2);Arcade;;1994;Namco;Driving / Race 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] victlapw = Ace Driver Victory Lap (Rev. ADV2);Arcade;;1996;Namco;Driving / Race (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acrobatm = Acrobat Mission;Arcade;;1991;UPL (Taito license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgt = Acrobatic Dog-Fight;Arcade;;1984;Technos Japan;Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgtu = Acrobatic Dog-Fight (USA);Arcade;dogfgt;1985;Technos Japan (Data East USA, Inc. license);Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] nss_actr = Act Raiser (Nintendo Super System);Arcade;;1992;Enix;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancrj = Act-Fancer Cybernetick Hyper Weapon (Japan revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr1 = Act-Fancer Cybernetick Hyper Weapon (World revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr = Act-Fancer Cybernetick Hyper Weapon (World revision 2);Arcade;;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o3 = Action 2000 (Version 1.2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o2 = Action 2000 (Version 3.10XT);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o = Action 2000 (Version 3.3);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000vx = Action 2000 (Version 3.30XT Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000dx = Action 2000 (Version 3.30XT, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000bx = Action 2000 (Version 3.30XT, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000 = Action 2000 (Version 3.5E Dual);Arcade;;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000v1 = Action 2000 (Version 3.5R Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000d1 = Action 2000 (Version 3.5R, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000b1 = Action 2000 (Version 3.5R, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afighter = Action Fighter (FD1089A 317-0018);Arcade;;1986;Sega;Shooter / Misc. Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actionhw = Action Hollywood;Arcade;;1995;TCH;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afv_l4 = Addams Family Values (Coin Dropper L-4);Arcade;;1993;Williams;Electromechanical / Coin pusher;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] hatena = Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228);Arcade;;1990;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2j = Adventure Quiz Capcom World 2 (Japan 920611);Arcade;;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2ja = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2jb = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboot = Aero Fighters (bootleg set 1);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboo2 = Aero Fighters (bootleg set 2);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtb = Aero Fighters (Taiwan / Japan, set 1);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtc = Aero Fighters (Taiwan / Japan, set 2);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgt = Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware);Arcade;;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi2 = Aero Fighters 2 / Sonic Wings 2;Arcade;;1994;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi3 = Aero Fighters 3 / Sonic Wings 3;Arcade;;1995;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgts = Aero Fighters Special (Taiwan);Arcade;;1996;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aeroboto = Aeroboto;Arcade;formatz;1984;Jaleco (Williams license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerolitos = Aerolitos (Spanish bootleg of Asteroids);Arcade;asteroid;1980;bootleg (Rodmar Elec.);Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner = After Burner;Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_aftrb = After Burner (Mega-Tech, SMS based);Arcade;;1987;Sega;Shooter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2 = After Burner II;Arcade;;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2g = After Burner II (German);Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aftor = Af-Tor;Arcade;;1984;Wico;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aoh = Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07);Arcade;;2001;Unico;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] superbon = Agent Super Bond (Super Cobra conversion);Arcade;;1985;Signatron USA;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx1 = Agent X (prototype, rev 1);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx2 = Agent X (prototype, rev 2);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx3 = Agent X (prototype, rev 3);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx4 = Agent X (prototype, rev 4);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agent777 = Agents 777;Arcade;;1984;Game Plan;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aodk = Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008);Arcade;;1994;ADK / SNK;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agressb = Agress - Missile Daisenryaku (English bootleg);Arcade;agress;2003;bootleg;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agress = Agress - Missile Daisenryaku (Japan);Arcade;;1991;Palco;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] koshien = Ah Eikou no Koshien (Japan);Arcade;;1990;Taito Corporation;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airass = Air Assault (World);Arcade;;1993;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattck = Air Attack (set 1);Arcade;;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattcka = Air Attack (set 2);Arcade;airattck;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrb = Air Buster Trouble Specialty Raid Unit (bootleg);Arcade;airbustr;1990;bootleg;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrj = Air Buster Trouble Specialty Raid Unit (Japan);Arcade;airbustr;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustr = Air Buster Trouble Specialty Raid Unit (World);Arcade;;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airduel = Air Duel (Japan);Arcade;;1990;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallet = Air Gallet (Europe);Arcade;;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalleth = Air Gallet (Hong Kong);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletk = Air Gallet (Korea);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallett = Air Gallet (Taiwan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletu = Air Gallet (USA);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airrace = Air Race (prototype);Arcade;;1985;Atari Games;Driving / Plane;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescuej = Air Rescue (Japan);Arcade;arescue;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescue = Air Rescue (US);Arcade;;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aavenger = Airborne Avenger;Arcade;;1977;Atari;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolf = Airwolf;Arcade;;1987;Kyugo;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolfa = Airwolf (US);Arcade;airwolf;1987;Kyugo (United Amusements license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajax = Ajax;Arcade;;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajaxj = Ajax (Japan);Arcade;ajax;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akkanvdr = Akkanbeder (Ver 2.5J 1995/06/14);Arcade;spcinv95;1995;Taito Corporation;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajoun = Akuma-Jou Dracula (Japan version N);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajou = Akuma-Jou Dracula (Japan version P);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletj = Akuu Gallet (Japan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aladmdb = Aladdin (bootleg of Japanese Megadrive version);Arcade;;1993;bootleg / Sega;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alcon = Alcon (US);Arcade;;1986;Toaplan / Taito America Corp.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkida = Alex Kidd The Lost Stars;Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd1 = Alex Kidd The Lost Stars (set 1, FD1089A 317-0021);Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd = Alex Kidd The Lost Stars (set 2, unprotected);Arcade;;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] algar_l1 = Algar (L-1);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alibaba = Ali Baba and 40 Thieves;Arcade;;1982;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienar = Alien Arena;Arcade;;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienaru = Alien Arena (Stargate upgrade);Arcade;alienar;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienchac = Alien Challenge (China);Arcade;aliencha;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencha = Alien Challenge (World);Arcade;;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencr = Alien Crush;Arcade;;1989;Hudson Soft;Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alinvade = Alien Invaders;Arcade;;198?;Forbes?;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninv = Alien Invasion;Arcade;invaders;19??;bootleg (Margamatics);Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninvp2 = Alien Invasion Part II;Arcade;invaders;19??;bootleg;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l2 = Alien Poker (L-2);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_f6 = Alien Poker (L-6 French speech);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l6 = Alien Poker (L-6);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensec = Alien Sector;Arcade;;1985;Namco;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormbl = Alien Storm (bootleg, set 1);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormb2 = Alien Storm (bootleg, set 2);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormj = Alien Storm (Japan, 2 Players, FD1094 317-0146);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_astrm = Alien Storm (Mega-Tech);Arcade;;1990;Sega;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormu = Alien Storm (US, 3 Players, FD1094 317-0147);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm = Alien Storm (World, 2 Players, FD1094 317-0154);Arcade;;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm3 = Alien Storm (World, 3 Players, FD1094 317-0148);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_asyn = Alien Syndrome (Mega-Tech, SMS based);Arcade;;1987;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensynjo = Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensyn2 = Alien Syndrome (set 2, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] DEBUG_MAX_LINES exceeded, truncating further debug output from this file. - Loaded master romlist 'Arcade' in 50 ms (9796 entries kept, 0 discarded) - Constructed 2 filters in 0 ms (19592 comparisons) Cleared artwork path cache. Joysticks after mapping: ID: 0 => Joy7(No Joystick) ID: 1 => Joy7(No Joystick) ID: 2 => Joy7(No Joystick) ID: 3 => Joy7(No Joystick) ID: 4 => Joy7(No Joystick) ID: 5 => Joy7(No Joystick) ID: 6 => Joy7(No Joystick) ID: 7 => Joy7(No Joystick) Created Attract-Mode Window: 1366x768 @ 0,0 [OpenGL surface: 1366x768 bpp=24] Running script: /usr/local/share/attract/intro/intro.nut Done script: /usr/local/share/attract/intro/intro.nut Running script: /home/pi/.attract/layouts/pcca/layout.nut Running script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Running script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Done script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Running script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /usr/local/share/attract/modules/conveyor.nut Done script: /usr/local/share/attract/modules/conveyor.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Running script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/objects/scrollingtext.nut Done script: /usr/local/share/attract/modules/objects/scrollingtext.nut Running script: /home/pi/.attract/layouts/pcca/nut/func.nut Done script: /home/pi/.attract/layouts/pcca/nut/func.nut Running script: /home/pi/.attract/layouts/pcca/nut/lang.nut Done script: /home/pi/.attract/layouts/pcca/nut/lang.nut Initializing game_swf renderer gameswf: pthread is started gameswf: pthread is started gameswf: pthread is started Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Done script: /home/pi/.attract/layouts/pcca/layout.nut - Loaded layout: /home/pi/.attract/layouts/pcca/ (layout.nut) [Transition] type=StartLayout, var=2 [Transition] type=ToNewList, var=0 Error opening file for reading: /home/pi/.attract/layouts/pcca/Settings/Arcade.ini: cannot open file gameswf: pthread is started gameswf: pthread is started Handling command: displays_menu [Transition] type=ShowOverlay, var=12 FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p FFmpeg: Opened VA display via X11 display :0. FFmpeg: libva: VA-API version 1.1.0 FFmpeg: libva: va_getDriverName() returns 0 FFmpeg: libva: User requested driver 'i965' FFmpeg: libva: Trying to open /usr/lib/x86_64-linux-gnu/dri//i965_drv_video.so FFmpeg: libva: Found init function __vaDriverInit_1_1 FFmpeg: libva: va_openDriver() returns 0 FFmpeg: Initialised VAAPI connection: version 1.1 FFmpeg: Matched "Intel i965 driver for Intel(R) Ivybridge Mobile - 2.1.0" as known driver "Intel i965 (Quick Sync)". created hw device: vaapi FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Initializing resampler: in_sample_fmt=fltp, in_sample_rate=48000, out_sample_fmt=s16, out_sample_rate=48000 [Transition] type=NewSelOverlay, var=1 [Transition] type=NewSelOverlay, var=0 [Transition] type=HideOverlay, var=0 *** Initializing display: 'Arcade' [/home/pi/.attract/romlists/Arcade.txt] 005 = 005;Arcade;;1981;Sega;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmra = 1000 Miglia Great 1000 Miles Rally (94/06/13);Arcade;gtmr;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmr = 1000 Miglia Great 1000 Miles Rally (94/07/18);Arcade;;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yardj = 10-Yard Fight (Japan);Arcade;10yard;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard = 10-Yard Fight (World, set 1);Arcade;;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard85 = 10-Yard Fight '85 (US, Taito license);Arcade;10yard;1985;Irem (Taito license);Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cprogolf18 = 18 Challenge Pro Golf (DECO Cassette, Japan);Arcade;cprogolf;1982;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] progolf = 18 Holes Pro Golf (set 1);Arcade;;1981;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941j = 1941 Counter Attack (Japan);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941u = 1941 Counter Attack (USA 900227);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941 = 1941 Counter Attack (World 900227);Arcade;;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941r1 = 1941 Counter Attack (World);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942b = 1942 (First Version);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] pc_1942 = 1942 (PlayChoice-10);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942a = 1942 (Revision A);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942abl = 1942 (Revision A, bootleg);Arcade;1942;1984;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942 = 1942 (Revision B);Arcade;;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942w = 1942 (Williams Electronics license);Arcade;1942;1985;Capcom (Williams Electronics license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943b = 1943 Battle of Midway (bootleg, hack of Japan set);Arcade;1943;1987;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943kai = 1943 Kai Midway Kaisen (Japan);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943ja = 1943 Midway Kaisen (Japan);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943j = 1943 Midway Kaisen (Japan, Rev B);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943 = 1943 The Battle of Midway (Euro);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943mii = 1943mii;Arcade;;1987;Capcom;;2;270;joystick (8-way);good;1;raster;;;;2 [/home/pi/.attract/romlists/Arcade.txt] 1943u = 1943 The Battle of Midway (US, Rev C);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944j = 1944 The Loop Master (Japan 000620);Arcade;1944;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944d = 1944 The Loop Master (USA 000620 Phoenix Edition) (bootleg);Arcade;1944;2000;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944 = 1944 The Loop Master (USA 000620);Arcade;;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bgareggabl = 1945 Part-2 (Chinese hack of Battle Garegga);Arcade;bgaregga;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1945kiii = 1945k III;Arcade;;2000;Oriental Soft;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91 = 1991 Spikes (Italian bootleg, set 1);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91b = 1991 Spikes (Italian bootleg, set 2);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxar1 = 19XX The War Against Destiny (Asia 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxa = 19XX The War Against Destiny (Asia 960104);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxb = 19XX The War Against Destiny (Brazil 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxh = 19XX The War Against Destiny (Hispanic 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr2 = 19XX The War Against Destiny (Japan 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr1 = 19XX The War Against Destiny (Japan 951225);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxj = 19XX The War Against Destiny (Japan 960104, yellow case);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxd = 19XX The War Against Destiny (USA 951207 Phoenix Edition) (bootleg);Arcade;19xx;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xx = 19XX The War Against Destiny (USA 951207);Arcade;;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] openice = 2 On 2 Open Ice Challenge (rev 1.21);Arcade;;1995;Midway;Sports / Hockey;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bb = 2020 Super Baseball (set 1);Arcade;;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bba = 2020 Super Baseball (set 2);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bbh = 2020 Super Baseball (set 3);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] m21 = 21 (Mirco);Arcade;hitme;1976;Mirco Games;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ind250cc = 250 CC;Arcade;;1992;Inder;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 280zzzap = 280-ZZZAP;Arcade;;1976;Dave Nutting Associates / Midway;Driving / 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflnz = 3 Bags Full (3VXFC5345, New Zealand);Arcade;3bagflvt;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflvt = 3 Bags Full (5VXFC790, Victoria);Arcade;;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3countb = 3 Count Bout / Fire Suplex (NGM-043)(NGH-043);Arcade;;1993;SNK;Sports / Wrestling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3on3dunk = 3 On 3 Dunk Madness (US, prototype? 1997/02/04);Arcade;;1996;Video System Co.;Sports / Basketball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 30test = 30 Test (Remake);Arcade;;1997;Namco;Misc.;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 39in1 = 39 in 1 MAME bootleg;Arcade;;2004;bootleg;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bowl3d = 3-D Bowling;Arcade;;1978;Meadows Games, Inc.;Sports / Bowling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzl = 3X3 Puzzle (Enterprise);Arcade;;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzla = 3X3 Puzzle (Normal);Arcade;3x3puzzl;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enraya = 4 En Raya (set 1);Arcade;;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enrayaa = 4 En Raya (set 2);Arcade;4enraya;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4in1 = 4 Fun in 1;Arcade;;1981;Armenia / Food and Fun;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942h = 42;Arcade;1942;198?;hack (Two Bit Score?);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4dwarrio = 4-D Warriors (315-5162);Arcade;;1985;Coreland / Sega;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] jantotsu = 4nin-uchi Mahjong Jantotsu;Arcade;;1983;Sanritsu;Tabletop / Mahjong;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 600 = 600;Arcade;turtles;1981;Konami;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64streetj = 64th. Street - A Detective Story (Japan);Arcade;64street;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64street = 64th. Street - A Detective Story (World);Arcade;;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7mezzo = 7 e Mezzo;Arcade;;198?;"<unknown>";Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7ordi = 7 Ordi (Korea);Arcade;;2002;Yun Sung;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720gr1 = 720 Degrees (German, rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720g = 720 Degrees (German, rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r1 = 720 Degrees (rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r2 = 720 Degrees (rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r3 = 720 Degrees (rev 3);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720 = 720 Degrees (rev 4);Arcade;;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7jigen = 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan);Arcade;;1990;Dynax;Tabletop / Mahjong * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 800fath = 800 Fathoms;Arcade;mariner;1981;Amenip (US Billiards Inc. license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 88games = '88 Games;Arcade;;1988;Konami;Sports / Track & Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwark = '99 The Last War (Kyugo);Arcade;repulse;1985;Crux / Kyugo;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwar = '99 The Last War (set 1);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwara = '99 The Last War (set 2);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht = 9-Ball Shootout (set 1);Arcade;;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht2 = 9-Ball Shootout (set 2);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht3 = 9-Ball Shootout (set 3);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballshtc = 9-Ball Shootout Championship;Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qos = A Question of Sport (set 1, 39-960-107);Arcade;;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosa = A Question of Sport (set 2, 39-960-099);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosb = A Question of Sport (set 3, 39-960-089);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ad2083 = A. D. 2083;Arcade;;1983;Midcoin;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcopj = A.B. Cop (Japan, FD1094 317-0169b);Arcade;abcop;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcop = A.B. Cop (World, FD1094 317-0169b);Arcade;;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ar_argh = Aaargh (Arcadia);Arcade;;1988;Arcadia Systems;Platform / Fighter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abscam = Abscam;Arcade;puckman;1981;GL (US Billiards license);Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abunai = Abunai Houkago - Mou Matenai (Japan 890325);Arcade;;1989;Green Soft;Tabletop / Hanafuda * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ace = Ace;Arcade;;1976;Allied Leisure;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattac = Ace Attacker (FD1094 317-0059);Arcade;;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattaca = Ace Attacker (Japan, System 16A, FD1094 317-0060);Arcade;aceattac;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acedrvrw = Ace Driver Racing Evolution (Rev. AD2);Arcade;;1994;Namco;Driving / Race 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] victlapw = Ace Driver Victory Lap (Rev. ADV2);Arcade;;1996;Namco;Driving / Race (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acrobatm = Acrobat Mission;Arcade;;1991;UPL (Taito license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgt = Acrobatic Dog-Fight;Arcade;;1984;Technos Japan;Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgtu = Acrobatic Dog-Fight (USA);Arcade;dogfgt;1985;Technos Japan (Data East USA, Inc. license);Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] nss_actr = Act Raiser (Nintendo Super System);Arcade;;1992;Enix;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancrj = Act-Fancer Cybernetick Hyper Weapon (Japan revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr1 = Act-Fancer Cybernetick Hyper Weapon (World revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr = Act-Fancer Cybernetick Hyper Weapon (World revision 2);Arcade;;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o3 = Action 2000 (Version 1.2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o2 = Action 2000 (Version 3.10XT);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o = Action 2000 (Version 3.3);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000vx = Action 2000 (Version 3.30XT Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000dx = Action 2000 (Version 3.30XT, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000bx = Action 2000 (Version 3.30XT, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000 = Action 2000 (Version 3.5E Dual);Arcade;;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000v1 = Action 2000 (Version 3.5R Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000d1 = Action 2000 (Version 3.5R, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000b1 = Action 2000 (Version 3.5R, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afighter = Action Fighter (FD1089A 317-0018);Arcade;;1986;Sega;Shooter / Misc. Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actionhw = Action Hollywood;Arcade;;1995;TCH;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afv_l4 = Addams Family Values (Coin Dropper L-4);Arcade;;1993;Williams;Electromechanical / Coin pusher;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] hatena = Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228);Arcade;;1990;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2j = Adventure Quiz Capcom World 2 (Japan 920611);Arcade;;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2ja = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2jb = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboot = Aero Fighters (bootleg set 1);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboo2 = Aero Fighters (bootleg set 2);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtb = Aero Fighters (Taiwan / Japan, set 1);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtc = Aero Fighters (Taiwan / Japan, set 2);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgt = Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware);Arcade;;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi2 = Aero Fighters 2 / Sonic Wings 2;Arcade;;1994;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi3 = Aero Fighters 3 / Sonic Wings 3;Arcade;;1995;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgts = Aero Fighters Special (Taiwan);Arcade;;1996;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aeroboto = Aeroboto;Arcade;formatz;1984;Jaleco (Williams license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerolitos = Aerolitos (Spanish bootleg of Asteroids);Arcade;asteroid;1980;bootleg (Rodmar Elec.);Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner = After Burner;Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_aftrb = After Burner (Mega-Tech, SMS based);Arcade;;1987;Sega;Shooter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2 = After Burner II;Arcade;;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2g = After Burner II (German);Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aftor = Af-Tor;Arcade;;1984;Wico;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aoh = Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07);Arcade;;2001;Unico;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] superbon = Agent Super Bond (Super Cobra conversion);Arcade;;1985;Signatron USA;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx1 = Agent X (prototype, rev 1);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx2 = Agent X (prototype, rev 2);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx3 = Agent X (prototype, rev 3);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx4 = Agent X (prototype, rev 4);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agent777 = Agents 777;Arcade;;1984;Game Plan;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aodk = Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008);Arcade;;1994;ADK / SNK;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agressb = Agress - Missile Daisenryaku (English bootleg);Arcade;agress;2003;bootleg;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agress = Agress - Missile Daisenryaku (Japan);Arcade;;1991;Palco;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] koshien = Ah Eikou no Koshien (Japan);Arcade;;1990;Taito Corporation;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airass = Air Assault (World);Arcade;;1993;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattck = Air Attack (set 1);Arcade;;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattcka = Air Attack (set 2);Arcade;airattck;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrb = Air Buster Trouble Specialty Raid Unit (bootleg);Arcade;airbustr;1990;bootleg;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrj = Air Buster Trouble Specialty Raid Unit (Japan);Arcade;airbustr;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustr = Air Buster Trouble Specialty Raid Unit (World);Arcade;;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airduel = Air Duel (Japan);Arcade;;1990;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallet = Air Gallet (Europe);Arcade;;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalleth = Air Gallet (Hong Kong);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletk = Air Gallet (Korea);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallett = Air Gallet (Taiwan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletu = Air Gallet (USA);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airrace = Air Race (prototype);Arcade;;1985;Atari Games;Driving / Plane;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescuej = Air Rescue (Japan);Arcade;arescue;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescue = Air Rescue (US);Arcade;;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aavenger = Airborne Avenger;Arcade;;1977;Atari;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolf = Airwolf;Arcade;;1987;Kyugo;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolfa = Airwolf (US);Arcade;airwolf;1987;Kyugo (United Amusements license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajax = Ajax;Arcade;;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajaxj = Ajax (Japan);Arcade;ajax;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akkanvdr = Akkanbeder (Ver 2.5J 1995/06/14);Arcade;spcinv95;1995;Taito Corporation;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajoun = Akuma-Jou Dracula (Japan version N);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajou = Akuma-Jou Dracula (Japan version P);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletj = Akuu Gallet (Japan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aladmdb = Aladdin (bootleg of Japanese Megadrive version);Arcade;;1993;bootleg / Sega;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alcon = Alcon (US);Arcade;;1986;Toaplan / Taito America Corp.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkida = Alex Kidd The Lost Stars;Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd1 = Alex Kidd The Lost Stars (set 1, FD1089A 317-0021);Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd = Alex Kidd The Lost Stars (set 2, unprotected);Arcade;;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] algar_l1 = Algar (L-1);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alibaba = Ali Baba and 40 Thieves;Arcade;;1982;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienar = Alien Arena;Arcade;;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienaru = Alien Arena (Stargate upgrade);Arcade;alienar;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienchac = Alien Challenge (China);Arcade;aliencha;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencha = Alien Challenge (World);Arcade;;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencr = Alien Crush;Arcade;;1989;Hudson Soft;Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alinvade = Alien Invaders;Arcade;;198?;Forbes?;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninv = Alien Invasion;Arcade;invaders;19??;bootleg (Margamatics);Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninvp2 = Alien Invasion Part II;Arcade;invaders;19??;bootleg;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l2 = Alien Poker (L-2);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_f6 = Alien Poker (L-6 French speech);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l6 = Alien Poker (L-6);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensec = Alien Sector;Arcade;;1985;Namco;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormbl = Alien Storm (bootleg, set 1);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormb2 = Alien Storm (bootleg, set 2);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormj = Alien Storm (Japan, 2 Players, FD1094 317-0146);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_astrm = Alien Storm (Mega-Tech);Arcade;;1990;Sega;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormu = Alien Storm (US, 3 Players, FD1094 317-0147);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm = Alien Storm (World, 2 Players, FD1094 317-0154);Arcade;;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm3 = Alien Storm (World, 3 Players, FD1094 317-0148);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_asyn = Alien Syndrome (Mega-Tech, SMS based);Arcade;;1987;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensynjo = Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensyn2 = Alien Syndrome (set 2, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] DEBUG_MAX_LINES exceeded, truncating further debug output from this file. - Loaded master romlist 'Arcade' in 50 ms (9796 entries kept, 0 discarded) - Constructed 2 filters in 0 ms (19592 comparisons) Cleared artwork path cache. [Transition] type=ToNewList, var=0 Error opening file for reading: /home/pi/.attract/layouts/pcca/Settings/Arcade.ini: cannot open file End Video Thread - /home/pi/.attract/layouts/Hyperspin//Arcade/Video/mt_beast.mp4 - bit_rate=195132, width=320, height=224 - displayed=144 - average qscore=15 FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p FFmpeg: Opened VA display via X11 display :0. FFmpeg: libva: VA-API version 1.1.0 FFmpeg: libva: va_getDriverName() returns 0 FFmpeg: libva: User requested driver 'i965' FFmpeg: libva: Trying to open /usr/lib/x86_64-linux-gnu/dri//i965_drv_video.so FFmpeg: libva: Found init function __vaDriverInit_1_1 FFmpeg: libva: va_openDriver() returns 0 FFmpeg: Initialised VAAPI connection: version 1.1 FFmpeg: Matched "Intel i965 driver for Intel(R) Ivybridge Mobile - 2.1.0" as known driver "Intel i965 (Quick Sync)". created hw device: vaapi FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Handling command: configure Initializing resampler: in_sample_fmt=fltp, in_sample_rate=48000, out_sample_fmt=s16, out_sample_rate=48000 Writing config to: /home/pi/.attract/attract.cfg *** Initializing display: 'Arcade' [/home/pi/.attract/romlists/Arcade.txt] 005 = 005;Arcade;;1981;Sega;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmra = 1000 Miglia Great 1000 Miles Rally (94/06/13);Arcade;gtmr;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmr = 1000 Miglia Great 1000 Miles Rally (94/07/18);Arcade;;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yardj = 10-Yard Fight (Japan);Arcade;10yard;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard = 10-Yard Fight (World, set 1);Arcade;;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard85 = 10-Yard Fight '85 (US, Taito license);Arcade;10yard;1985;Irem (Taito license);Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cprogolf18 = 18 Challenge Pro Golf (DECO Cassette, Japan);Arcade;cprogolf;1982;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] progolf = 18 Holes Pro Golf (set 1);Arcade;;1981;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941j = 1941 Counter Attack (Japan);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941u = 1941 Counter Attack (USA 900227);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941 = 1941 Counter Attack (World 900227);Arcade;;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941r1 = 1941 Counter Attack (World);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942b = 1942 (First Version);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] pc_1942 = 1942 (PlayChoice-10);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942a = 1942 (Revision A);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942abl = 1942 (Revision A, bootleg);Arcade;1942;1984;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942 = 1942 (Revision B);Arcade;;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942w = 1942 (Williams Electronics license);Arcade;1942;1985;Capcom (Williams Electronics license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943b = 1943 Battle of Midway (bootleg, hack of Japan set);Arcade;1943;1987;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943kai = 1943 Kai Midway Kaisen (Japan);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943ja = 1943 Midway Kaisen (Japan);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943j = 1943 Midway Kaisen (Japan, Rev B);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943 = 1943 The Battle of Midway (Euro);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943mii = 1943mii;Arcade;;1987;Capcom;;2;270;joystick (8-way);good;1;raster;;;;2 [/home/pi/.attract/romlists/Arcade.txt] 1943u = 1943 The Battle of Midway (US, Rev C);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944j = 1944 The Loop Master (Japan 000620);Arcade;1944;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944d = 1944 The Loop Master (USA 000620 Phoenix Edition) (bootleg);Arcade;1944;2000;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944 = 1944 The Loop Master (USA 000620);Arcade;;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bgareggabl = 1945 Part-2 (Chinese hack of Battle Garegga);Arcade;bgaregga;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1945kiii = 1945k III;Arcade;;2000;Oriental Soft;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91 = 1991 Spikes (Italian bootleg, set 1);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91b = 1991 Spikes (Italian bootleg, set 2);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxar1 = 19XX The War Against Destiny (Asia 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxa = 19XX The War Against Destiny (Asia 960104);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxb = 19XX The War Against Destiny (Brazil 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxh = 19XX The War Against Destiny (Hispanic 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr2 = 19XX The War Against Destiny (Japan 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr1 = 19XX The War Against Destiny (Japan 951225);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxj = 19XX The War Against Destiny (Japan 960104, yellow case);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxd = 19XX The War Against Destiny (USA 951207 Phoenix Edition) (bootleg);Arcade;19xx;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xx = 19XX The War Against Destiny (USA 951207);Arcade;;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] openice = 2 On 2 Open Ice Challenge (rev 1.21);Arcade;;1995;Midway;Sports / Hockey;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bb = 2020 Super Baseball (set 1);Arcade;;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bba = 2020 Super Baseball (set 2);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bbh = 2020 Super Baseball (set 3);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] m21 = 21 (Mirco);Arcade;hitme;1976;Mirco Games;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ind250cc = 250 CC;Arcade;;1992;Inder;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 280zzzap = 280-ZZZAP;Arcade;;1976;Dave Nutting Associates / Midway;Driving / 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflnz = 3 Bags Full (3VXFC5345, New Zealand);Arcade;3bagflvt;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflvt = 3 Bags Full (5VXFC790, Victoria);Arcade;;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3countb = 3 Count Bout / Fire Suplex (NGM-043)(NGH-043);Arcade;;1993;SNK;Sports / Wrestling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3on3dunk = 3 On 3 Dunk Madness (US, prototype? 1997/02/04);Arcade;;1996;Video System Co.;Sports / Basketball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 30test = 30 Test (Remake);Arcade;;1997;Namco;Misc.;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 39in1 = 39 in 1 MAME bootleg;Arcade;;2004;bootleg;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bowl3d = 3-D Bowling;Arcade;;1978;Meadows Games, Inc.;Sports / Bowling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzl = 3X3 Puzzle (Enterprise);Arcade;;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzla = 3X3 Puzzle (Normal);Arcade;3x3puzzl;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enraya = 4 En Raya (set 1);Arcade;;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enrayaa = 4 En Raya (set 2);Arcade;4enraya;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4in1 = 4 Fun in 1;Arcade;;1981;Armenia / Food and Fun;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942h = 42;Arcade;1942;198?;hack (Two Bit Score?);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4dwarrio = 4-D Warriors (315-5162);Arcade;;1985;Coreland / Sega;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] jantotsu = 4nin-uchi Mahjong Jantotsu;Arcade;;1983;Sanritsu;Tabletop / Mahjong;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 600 = 600;Arcade;turtles;1981;Konami;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64streetj = 64th. Street - A Detective Story (Japan);Arcade;64street;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64street = 64th. Street - A Detective Story (World);Arcade;;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7mezzo = 7 e Mezzo;Arcade;;198?;"<unknown>";Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7ordi = 7 Ordi (Korea);Arcade;;2002;Yun Sung;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720gr1 = 720 Degrees (German, rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720g = 720 Degrees (German, rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r1 = 720 Degrees (rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r2 = 720 Degrees (rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r3 = 720 Degrees (rev 3);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720 = 720 Degrees (rev 4);Arcade;;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7jigen = 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan);Arcade;;1990;Dynax;Tabletop / Mahjong * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 800fath = 800 Fathoms;Arcade;mariner;1981;Amenip (US Billiards Inc. license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 88games = '88 Games;Arcade;;1988;Konami;Sports / Track & Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwark = '99 The Last War (Kyugo);Arcade;repulse;1985;Crux / Kyugo;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwar = '99 The Last War (set 1);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwara = '99 The Last War (set 2);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht = 9-Ball Shootout (set 1);Arcade;;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht2 = 9-Ball Shootout (set 2);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht3 = 9-Ball Shootout (set 3);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballshtc = 9-Ball Shootout Championship;Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qos = A Question of Sport (set 1, 39-960-107);Arcade;;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosa = A Question of Sport (set 2, 39-960-099);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosb = A Question of Sport (set 3, 39-960-089);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ad2083 = A. D. 2083;Arcade;;1983;Midcoin;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcopj = A.B. Cop (Japan, FD1094 317-0169b);Arcade;abcop;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcop = A.B. Cop (World, FD1094 317-0169b);Arcade;;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ar_argh = Aaargh (Arcadia);Arcade;;1988;Arcadia Systems;Platform / Fighter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abscam = Abscam;Arcade;puckman;1981;GL (US Billiards license);Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abunai = Abunai Houkago - Mou Matenai (Japan 890325);Arcade;;1989;Green Soft;Tabletop / Hanafuda * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ace = Ace;Arcade;;1976;Allied Leisure;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattac = Ace Attacker (FD1094 317-0059);Arcade;;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattaca = Ace Attacker (Japan, System 16A, FD1094 317-0060);Arcade;aceattac;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acedrvrw = Ace Driver Racing Evolution (Rev. AD2);Arcade;;1994;Namco;Driving / Race 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] victlapw = Ace Driver Victory Lap (Rev. ADV2);Arcade;;1996;Namco;Driving / Race (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acrobatm = Acrobat Mission;Arcade;;1991;UPL (Taito license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgt = Acrobatic Dog-Fight;Arcade;;1984;Technos Japan;Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgtu = Acrobatic Dog-Fight (USA);Arcade;dogfgt;1985;Technos Japan (Data East USA, Inc. license);Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] nss_actr = Act Raiser (Nintendo Super System);Arcade;;1992;Enix;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancrj = Act-Fancer Cybernetick Hyper Weapon (Japan revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr1 = Act-Fancer Cybernetick Hyper Weapon (World revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr = Act-Fancer Cybernetick Hyper Weapon (World revision 2);Arcade;;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o3 = Action 2000 (Version 1.2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o2 = Action 2000 (Version 3.10XT);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o = Action 2000 (Version 3.3);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000vx = Action 2000 (Version 3.30XT Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000dx = Action 2000 (Version 3.30XT, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000bx = Action 2000 (Version 3.30XT, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000 = Action 2000 (Version 3.5E Dual);Arcade;;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000v1 = Action 2000 (Version 3.5R Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000d1 = Action 2000 (Version 3.5R, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000b1 = Action 2000 (Version 3.5R, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afighter = Action Fighter (FD1089A 317-0018);Arcade;;1986;Sega;Shooter / Misc. Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actionhw = Action Hollywood;Arcade;;1995;TCH;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afv_l4 = Addams Family Values (Coin Dropper L-4);Arcade;;1993;Williams;Electromechanical / Coin pusher;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] hatena = Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228);Arcade;;1990;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2j = Adventure Quiz Capcom World 2 (Japan 920611);Arcade;;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2ja = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2jb = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboot = Aero Fighters (bootleg set 1);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboo2 = Aero Fighters (bootleg set 2);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtb = Aero Fighters (Taiwan / Japan, set 1);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtc = Aero Fighters (Taiwan / Japan, set 2);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgt = Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware);Arcade;;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi2 = Aero Fighters 2 / Sonic Wings 2;Arcade;;1994;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi3 = Aero Fighters 3 / Sonic Wings 3;Arcade;;1995;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgts = Aero Fighters Special (Taiwan);Arcade;;1996;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aeroboto = Aeroboto;Arcade;formatz;1984;Jaleco (Williams license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerolitos = Aerolitos (Spanish bootleg of Asteroids);Arcade;asteroid;1980;bootleg (Rodmar Elec.);Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner = After Burner;Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_aftrb = After Burner (Mega-Tech, SMS based);Arcade;;1987;Sega;Shooter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2 = After Burner II;Arcade;;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2g = After Burner II (German);Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aftor = Af-Tor;Arcade;;1984;Wico;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aoh = Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07);Arcade;;2001;Unico;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] superbon = Agent Super Bond (Super Cobra conversion);Arcade;;1985;Signatron USA;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx1 = Agent X (prototype, rev 1);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx2 = Agent X (prototype, rev 2);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx3 = Agent X (prototype, rev 3);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx4 = Agent X (prototype, rev 4);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agent777 = Agents 777;Arcade;;1984;Game Plan;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aodk = Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008);Arcade;;1994;ADK / SNK;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agressb = Agress - Missile Daisenryaku (English bootleg);Arcade;agress;2003;bootleg;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agress = Agress - Missile Daisenryaku (Japan);Arcade;;1991;Palco;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] koshien = Ah Eikou no Koshien (Japan);Arcade;;1990;Taito Corporation;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airass = Air Assault (World);Arcade;;1993;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattck = Air Attack (set 1);Arcade;;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattcka = Air Attack (set 2);Arcade;airattck;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrb = Air Buster Trouble Specialty Raid Unit (bootleg);Arcade;airbustr;1990;bootleg;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrj = Air Buster Trouble Specialty Raid Unit (Japan);Arcade;airbustr;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustr = Air Buster Trouble Specialty Raid Unit (World);Arcade;;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airduel = Air Duel (Japan);Arcade;;1990;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallet = Air Gallet (Europe);Arcade;;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalleth = Air Gallet (Hong Kong);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletk = Air Gallet (Korea);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallett = Air Gallet (Taiwan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletu = Air Gallet (USA);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airrace = Air Race (prototype);Arcade;;1985;Atari Games;Driving / Plane;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescuej = Air Rescue (Japan);Arcade;arescue;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescue = Air Rescue (US);Arcade;;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aavenger = Airborne Avenger;Arcade;;1977;Atari;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolf = Airwolf;Arcade;;1987;Kyugo;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolfa = Airwolf (US);Arcade;airwolf;1987;Kyugo (United Amusements license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajax = Ajax;Arcade;;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajaxj = Ajax (Japan);Arcade;ajax;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akkanvdr = Akkanbeder (Ver 2.5J 1995/06/14);Arcade;spcinv95;1995;Taito Corporation;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajoun = Akuma-Jou Dracula (Japan version N);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajou = Akuma-Jou Dracula (Japan version P);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletj = Akuu Gallet (Japan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aladmdb = Aladdin (bootleg of Japanese Megadrive version);Arcade;;1993;bootleg / Sega;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alcon = Alcon (US);Arcade;;1986;Toaplan / Taito America Corp.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkida = Alex Kidd The Lost Stars;Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd1 = Alex Kidd The Lost Stars (set 1, FD1089A 317-0021);Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd = Alex Kidd The Lost Stars (set 2, unprotected);Arcade;;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] algar_l1 = Algar (L-1);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alibaba = Ali Baba and 40 Thieves;Arcade;;1982;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienar = Alien Arena;Arcade;;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienaru = Alien Arena (Stargate upgrade);Arcade;alienar;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienchac = Alien Challenge (China);Arcade;aliencha;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencha = Alien Challenge (World);Arcade;;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencr = Alien Crush;Arcade;;1989;Hudson Soft;Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alinvade = Alien Invaders;Arcade;;198?;Forbes?;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninv = Alien Invasion;Arcade;invaders;19??;bootleg (Margamatics);Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninvp2 = Alien Invasion Part II;Arcade;invaders;19??;bootleg;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l2 = Alien Poker (L-2);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_f6 = Alien Poker (L-6 French speech);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l6 = Alien Poker (L-6);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensec = Alien Sector;Arcade;;1985;Namco;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormbl = Alien Storm (bootleg, set 1);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormb2 = Alien Storm (bootleg, set 2);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormj = Alien Storm (Japan, 2 Players, FD1094 317-0146);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_astrm = Alien Storm (Mega-Tech);Arcade;;1990;Sega;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormu = Alien Storm (US, 3 Players, FD1094 317-0147);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm = Alien Storm (World, 2 Players, FD1094 317-0154);Arcade;;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm3 = Alien Storm (World, 3 Players, FD1094 317-0148);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_asyn = Alien Syndrome (Mega-Tech, SMS based);Arcade;;1987;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensynjo = Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensyn2 = Alien Syndrome (set 2, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] DEBUG_MAX_LINES exceeded, truncating further debug output from this file. - Loaded master romlist 'Arcade' in 48 ms (9796 entries kept, 0 discarded) - Constructed 2 filters in 0 ms (19592 comparisons) Cleared artwork path cache. Joysticks after mapping: ID: 0 => Joy7(No Joystick) ID: 1 => Joy7(No Joystick) ID: 2 => Joy7(No Joystick) ID: 3 => Joy7(No Joystick) ID: 4 => Joy7(No Joystick) ID: 5 => Joy7(No Joystick) ID: 6 => Joy7(No Joystick) ID: 7 => Joy7(No Joystick) [Transition] type=EndLayout, var=0 Uninitializing game_swf renderer End Video Thread - /home/pi/.attract/layouts/Hyperspin//Arcade/Video/mt_beast.mp4 - bit_rate=195132, width=320, height=224 - displayed=84 - average qscore=15 Running script: /home/pi/.attract/layouts/pcca/layout.nut Running script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Running script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Done script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Running script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /usr/local/share/attract/modules/conveyor.nut Done script: /usr/local/share/attract/modules/conveyor.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Running script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/objects/scrollingtext.nut Done script: /usr/local/share/attract/modules/objects/scrollingtext.nut Running script: /home/pi/.attract/layouts/pcca/nut/func.nut Done script: /home/pi/.attract/layouts/pcca/nut/func.nut Running script: /home/pi/.attract/layouts/pcca/nut/lang.nut Done script: /home/pi/.attract/layouts/pcca/nut/lang.nut Initializing game_swf renderer gameswf: pthread is started gameswf: pthread is started gameswf: pthread is started Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Done script: /home/pi/.attract/layouts/pcca/layout.nut - Loaded layout: /home/pi/.attract/layouts/pcca/ (layout.nut) [Transition] type=StartLayout, var=0 [Transition] type=ToNewList, var=0 Error opening file for reading: /home/pi/.attract/layouts/pcca/Settings/Arcade.ini: cannot open file gameswf: pthread is started gameswf: pthread is started FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Failed to open VDPAU backend libvdpau_i965.so: cannot open shared object file: No such file or directory FFmpeg: VDPAU device creation on X11 display :0 failed. error creating hw device context: vdpau FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Handling command: next_game [Transition] type=ToNewSelection, var=1 [Transition] type=FromOldSelection, var=-1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altbeast2.zip Handling command: next_game [Transition] type=ToNewSelection, var=1 [Transition] type=FromOldSelection, var=-1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altbeast4.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altbeast2.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Failed to open VDPAU backend libvdpau_i965.so: cannot open shared object file: No such file or directory FFmpeg: VDPAU device creation on X11 display :0 failed. error creating hw device context: vdpau FFmpeg: Reinit context to 320x224, pix_fmt: yuv444p Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altair.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/alpinea.zip Handling command: next_game [Transition] type=ToNewSelection, var=1 [Transition] type=FromOldSelection, var=-1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altair.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/alpinea.zip Handling command: configure Writing config to: /home/pi/.attract/attract.cfg *** Initializing display: 'Arcade' [/home/pi/.attract/romlists/Arcade.txt] 005 = 005;Arcade;;1981;Sega;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmra = 1000 Miglia Great 1000 Miles Rally (94/06/13);Arcade;gtmr;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] gtmr = 1000 Miglia Great 1000 Miles Rally (94/07/18);Arcade;;1994;Kaneko;Driving / Race;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yardj = 10-Yard Fight (Japan);Arcade;10yard;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard = 10-Yard Fight (World, set 1);Arcade;;1983;Irem;Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 10yard85 = 10-Yard Fight '85 (US, Taito license);Arcade;10yard;1985;Irem (Taito license);Sports / Amer. Football;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cprogolf18 = 18 Challenge Pro Golf (DECO Cassette, Japan);Arcade;cprogolf;1982;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] progolf = 18 Holes Pro Golf (set 1);Arcade;;1981;Data East Corporation;Sports / Golf;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941j = 1941 Counter Attack (Japan);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941u = 1941 Counter Attack (USA 900227);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941 = 1941 Counter Attack (World 900227);Arcade;;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1941r1 = 1941 Counter Attack (World);Arcade;1941;1990;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942b = 1942 (First Version);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] pc_1942 = 1942 (PlayChoice-10);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942a = 1942 (Revision A);Arcade;1942;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942abl = 1942 (Revision A, bootleg);Arcade;1942;1984;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942 = 1942 (Revision B);Arcade;;1984;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942w = 1942 (Williams Electronics license);Arcade;1942;1985;Capcom (Williams Electronics license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943b = 1943 Battle of Midway (bootleg, hack of Japan set);Arcade;1943;1987;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943kai = 1943 Kai Midway Kaisen (Japan);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943ja = 1943 Midway Kaisen (Japan);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943j = 1943 Midway Kaisen (Japan, Rev B);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943 = 1943 The Battle of Midway (Euro);Arcade;;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1943mii = 1943mii;Arcade;;1987;Capcom;;2;270;joystick (8-way);good;1;raster;;;;2 [/home/pi/.attract/romlists/Arcade.txt] 1943u = 1943 The Battle of Midway (US, Rev C);Arcade;1943;1987;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944j = 1944 The Loop Master (Japan 000620);Arcade;1944;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944d = 1944 The Loop Master (USA 000620 Phoenix Edition) (bootleg);Arcade;1944;2000;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1944 = 1944 The Loop Master (USA 000620);Arcade;;2000;Eighting / Raizing (Capcom license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bgareggabl = 1945 Part-2 (Chinese hack of Battle Garegga);Arcade;bgaregga;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1945kiii = 1945k III;Arcade;;2000;Oriental Soft;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91 = 1991 Spikes (Italian bootleg, set 1);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] spikes91b = 1991 Spikes (Italian bootleg, set 2);Arcade;pspikes;1991;bootleg;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxar1 = 19XX The War Against Destiny (Asia 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxa = 19XX The War Against Destiny (Asia 960104);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxb = 19XX The War Against Destiny (Brazil 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxh = 19XX The War Against Destiny (Hispanic 951218);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr2 = 19XX The War Against Destiny (Japan 951207);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxjr1 = 19XX The War Against Destiny (Japan 951225);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxj = 19XX The War Against Destiny (Japan 960104, yellow case);Arcade;19xx;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xxd = 19XX The War Against Destiny (USA 951207 Phoenix Edition) (bootleg);Arcade;19xx;1996;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 19xx = 19XX The War Against Destiny (USA 951207);Arcade;;1996;Capcom;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] openice = 2 On 2 Open Ice Challenge (rev 1.21);Arcade;;1995;Midway;Sports / Hockey;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bb = 2020 Super Baseball (set 1);Arcade;;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bba = 2020 Super Baseball (set 2);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 2020bbh = 2020 Super Baseball (set 3);Arcade;2020bb;1991;SNK / Pallas;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] m21 = 21 (Mirco);Arcade;hitme;1976;Mirco Games;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ind250cc = 250 CC;Arcade;;1992;Inder;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 280zzzap = 280-ZZZAP;Arcade;;1976;Dave Nutting Associates / Midway;Driving / 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflnz = 3 Bags Full (3VXFC5345, New Zealand);Arcade;3bagflvt;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3bagflvt = 3 Bags Full (5VXFC790, Victoria);Arcade;;1996;Aristocrat;Casino / Reels;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3countb = 3 Count Bout / Fire Suplex (NGM-043)(NGH-043);Arcade;;1993;SNK;Sports / Wrestling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3on3dunk = 3 On 3 Dunk Madness (US, prototype? 1997/02/04);Arcade;;1996;Video System Co.;Sports / Basketball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 30test = 30 Test (Remake);Arcade;;1997;Namco;Misc.;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 39in1 = 39 in 1 MAME bootleg;Arcade;;2004;bootleg;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] bowl3d = 3-D Bowling;Arcade;;1978;Meadows Games, Inc.;Sports / Bowling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzl = 3X3 Puzzle (Enterprise);Arcade;;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 3x3puzzla = 3X3 Puzzle (Normal);Arcade;3x3puzzl;1998;Ace Enterprise;Puzzle / Match * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enraya = 4 En Raya (set 1);Arcade;;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4enrayaa = 4 En Raya (set 2);Arcade;4enraya;1990;IDSA;Puzzle / Match;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4in1 = 4 Fun in 1;Arcade;;1981;Armenia / Food and Fun;Multiplay / Compilation;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 1942h = 42;Arcade;1942;198?;hack (Two Bit Score?);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 4dwarrio = 4-D Warriors (315-5162);Arcade;;1985;Coreland / Sega;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] jantotsu = 4nin-uchi Mahjong Jantotsu;Arcade;;1983;Sanritsu;Tabletop / Mahjong;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 600 = 600;Arcade;turtles;1981;Konami;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64streetj = 64th. Street - A Detective Story (Japan);Arcade;64street;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 64street = 64th. Street - A Detective Story (World);Arcade;;1991;Jaleco;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7mezzo = 7 e Mezzo;Arcade;;198?;"<unknown>";Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7ordi = 7 Ordi (Korea);Arcade;;2002;Yun Sung;Casino / Cards;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720gr1 = 720 Degrees (German, rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720g = 720 Degrees (German, rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r1 = 720 Degrees (rev 1);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r2 = 720 Degrees (rev 2);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720r3 = 720 Degrees (rev 3);Arcade;720;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 720 = 720 Degrees (rev 4);Arcade;;1986;Atari Games;Sports / Skateboarding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 7jigen = 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan);Arcade;;1990;Dynax;Tabletop / Mahjong * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 800fath = 800 Fathoms;Arcade;mariner;1981;Amenip (US Billiards Inc. license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 88games = '88 Games;Arcade;;1988;Konami;Sports / Track & Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwark = '99 The Last War (Kyugo);Arcade;repulse;1985;Crux / Kyugo;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwar = '99 The Last War (set 1);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 99lstwara = '99 The Last War (set 2);Arcade;repulse;1985;Crux / Proma;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht = 9-Ball Shootout (set 1);Arcade;;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht2 = 9-Ball Shootout (set 2);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballsht3 = 9-Ball Shootout (set 3);Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] 9ballshtc = 9-Ball Shootout Championship;Arcade;9ballsht;1993;E-Scape EnterMedia (Bundra license);Sports / Pool;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qos = A Question of Sport (set 1, 39-960-107);Arcade;;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosa = A Question of Sport (set 2, 39-960-099);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] qosb = A Question of Sport (set 3, 39-960-089);Arcade;qos;1992;BFM;Quiz / English;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ad2083 = A. D. 2083;Arcade;;1983;Midcoin;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcopj = A.B. Cop (Japan, FD1094 317-0169b);Arcade;abcop;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abcop = A.B. Cop (World, FD1094 317-0169b);Arcade;;1990;Sega;Driving / Race (chase view) Bike;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ar_argh = Aaargh (Arcadia);Arcade;;1988;Arcadia Systems;Platform / Fighter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abscam = Abscam;Arcade;puckman;1981;GL (US Billiards license);Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] abunai = Abunai Houkago - Mou Matenai (Japan 890325);Arcade;;1989;Green Soft;Tabletop / Hanafuda * Mature *;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ace = Ace;Arcade;;1976;Allied Leisure;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattac = Ace Attacker (FD1094 317-0059);Arcade;;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aceattaca = Ace Attacker (Japan, System 16A, FD1094 317-0060);Arcade;aceattac;1988;Sega;Sports / Volleyball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acedrvrw = Ace Driver Racing Evolution (Rev. AD2);Arcade;;1994;Namco;Driving / Race 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] victlapw = Ace Driver Victory Lap (Rev. ADV2);Arcade;;1996;Namco;Driving / Race (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] acrobatm = Acrobat Mission;Arcade;;1991;UPL (Taito license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgt = Acrobatic Dog-Fight;Arcade;;1984;Technos Japan;Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] dogfgtu = Acrobatic Dog-Fight (USA);Arcade;dogfgt;1985;Technos Japan (Data East USA, Inc. license);Shooter / Flying;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] nss_actr = Act Raiser (Nintendo Super System);Arcade;;1992;Enix;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancrj = Act-Fancer Cybernetick Hyper Weapon (Japan revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr1 = Act-Fancer Cybernetick Hyper Weapon (World revision 1);Arcade;actfancr;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actfancr = Act-Fancer Cybernetick Hyper Weapon (World revision 2);Arcade;;1989;Data East Corporation;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o3 = Action 2000 (Version 1.2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o2 = Action 2000 (Version 3.10XT);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000o = Action 2000 (Version 3.3);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000vx = Action 2000 (Version 3.30XT Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000dx = Action 2000 (Version 3.30XT, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000bx = Action 2000 (Version 3.30XT, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000 = Action 2000 (Version 3.5E Dual);Arcade;;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000v1 = Action 2000 (Version 3.5R Dual);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000d1 = Action 2000 (Version 3.5R, set 1);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] act2000b1 = Action 2000 (Version 3.5R, set 2);Arcade;act2000;1999;Amcoe;Casino / Multiplay;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afighter = Action Fighter (FD1089A 317-0018);Arcade;;1986;Sega;Shooter / Misc. Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] actionhw = Action Hollywood;Arcade;;1995;TCH;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] afv_l4 = Addams Family Values (Coin Dropper L-4);Arcade;;1993;Williams;Electromechanical / Coin pusher;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] hatena = Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228);Arcade;;1990;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2j = Adventure Quiz Capcom World 2 (Japan 920611);Arcade;;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2ja = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] cworld2jb = Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2);Arcade;cworld2j;1992;Capcom;Quiz / Japanese;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboot = Aero Fighters (bootleg set 1);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerfboo2 = Aero Fighters (bootleg set 2);Arcade;aerofgt;1992;bootleg;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtb = Aero Fighters (Taiwan / Japan, set 1);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgtc = Aero Fighters (Taiwan / Japan, set 2);Arcade;aerofgt;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgt = Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware);Arcade;;1992;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi2 = Aero Fighters 2 / Sonic Wings 2;Arcade;;1994;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] sonicwi3 = Aero Fighters 3 / Sonic Wings 3;Arcade;;1995;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerofgts = Aero Fighters Special (Taiwan);Arcade;;1996;Video System Co.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aeroboto = Aeroboto;Arcade;formatz;1984;Jaleco (Williams license);Shooter / Misc. Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aerolitos = Aerolitos (Spanish bootleg of Asteroids);Arcade;asteroid;1980;bootleg (Rodmar Elec.);Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner = After Burner;Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_aftrb = After Burner (Mega-Tech, SMS based);Arcade;;1987;Sega;Shooter;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2 = After Burner II;Arcade;;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aburner2g = After Burner II (German);Arcade;aburner2;1987;Sega;Shooter / Flying (chase view);;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aftor = Af-Tor;Arcade;;1984;Wico;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aoh = Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07);Arcade;;2001;Unico;Fighter / 2.5D;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] superbon = Agent Super Bond (Super Cobra conversion);Arcade;;1985;Signatron USA;Maze / Shooter Small;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx1 = Agent X (prototype, rev 1);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx2 = Agent X (prototype, rev 2);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx3 = Agent X (prototype, rev 3);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agentx4 = Agent X (prototype, rev 4);Arcade;cloak;1983;Atari;Shooter / Field;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agent777 = Agents 777;Arcade;;1984;Game Plan;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aodk = Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008);Arcade;;1994;ADK / SNK;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agressb = Agress - Missile Daisenryaku (English bootleg);Arcade;agress;2003;bootleg;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agress = Agress - Missile Daisenryaku (Japan);Arcade;;1991;Palco;Puzzle / Sliding;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] koshien = Ah Eikou no Koshien (Japan);Arcade;;1990;Taito Corporation;Sports / Baseball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airass = Air Assault (World);Arcade;;1993;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattck = Air Attack (set 1);Arcade;;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airattcka = Air Attack (set 2);Arcade;airattck;1996;Comad;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrb = Air Buster Trouble Specialty Raid Unit (bootleg);Arcade;airbustr;1990;bootleg;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustrj = Air Buster Trouble Specialty Raid Unit (Japan);Arcade;airbustr;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airbustr = Air Buster Trouble Specialty Raid Unit (World);Arcade;;1990;Kaneko (Namco license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airduel = Air Duel (Japan);Arcade;;1990;Irem;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallet = Air Gallet (Europe);Arcade;;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalleth = Air Gallet (Hong Kong);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletk = Air Gallet (Korea);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agallett = Air Gallet (Taiwan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletu = Air Gallet (USA);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airrace = Air Race (prototype);Arcade;;1985;Atari Games;Driving / Plane;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescuej = Air Rescue (Japan);Arcade;arescue;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] arescue = Air Rescue (US);Arcade;;1992;Sega;Shooter / Flying 1st Person;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aavenger = Airborne Avenger;Arcade;;1977;Atari;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolf = Airwolf;Arcade;;1987;Kyugo;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] airwolfa = Airwolf (US);Arcade;airwolf;1987;Kyugo (United Amusements license);Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajax = Ajax;Arcade;;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] ajaxj = Ajax (Japan);Arcade;ajax;1987;Konami;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akkanvdr = Akkanbeder (Ver 2.5J 1995/06/14);Arcade;spcinv95;1995;Taito Corporation;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajoun = Akuma-Jou Dracula (Japan version N);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] akumajou = Akuma-Jou Dracula (Japan version P);Arcade;hcastle;1988;Konami;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] agalletj = Akuu Gallet (Japan);Arcade;agallet;1996;Gazelle (Banpresto license);Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aladmdb = Aladdin (bootleg of Japanese Megadrive version);Arcade;;1993;bootleg / Sega;Platform / Fighter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alcon = Alcon (US);Arcade;;1986;Toaplan / Taito America Corp.;Shooter / Flying Vertical;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkida = Alex Kidd The Lost Stars;Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd1 = Alex Kidd The Lost Stars (set 1, FD1089A 317-0021);Arcade;alexkidd;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alexkidd = Alex Kidd The Lost Stars (set 2, unprotected);Arcade;;1986;Sega;Platform / Run Jump Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] algar_l1 = Algar (L-1);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alibaba = Ali Baba and 40 Thieves;Arcade;;1982;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienar = Alien Arena;Arcade;;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienaru = Alien Arena (Stargate upgrade);Arcade;alienar;1985;Duncan Brown;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alienchac = Alien Challenge (China);Arcade;aliencha;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencha = Alien Challenge (World);Arcade;;1994;IGS;Fighter / Versus;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliencr = Alien Crush;Arcade;;1989;Hudson Soft;Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alinvade = Alien Invaders;Arcade;;198?;Forbes?;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninv = Alien Invasion;Arcade;invaders;19??;bootleg (Margamatics);Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alieninvp2 = Alien Invasion Part II;Arcade;invaders;19??;bootleg;Shooter / Gallery;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l2 = Alien Poker (L-2);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_f6 = Alien Poker (L-6 French speech);Arcade;alpok_l6;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] alpok_l6 = Alien Poker (L-6);Arcade;;1980;Williams;Electromechanical / Pinball;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensec = Alien Sector;Arcade;;1985;Namco;Shooter / Flying Horizontal;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormbl = Alien Storm (bootleg, set 1);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormb2 = Alien Storm (bootleg, set 2);Arcade;astorm;1990;bootleg;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormj = Alien Storm (Japan, 2 Players, FD1094 317-0146);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_astrm = Alien Storm (Mega-Tech);Arcade;;1990;Sega;Platform;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astormu = Alien Storm (US, 3 Players, FD1094 317-0147);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm = Alien Storm (World, 2 Players, FD1094 317-0154);Arcade;;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] astorm3 = Alien Storm (World, 3 Players, FD1094 317-0148);Arcade;astorm;1990;Sega;Platform / Shooter Scrolling;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] mt_asyn = Alien Syndrome (Mega-Tech, SMS based);Arcade;;1987;Sega;Maze;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensynjo = Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] aliensyn2 = Alien Syndrome (set 2, System 16A, FD1089A 317-0033);Arcade;aliensyn;1987;Sega;Maze / Shooter Large;;;;;0;;;;; [/home/pi/.attract/romlists/Arcade.txt] DEBUG_MAX_LINES exceeded, truncating further debug output from this file. - Loaded master romlist 'Arcade' in 62 ms (9796 entries kept, 0 discarded) - Constructed 2 filters in 0 ms (19592 comparisons) Cleared artwork path cache. Joysticks after mapping: ID: 0 => Joy7(No Joystick) ID: 1 => Joy7(No Joystick) ID: 2 => Joy7(No Joystick) ID: 3 => Joy7(No Joystick) ID: 4 => Joy7(No Joystick) ID: 5 => Joy7(No Joystick) ID: 6 => Joy7(No Joystick) ID: 7 => Joy7(No Joystick) [Transition] type=EndLayout, var=0 Uninitializing game_swf renderer Running script: /home/pi/.attract/layouts/pcca/layout.nut Running script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/cubicbezier.nut Running script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Done script: /home/pi/.attract/modules/hs-animate/interpolators/penner.nut Running script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Done script: /home/pi/.attract/modules/hs-animate/animations/shader.nut Running script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/animations/presets.nut Done script: /home/pi/.attract/modules/hs-animate/module.nut Running script: /usr/local/share/attract/modules/conveyor.nut Done script: /usr/local/share/attract/modules/conveyor.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Running script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file.nut Done script: /usr/local/share/attract/modules/file-format.nut Running script: /usr/local/share/attract/modules/objects/scrollingtext.nut Done script: /usr/local/share/attract/modules/objects/scrollingtext.nut Running script: /home/pi/.attract/layouts/pcca/nut/func.nut Done script: /home/pi/.attract/layouts/pcca/nut/func.nut Running script: /home/pi/.attract/layouts/pcca/nut/lang.nut Done script: /home/pi/.attract/layouts/pcca/nut/lang.nut Initializing game_swf renderer gameswf: pthread is started gameswf: pthread is started gameswf: pthread is started Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Letter_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Click.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Screen_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_In.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Out.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Frontend/Sounds/Sound_Wheel_Jump.mp3 Error opening input file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Error loading sound file: /home/pi/.attract/layouts/Hyperspin//Main Menu/Sound/Wheel Click.mp3 Done script: /home/pi/.attract/layouts/pcca/layout.nut - Loaded layout: /home/pi/.attract/layouts/pcca/ (layout.nut) [Transition] type=StartLayout, var=0 [Transition] type=ToNewList, var=0 Error opening file for reading: /home/pi/.attract/layouts/pcca/Settings/Arcade.ini: cannot open file gameswf: pthread is started gameswf: pthread is started Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/alpinea.zip Handling command: next_game [Transition] type=ToNewSelection, var=1 [Transition] type=FromOldSelection, var=-1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/altair.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/alpinea.zip Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 FFmpeg: Reinit context to 480x640, pix_fmt: yuv420p FFmpeg: Opened VA display via X11 display :0. FFmpeg: libva: VA-API version 1.1.0 FFmpeg: libva: va_getDriverName() returns 0 FFmpeg: libva: User requested driver 'i965' FFmpeg: libva: Trying to open /usr/lib/x86_64-linux-gnu/dri//i965_drv_video.so FFmpeg: libva: Found init function __vaDriverInit_1_1 FFmpeg: libva: va_openDriver() returns 0 FFmpeg: Initialised VAAPI connection: version 1.1 FFmpeg: Matched "Intel i965 driver for Intel(R) Ivybridge Mobile - 2.1.0" as known driver "Intel i965 (Quick Sync)". created hw device: vaapi FFmpeg: Reinit context to 480x640, pix_fmt: yuv420p gameswf: pthread is started gameswf: EX: call method #2 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: pushscope 0x0x55724d18f59 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: constructsuper 0x0x55724d18f590(args:0) gameswf: EX: findpropstrict addFrameScript, obj=0x0x55724d18f590 gameswf: EX: pushshort 239 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: getproperty frame240, value=0x0x7fe8e802956 gameswf: EX: callpropvoid 0x0x55724d18f590.addFrameScript(args:2) gameswf: EX: returnvoid gameswf: EX: ended #2. gameswf: EX: call method #3 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: pushscope 0x0x55724d18f59 gameswf: EX: getscopeobject index=0, value=0x0x55724d18f59 gameswf: EX: getlex Object, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex EventDispatcher, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex DisplayObject, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex InteractiveObject, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex DisplayObjectContainer, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex Sprite, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex MovieClip, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex MovieClip, value=undefined gameswf: EX: newclass class index:0 gameswf: EX: call method #0 gameswf: EX: getlocal_0 0x0x55724cd43c4 gameswf: EX: pushscope 0x0x55724cd43c4 gameswf: EX: returnvoid gameswf: EX: ended #0. gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: initproperty 0x0x55724d18f590.MainTimeline=0x0x55724cd43c4 gameswf: EX: returnvoid gameswf: EX: ended #3. Handling command: prev_game [Transition] type=ToNewSelection, var=-1 [Transition] type=FromOldSelection, var=1 [Transition] type=EndNavigation, var=0 Error opening archive: /home/pi/.attract/layouts/Hyperspin//Arcade/Themes/alpinr2b.zip Handling command: next_game [Transition] type=ToNewSelection, var=1 [Transition] type=FromOldSelection, var=-1 [Transition] type=EndNavigation, var=0 FFmpeg: Reinit context to 480x640, pix_fmt: yuv420p FFmpeg: Opened VA display via X11 display :0. FFmpeg: libva: VA-API version 1.1.0 FFmpeg: libva: va_getDriverName() returns 0 FFmpeg: libva: User requested driver 'i965' FFmpeg: libva: Trying to open /usr/lib/x86_64-linux-gnu/dri//i965_drv_video.so FFmpeg: libva: Found init function __vaDriverInit_1_1 FFmpeg: libva: va_openDriver() returns 0 FFmpeg: Initialised VAAPI connection: version 1.1 FFmpeg: Matched "Intel i965 driver for Intel(R) Ivybridge Mobile - 2.1.0" as known driver "Intel i965 (Quick Sync)". created hw device: vaapi FFmpeg: Reinit context to 480x640, pix_fmt: yuv420p gameswf: pthread is started gameswf: EX: call method #2 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: pushscope 0x0x55724d18f59 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: constructsuper 0x0x55724d18f590(args:0) gameswf: EX: findpropstrict addFrameScript, obj=0x0x55724d18f590 gameswf: EX: pushshort 239 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: getproperty frame240, value=0x0x7fe8e801cdf gameswf: EX: callpropvoid 0x0x55724d18f590.addFrameScript(args:2) gameswf: EX: returnvoid gameswf: EX: ended #2. gameswf: EX: call method #3 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: pushscope 0x0x55724d18f59 gameswf: EX: getscopeobject index=0, value=0x0x55724d18f59 gameswf: EX: getlex Object, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex EventDispatcher, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex DisplayObject, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex InteractiveObject, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex DisplayObjectContainer, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex Sprite, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex MovieClip, value=undefined gameswf: EX: pushscope undefined gameswf: EX: getlex MovieClip, value=undefined gameswf: EX: newclass class index:0 gameswf: EX: call method #0 gameswf: EX: getlocal_0 0x0x55724d4b10b gameswf: EX: pushscope 0x0x55724d4b10b gameswf: EX: returnvoid gameswf: EX: ended #0. gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: popscope gameswf: EX: initproperty 0x0x55724d18f590.MainTimeline=0x0x55724d4b10b gameswf: EX: returnvoid gameswf: EX: ended #3. Initializing resampler: in_sample_fmt=fltp, in_sample_rate=48000, out_sample_fmt=s16, out_sample_rate=48000 gameswf: EX: call method #1 gameswf: EX: getlocal_0 0x0x55724d18f59 gameswf: EX: pushscope 0x0x55724d18f59 gameswf: EX: findpropstrict stop, obj=0x0x55724d18f590 gameswf: EX: callpropvoid 0x0x55724d18f590.stop(args:0) gameswf: EX: returnvoid gameswf: EX: ended #1. Handling command: configure Handling command: displays_menu [Transition] type=ShowOverlay, var=12 [Transition] type=HideOverlay, var=0 Handling command: displays_menu [Transition] type=ShowOverlay, var=12 [Transition] type=NewSelOverlay, var=1 [Transition] type=HideOverlay, var=0 [Transition] type=ShowOverlay, var=22 [Transition] type=NewSelOverlay, var=0 [Transition] type=HideOverlay, var=0 End Video Thread - /home/pi/.attract/layouts/Hyperspin//Arcade/Video/alpine.mp4 - bit_rate=156084, width=480, height=640 - displayed=327 - average qscore=15 [Transition] type=EndLayout, var=2 Attract-Mode ended normally Uninitializing game_swf renderer pi@retropie-pc:~$