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Image transform #584

nkyriazis opened this issue Nov 2, 2019 · 0 comments


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@nkyriazis nkyriazis commented Nov 2, 2019

I'm guessing (could be wrong) that the final Image transform is a 3x3 matrix (one used for final rendering). How does this matrix relate to Image pos (x, y), rotation, pinch and skew?

I have such 4 "random" points and I can't know how to compute the necessary controls so as to map to them.

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