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(Windows) Failed to set DirectInput device axis mode: 1 #593

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bionictoothpick opened this issue Jan 3, 2020 · 5 comments
Open

(Windows) Failed to set DirectInput device axis mode: 1 #593

bionictoothpick opened this issue Jan 3, 2020 · 5 comments

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@bionictoothpick
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@bionictoothpick bionictoothpick commented Jan 3, 2020

I believe this has to do with the version of SFML used in compiling because I am able to run 2.2.1-win64 successfully.

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@bionictoothpick bionictoothpick commented Jan 4, 2020

SFML/SFML#1634
Are you able to use this before compiling the next windows version.

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@oomek oomek commented Jan 4, 2020

I'm attaching a build with mentioned pull reqest included. Please check and report if it solves the issue.
https://1drv.ms/u/s!Ag7uFeM0f_fziIAGUaWqx-6GUjxfLw?e=NvL6bx

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@bionictoothpick bionictoothpick commented Jan 4, 2020

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@oomek oomek commented Jan 4, 2020

I think you should report it here SFML/SFML#1634 , or on the SFML forum https://en.sfml-dev.org/forums/index.php?topic=25361.0

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@bionictoothpick bionictoothpick commented Jan 4, 2020

I posted at the forum. The joystick in question gets reported as xbox 360 for the driver, but in reality it has no real analog joystick(s).

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