Azure Kinect SDK (K4A)
Welcome to the Azure Kinect DK Sensor SDK! While devices and the Body Tracking SDK will be available this summer, we wanted to share the Sensor SDK now. We hope you can use this interim period to get familiar with our SDK, ask questions, and provide feedback. See Azure.com/Kinect for device info and available documentation.
Azure Kinect SDK is a cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
Why use the Azure Kinect SDK
The Azure Kinect SDK enables you to get the most out of your Azure Kinect camera. Features include:
- Depth camera access
- RGB camera access and control (e.g. exposure and white balance)
- Motion sensor (gyroscope and accelerometer) access
- Synchronized Depth-RGB camera streaming with configurable delay between cameras
- External device synchronization control with configurable delay offset between devices
- Camera frame meta-data access for image resolution, timestamp and temperature
- Device calibration data access
To use the SDK, please refer to the installation instructions in usage
API documentation is avaliable here.
Azure Kinect SDK uses CMake to build. For instructions on how to build this SDK please see building.
The Azure Kinect SDK uses semantic versioning, please see versioning.md for more information.
For information on writing or running tests, please see testing.md
We welcome your contributions! Please see the contribution guidelines.
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Code of Conduct
Reporting Security Issues
Security issues and bugs should be reported privately, via email, to the Microsoft Security Response Center (MSRC) at <firstname.lastname@example.org>. You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Further information, including the MSRC PGP key, can be found in the Security TechCenter.