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Edit an Existing Shape.html
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Edit an Existing Shape.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Edit an Existing Shape - Bing Maps Samples</title>
<meta charset="utf-8" />
<link rel="shortcut icon" href="/favicon.ico"/>
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no" />
<meta name="description" content="This example shows how to take an existing polygon and enable editing on it." />
<meta name="keywords" content="Microsoft maps, map, gis, API, SDK, Bing, Bing Maps" />
<meta name="author" content="Microsoft Bing Maps" />
<meta name="screenshot" content="screenshot.jpg" />
<script>
var map;
function GetMap() {
map = new Microsoft.Maps.Map('#myMap', {});
//Create a random 5 sided polyogn that fills a decent portion of the map.
var polygon = Microsoft.Maps.TestDataGenerator.getPolygons(1, map.getBounds(), 5, 0.8);
//Load the DrawingTools module.
Microsoft.Maps.loadModule('Microsoft.Maps.DrawingTools', function () {
//Create an instance of the DrawingTools class and bind it to the map.
var tools = new Microsoft.Maps.DrawingTools(map);
//Pass the polygon to the drawing tools to be edited.
tools.edit(polygon);
});
}
</script>
</head>
<body>
<div id="myMap" style="position:relative;width:100%;min-width:290px;height:600px;background-color:gray"></div>
<script>
// Dynamic load the Bing Maps Key and Script
// Get your own Bing Maps key at https://www.microsoft.com/maps
(async () => {
let script = document.createElement("script");
let bingKey = await fetch("https://samples.azuremaps.com/api/GetBingMapsKey").then(r => r.text()).then(key => { return key });
script.setAttribute("src", `https://www.bing.com/api/maps/mapcontrol?callback=GetMap&key=${bingKey}`);
document.body.appendChild(script);
})();
</script>
</body>
</html>