• Header
  • Initialization
  • Simple drawing
  • Rigid-body animation
  • Skinned animation drawing
  • Advanced drawing
  • Effects control
  • Alpha blending
  • Custom render states
  • Coordinate systems
  • Depth buffer
  • Metadata
  • Model Loader Flags
  • Feature Level Notes
  • Content Notes
  • SDKMESH
  • CMO
  • VBO
  • Threading model
  • State management
  • Further reading