• Header
  • Initialization
  • Integration
  • Windows desktop
  • Universal Windows Platform (UWP) apps
  • C++/CX (/ZW)
  • C++/WinRT
  • Xbox
  • Basic use
  • State structure
  • Button state tracker
  • Absolute vs. Relative Mouse position
  • Cursor Visibility
  • Remark
  • Threading model
  • Platform notes
  • Further reading