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Update obj exporter to fix coordinate space, winding order, and culture formatting #10208

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merged 4 commits into from Sep 14, 2021

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keveleigh
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Overview

Unity and OBJ differ! Unity is right-handed, OBJ is left-handed. Unity is CW, OBJ is CCW.
Also slightly adjusted the ordering of new lines for consistency.

Changes

Unity and OBJ differ in each! Unity is right-handed, OBJ is left-handed. Unity is CW, OBJ is CCW.
This was causing issues due to different cultures' usage of . vs ,
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/azp run

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Azure Pipelines successfully started running 2 pipeline(s).

@keveleigh keveleigh merged commit cc9db6b into microsoft:main Sep 14, 2021
@keveleigh keveleigh deleted the update-obj-exporter branch September 14, 2021 18:44
@polar-kev polar-kev added this to the MRTK 2.7.3 milestone Nov 22, 2021
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 8, 2021
Update obj exporter to fix coordinate space, winding order, and culture formatting
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[SpatialMeshExporter] OBJ file format exported not opening
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