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Creative and technical content from the Visual Studio for Mac: Refresh(); event

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Visual Studio for Mac: Refresh(); Content

On February 24th we broadcasted a full day of technical content showing how to build .NET applications on your Mac using Visual Studio for Mac. This repo contains creative and technical content so you can follow along as you watch the recordings and use them in your own virtual events, blog posts, etc.

Note: While we previously mentioned the opportunity to run local events in your community, we're currently taking a wait and see approach with this due to COVID-19. If you'd like to register your interest in running a local event in the future, contact us at mailto:vs4maceventqa@microsoft.com.

Technical Content

The Technical folder contains the technical content from the event. Relevant demos are linked to in the decks.

Creative & Social Copy

The Creative folder contains creative banners and images you can use to advertise the Visual Studio for Mac: Refresh(); and your own virtual and local events. You may use these banners to advertise the main event itself, or your own virtual or local events. You may add your local meetup name, location and dates to these images. You may not change the Visual Studio 2019 launch event branding. Please contact vs4maceventqa@microsoft.com if you have any questions.

Please help us promote the Visual Studio for Mac: Refresh(); event on social media! On Twitter, use the hashtag #VS4MacRefresh.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

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