Cellular Body (No Time To Fly)
Naoto Hieda - Aug 30, 2015
Real-life particle controller based on the motion data of No Time To Fly.
Requires SPIDAR-mouse, a haptic device developed by Sato Lab.
No Time To Fly
"My body is limited in what it can do so I’m not interested in what it can do. I’m interested in how I can raise the threshold of my attention and energy when I break it down to the cellular body. And it’s the whole body at once. All that cellular body is contained, like in a silhouette, of the human body. (...) And it's the multi-cellular body I attend to when I'm dancing."
-- Deborah Hay lecture to score team February 2011