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# The plan

1) Make sure we can install all the midgard2 crap via some port/build system and that it's working
2) Check the broken shit with gda4 and fixed-paths. Could be we need to patch it manually (= create our own homebrew/ports recepie with patches for relocation)
3) Create the scripts (basically take from Builder and modify) the scripts that properly relocate the whole lib structure for bundle packaging
4) Create a basic XCode project that does nothing but just packs the libs correctly and sets the paths correctly
5) Actually write the runtime code.