-
-
Notifications
You must be signed in to change notification settings - Fork 1.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Multiple audio tracks are lost #70
Comments
If anyone can figure out how to do this with ffmpeg command line, i'd be happy to consider including it |
I'll take a shot at it ;) Is there a way to have lossless-cut tell me what ffmpeg command it is going to run, under normal operation? Or perhaps a log file that shows commands it has run previously? That way, I have something to start from... |
I have the exact same problem and created a possible solution in #73. |
Thanks Matdv! |
Hey, thanks for the implementation. But doesn't ffmpeg have built in support for this out of the box with And @matdv btw, to see the output ffmpeg cmd, Open the developer tools (Cmd+Alt+J). |
I just reviewed the map Option and it works it out of the box, thanks! |
I record gameplay with separate audio tracks for game, chat, mic, music, etc. When I cut with losslesscut, only the first audio track is retained.
The text was updated successfully, but these errors were encountered: