Bits of code for pulling data out of Nokia's WebGL map tiles.
Python
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README.md
sf-ovi-blender.gif
tiles.py
tilestache.cfg
tilestache.cgi

README.md

Nokia 3D WebGL Maps

This is me experimenting with extraction of 3D data from the Nokia tiles.

tiles.py requires Modest Maps (pip install ModestMaps), otherwise it uses only the Python 2.6 standard library. To choose a different tile, scroll all the way to the bottom and edit the latitude, longitude, and zoom. At the moment, I'm stuck with the height lookup tables, getting correct height values for Oakland but too-small values for San Francisco.

Sample usage:

python tiles.py

Output:

out-0.obj
out-0.jpg
out-1.obj
out-1.jpg

Sample blender image