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A simple example demonstrating the use of ZXing to generate barcodes in Unity
Forked from android10/frodo
Android Library for Logging RxJava Observables and Subscribers.
Classes for working with bits (reading single bits from a file, writing single bits etc...)
Forked from mapbox/Mapbox.IO.Compression-unity
Make GzipStream work with Unity3d - taken from https://github.com/Microsoft/referencesource/tree/master/System/sys/system/IO/compression
Forked from mapbox/vector-tile-cs
Parses vector tiles with C#.
Forked from ribot/android-boilerplate
Android boilerplate app that showcases architecture and libraries used at ribot