By Mike Gagnon, public domain (see UNLICENSE)
A programming game for non-programmers.
Currently in development. Live demo at http://puzzleco.de
All collaborators must join the Anti Grey Goo Peace Treaty.
When MVP-2 is released. Players are only allowed to play if they are currently members of the Anti Grey Goo Peace Treaty.
Puzzle Code is heavily inspired by Robocom, an old programming game where you program bots to battle each other.
In Puzzle Code there will be a battle mode, but I will also create a single-player puzzle campaign. In each puzzle the player must program a robot to accomplish an objective (e.g. collect all the coins) within certain constrains (e.g. your bot can only use 10 lines of code).
The puzzle campaign will be divided into worlds, where each world contains several levels. Each world will introduce a new programming concept.
- Extremely easy and intuitive for non-programmers.
- Programming is fundamentally challenging. I want players to focus on the fun challenge of programming --- not the annoyances usually associated with programming.
- Self contained. Every aspect of the game and programming
language should be learnable from playing the game.
No tutorials. Like what it's like to learn to play Angry Birds.
- However, there should be a rich help system, including good documentation for every instruction and error message.
Then browse to public/index.html