Clisk is a Clojure based DSL/library for procedural image generation.
You can use it for:
- Creating 2D material textures for games
- Building fractal images / artwork
- Generating 3D or 4D textures for raytracing (e.g. in Enlight: https://github.com/mikera/enlight)
- Creating patterns (e.g. randomly generated maps)
- Creating autostereograms (see the examples)
The core operation of Clisk is taking an image description using the Clisk DSL as input and creating a bitmap images as output. You can create images of arbitrary size as long as they fit in memory.
Clisk is intended to be used from Clojure in a REPL environment, but can also with a little effort be used from Java.
Example code and resulting image
;; Create a Voronoi map based on a mathematical function (def vblocks (v* 5.0 (voronoi-function `(Math/sqrt (- (* ~'y ~'y) (* ~'x ~'x)))))) ;; Render an texture using the Voronoi map as a height-field (show (render-lit (seamless vplasma) (v+ (v* 0.2 (seamless 0.2 (rotate 0.1 plasma))) (v* 0.6 vblocks))))
Demos and mini-tutorials can be found by examining the code samples here:
The best way to get started with clisk is to install it from Clojars using either leiningen or Maven.
Once you have Clisk specified as a dependency, you should be able to get going with the key functionality as follows:
(use 'clisk.live) (show (checker red white))
- A concise DSL for specifying image generators through function composition
- Multi-dimensional texture generation (e.g. 4D textures including time dimension for animations)
- Fast image synthesis thanks to compiled image generation functions (typically sub-second generation 256*256 4x antialiased textures)
- Anti-aliasing (arbitrary precision)
- A wide variety of patterns and transforms, e.g. Voronoi maps, Perlin Noise
- Easily extensible with your own image generation functions
- Ability to render surfaces with shading based on 3D heightmaps
Clisk is open source, licensed under the GNU Lesser General Public License (LGPL)