Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
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Announcers
BGAnimations
BackgroundEffects
BackgroundTransitions
Build
CMake
Characters
Courses
Data
Docs
Installer
Manual
NoteSkins
Program
Scripts
Songs
Themes
Utils
Xcode
_assets
autoconf
extern
icons/hicolor
src
.appveyor.yml
.editorconfig
.gitignore
.gitmodules
.travis.yml
CMakeLists.txt
Makefile.am
README.md
StepmaniaCore.cmake
autogen.sh
configure.ac
stepmania.desktop
stepmania.nsi

README.md

StepMania

StepMania is an advanced cross-platform rhythm game for home and arcade use.

Advanced cross-platform rhythm game for home and arcade use.

Build Status Build status

Installation

From Packages

For those that do not wish to compile the game on their own and use a binary right away, be aware of the following issues:

From Source

StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.

###Submodules###

This repository now uses submodules to attempt to keep the repository size down. Utilize git submodule init and git submodule update to get the necessary submodules.

Resources

Licensing Terms

In short- you can do anything you like with the game (including sell products made with it), provided you do not:

  1. Sell the game with the included songs
  2. Claim to have created the engine yourself or remove the credits
  3. Not provide source code for any build which differs from any official release which includes MP3 support.

(It's not required, but we would also appreciate it if you link back to http://www.stepmania.com/)

For specific information/legalese: