Voxelizes a triangulated mesh into an ndarray
JavaScript
Switch branches/tags
Nothing to show
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
example
test
.gitignore
.npmignore
LICENSE
README.md
index.js
package.json

README.md

voxelize

Voxelize a triangulated mesh into an ndarray.

Example

//Load bunny
var bunny = require("bunny")

//Voxelize the mesh
var result = require("voxelize")(bunny.cells, bunny.positions, 0.1)

//Unpack result
var voxels = result.voxels
var origin = result.origin
var resolution = result.resolution

Install

npm install voxelize

require("voxelize")(cells, positions[, resolution])

Voxelizes a triangulated mesh into an ndarray

  • cells are the indexed faces of the mesh
  • positions are the locations of the vertices in the mesh
  • resolution is the resolution at which the mesh needs to be voxelized

Returns An object with the following properties

  • voxels the binary voxel image of the mesh
  • origin the coordinate of the bottm left back corner of the voxel array
  • resolution the resolution of the voxel array

The real location of a voxel (i,j,k) in the mesh coordinates is given by:

[ resolution * i + origin[0], resolution * j + origin[1], resolution * k + origin[2] ]

Credits

(c) 2013 Mikola Lysenko. MIT License