The Minimal Multiplatform C/OpenGL Project
TMMCP is a wrapper/project collection for C programmers who like it quick & simple & with total control. A TMMCP wrapper provides:
- an OpenGL context
- device input events
- native audio/video playback
- native video to texture rendering
- some other functions I found userful during game development
The wrappers are very simple, after a little reading you can easily extend them if you need some special functionality.
Current list of wrappers and projects
- iOS - Xcode
- MacOS - Xcode
- Android - Android Studio
- asmjs/html5 ( emscripten ) - bash script
What is the license?
Everything in this repo is in the public domain. Take it use it learn from it.
How to use it
Open "template/sources/controller.c" in your favorite editor and start coding. After you finished open the wanted platform's project file and build/compile/run/deploy. You may have to add newly created source files / include paths to the project settings.
Cool, do you have any documentation?
The documentation is in-line in controller.c. If you don't get it check out the demo projects. demo_dragbox shows a draggable white box over a purple background - it shows off basic OpenGL/input handling and audio playing. demo_conference is an advanced demo, it creates a 3D conference room with video avatars using the wrapper's render video-to-texture functionality - even in html5!. But not on android, I'm still in the middle of the implementation, it will show blank avatars.
Windows and Linux wrappers/projects would be awesome for start but any platform is welcomed warmly!
I'm Milan Toth - milgra.com
I'm using some stuff in the demos from these beautiful people :