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add PNT-10K/10KA
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mindw committed Sep 8, 2020
1 parent 161959e commit 84face4
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6 changes: 6 additions & 0 deletions CABMechs/README.md
Expand Up @@ -97,6 +97,12 @@
* CASE (+0.5 armor on L/R torso)
* 3.5[IS] + 12.0[XLE] + 6[C/G] = 21.5

# PNT-10K/10KA Panther (35t)
* engine 140 (5 external) 4/6
* single heatsinks (5/13) FIXME
* Endo Steel
* 2.0[ESIS] + 5.0[E] + 5[C/G] = 12.0

# RVN-3L Raven (35t)
* XL engine 210 (2 external) 6/9
* single heatsinks (8/11) FIXME
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245 changes: 245 additions & 0 deletions CABMechs/chassis/chassisdef_panther_PNT-10K.json
@@ -0,0 +1,245 @@
{
"Description": {
"Cost": 3300000,
"Rarity": 1,
"Purchasable": true,
"Manufacturer": "",
"Model": "",
"UIName": "Panther",
"Id": "chassisdef_panther_PNT-10K",
"Name": "Panther",
"Details": "The 10K Panther is a high tech upgrade of the 9R model introduced by Wakazashi Enterprises. The chassis has been rebuilt using Endo Steel construction techniques and the saved weight used to add an Artemis IV fire control system to the missile launcher, as well as upgrading the PPC to an ER PPC. Since its introduction the 10K has gone on to replace the 9R as the most common model employed by the DCMS.",
"Icon": "uixTxrIcon_panther"
},
"MovementCapDefID": "movedef_panther_PNT-9R",
"PathingCapDefID": "pathingdef_light",
"HardpointDataDefID": "hardpointdatadef_panther",
"PrefabIdentifier": "chrPrfMech_pantherBase-001",
"PrefabBase": "panther",
"Tonnage": 35,
"InitialTonnage": 12.5,
"weightClass": "LIGHT",
"Heatsinks": 0,
"MaxJumpjets": 4,
"Stability": 100,
"StabilityDefenses": [
0,
0,
0,
0,
0,
0
],
"SpotterDistanceMultiplier": 1,
"VisibilityMultiplier": 1,
"SensorRangeMultiplier": 1,
"Signature": 0,
"Radius": 4,
"PunchesWithLeftArm": false,
"MeleeDamage": 50,
"MeleeInstability": 35,
"MeleeToHitModifier": 0,
"DFADamage": 45,
"DFAToHitModifier": 0,
"DFASelfDamage": 45,
"DFAInstability": 45,
"Locations": [
{
"Location": "Head",
"Hardpoints": [],
"Tonnage": 1,
"InventorySlots": 1,
"MaxArmor": 45,
"MaxRearArmor": -1,
"InternalStructure": 16
},
{
"Location": "LeftArm",
"Hardpoints": [],
"Tonnage": 0,
"InventorySlots": 8,
"MaxArmor": 60,
"MaxRearArmor": -1,
"InternalStructure": 30
},
{
"Location": "LeftTorso",
"Hardpoints": [],
"Tonnage": 0,
"InventorySlots": 10,
"MaxArmor": 80,
"MaxRearArmor": 40,
"InternalStructure": 40
},
{
"Location": "CenterTorso",
"Hardpoints": [
{
"WeaponMount": "Missile",
"Omni": false
}
],
"Tonnage": 0,
"InventorySlots": 4,
"MaxArmor": 110,
"MaxRearArmor": 55,
"InternalStructure": 55
},
{
"Location": "RightTorso",
"Hardpoints": [],
"Tonnage": 0,
"InventorySlots": 10,
"MaxArmor": 80,
"MaxRearArmor": 40,
"InternalStructure": 40
},
{
"Location": "RightArm",
"Hardpoints": [
{
"WeaponMount": "Energy",
"Omni": false
},
{
"WeaponMount": "Energy",
"Omni": false
},
{
"WeaponMount": "Energy",
"Omni": false
},
{
"WeaponMount": "Energy",
"Omni": false
}
],
"Tonnage": 0,
"InventorySlots": 8,
"MaxArmor": 60,
"MaxRearArmor": -1,
"InternalStructure": 30
},
{
"Location": "LeftLeg",
"Hardpoints": [],
"Tonnage": 0,
"InventorySlots": 4,
"MaxArmor": 80,
"MaxRearArmor": -1,
"InternalStructure": 40
},
{
"Location": "RightLeg",
"Hardpoints": [],
"Tonnage": 0,
"InventorySlots": 4,
"MaxArmor": 80,
"MaxRearArmor": -1,
"InternalStructure": 40
}
],
"LOSSourcePositions": [
{
"x": 0,
"y": 13,
"z": 0
},
{
"x": -3.5,
"y": 12,
"z": 0
},
{
"x": 3.5,
"y": 12,
"z": 0
}
],
"LOSTargetPositions": [
{
"x": 0,
"y": 13,
"z": 0
},
{
"x": -3.5,
"y": 12,
"z": 0
},
{
"x": 3.5,
"y": 12,
"z": 0
},
{
"x": -2,
"y": 4,
"z": 0.5
},
{
"x": 2,
"y": 4,
"z": 0.5
}
],
"VariantName": "PNT-10K",
"ChassisTags": {
"items": [
"mech_case_left"
],
"tagSetSourceFile": ""
},
"StockRole": "Sniper & Light Brawler",
"YangsThoughts": "Panther 10K is a replacement for the 9R model, a solid all-around 'Mech. The 10K uses the weight saved by Endo Steel internals to add Artemis to the SRM launcher and CASE to protect from ammo explosions. The PPC has been upgraded to an ER PPC which leaves the mech a little hot if used in combination with the jump jets.",
"FixedEquipment": [
{
"MountedLocation": "LeftTorso",
"ComponentDefID": "Gear_EndoSteel_4_Slot",
"SimGameUID": "",
"ComponentDefType": "Upgrade",
"HardpointSlot": -1,
"IsFixed": true,
"GUID": null,
"DamageLevel": "Functional",
"prefabName": null,
"hasPrefabName": false
},
{
"MountedLocation": "RightTorso",
"ComponentDefID": "Gear_EndoSteel_5_Slot",
"SimGameUID": "",
"ComponentDefType": "Upgrade",
"HardpointSlot": -1,
"IsFixed": true,
"GUID": null,
"DamageLevel": "Functional",
"prefabName": null,
"hasPrefabName": false
},
{
"MountedLocation": "LeftLeg",
"ComponentDefID": "Gear_EndoSteel_2_Slot",
"SimGameUID": "",
"ComponentDefType": "Upgrade",
"HardpointSlot": -1,
"IsFixed": true,
"GUID": null,
"DamageLevel": "Functional",
"prefabName": null,
"hasPrefabName": false
},
{
"MountedLocation": "RightLeg",
"ComponentDefID": "Gear_EndoSteel_2_Slot",
"SimGameUID": "",
"ComponentDefType": "Upgrade",
"HardpointSlot": -1,
"IsFixed": true,
"GUID": null,
"DamageLevel": "Functional",
"prefabName": null,
"hasPrefabName": false
}
]
}

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