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Fix falling entity not falling through players

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sfan5 committed May 27, 2020
1 parent f90ca96 commit 03dae5fba6c4211290bf828b8268099415c68986
Showing with 1 addition and 1 deletion.
  1. +1 −1 builtin/game/falling.lua
@@ -323,7 +323,7 @@ core.register_entity(":__builtin:falling_node", {
z = vel.z
})
self.object:set_pos(vector.add(self.object:get_pos(),
{x = 0, y = -0.2, z = 0}))
{x = 0, y = -0.5, z = 0}))
end
return
elseif bcn.name == "ignore" then

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