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Revert "Fix inventory items blinking on item preloading"

The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
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sapier sapier
sapier authored and sapier committed Aug 16, 2014
1 parent ccf3985 commit 0a57b5b553e80e158e28594866f3c83514baf388
Showing with 3 additions and 1 deletion.
  1. +3 −1 src/tile.cpp
@@ -894,7 +894,9 @@ video::ITexture* TextureSource::generateTextureFromMesh(
params.light_radius);

// Render scene
driver->beginScene(true, true, video::SColor(0,0,0,0));
smgr->drawAll();
driver->endScene();

// Drop scene manager
smgr->drop();
@@ -974,7 +976,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)

std::string last_part_of_name = name.substr(last_separator_pos + 1);

/*
/*
If this name is enclosed in parentheses, generate it
and blit it onto the base image
*/

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