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@@ -36,7 +36,7 @@ LuaPerlinNoise::LuaPerlinNoise(NoiseParams *params) : |
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} |
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int LuaPerlinNoise::l_get2d(lua_State *L) |
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int LuaPerlinNoise::l_get_2d(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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LuaPerlinNoise *o = checkobject(L, 1); |
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@@ -47,7 +47,7 @@ int LuaPerlinNoise::l_get2d(lua_State *L) |
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} |
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int LuaPerlinNoise::l_get3d(lua_State *L) |
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int LuaPerlinNoise::l_get_3d(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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LuaPerlinNoise *o = checkobject(L, 1); |
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@@ -131,8 +131,8 @@ void LuaPerlinNoise::Register(lua_State *L) |
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const char LuaPerlinNoise::className[] = "PerlinNoise"; |
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const luaL_Reg LuaPerlinNoise::methods[] = { |
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luamethod(LuaPerlinNoise, get2d), |
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luamethod(LuaPerlinNoise, get3d), |
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luamethod_aliased(LuaPerlinNoise, get_2d, get2d), |
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luamethod_aliased(LuaPerlinNoise, get_3d, get3d), |
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{0,0} |
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}; |
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@@ -159,7 +159,7 @@ LuaPerlinNoiseMap::~LuaPerlinNoiseMap() |
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} |
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int LuaPerlinNoiseMap::l_get2dMap(lua_State *L) |
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int LuaPerlinNoiseMap::l_get_2d_map(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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size_t i = 0; |
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@@ -183,7 +183,7 @@ int LuaPerlinNoiseMap::l_get2dMap(lua_State *L) |
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} |
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int LuaPerlinNoiseMap::l_get2dMap_flat(lua_State *L) |
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int LuaPerlinNoiseMap::l_get_2d_map_flat(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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@@ -209,7 +209,7 @@ int LuaPerlinNoiseMap::l_get2dMap_flat(lua_State *L) |
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} |
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int LuaPerlinNoiseMap::l_get3dMap(lua_State *L) |
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int LuaPerlinNoiseMap::l_get_3d_map(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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size_t i = 0; |
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@@ -240,7 +240,7 @@ int LuaPerlinNoiseMap::l_get3dMap(lua_State *L) |
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} |
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int LuaPerlinNoiseMap::l_get3dMap_flat(lua_State *L) |
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int LuaPerlinNoiseMap::l_get_3d_map_flat(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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@@ -269,7 +269,7 @@ int LuaPerlinNoiseMap::l_get3dMap_flat(lua_State *L) |
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} |
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int LuaPerlinNoiseMap::l_calc2dMap(lua_State *L) |
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int LuaPerlinNoiseMap::l_calc_2d_map(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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@@ -282,7 +282,7 @@ int LuaPerlinNoiseMap::l_calc2dMap(lua_State *L) |
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return 0; |
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} |
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int LuaPerlinNoiseMap::l_calc3dMap(lua_State *L) |
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int LuaPerlinNoiseMap::l_calc_3d_map(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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@@ -299,7 +299,7 @@ int LuaPerlinNoiseMap::l_calc3dMap(lua_State *L) |
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} |
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int LuaPerlinNoiseMap::l_getMapSlice(lua_State *L) |
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int LuaPerlinNoiseMap::l_get_map_slice(lua_State *L) |
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{ |
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NO_MAP_LOCK_REQUIRED; |
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@@ -389,13 +389,13 @@ void LuaPerlinNoiseMap::Register(lua_State *L) |
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const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap"; |
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const luaL_Reg LuaPerlinNoiseMap::methods[] = { |
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luamethod(LuaPerlinNoiseMap, get2dMap), |
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luamethod(LuaPerlinNoiseMap, get2dMap_flat), |
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luamethod(LuaPerlinNoiseMap, calc2dMap), |
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luamethod(LuaPerlinNoiseMap, get3dMap), |
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luamethod(LuaPerlinNoiseMap, get3dMap_flat), |
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luamethod(LuaPerlinNoiseMap, calc3dMap), |
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luamethod(LuaPerlinNoiseMap, getMapSlice), |
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luamethod_aliased(LuaPerlinNoiseMap, get_2d_map, get2dMap), |
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luamethod_aliased(LuaPerlinNoiseMap, get_2d_map_flat, get2dMap_flat), |
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luamethod_aliased(LuaPerlinNoiseMap, calc_2d_map, calc2dMap), |
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luamethod_aliased(LuaPerlinNoiseMap, get_3d_map, get3dMap), |
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luamethod_aliased(LuaPerlinNoiseMap, get_3d_map_flat, get3dMap_flat), |
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luamethod_aliased(LuaPerlinNoiseMap, calc_3d_map, calc3dMap), |
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luamethod_aliased(LuaPerlinNoiseMap, get_map_slice, getMapSlice), |
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{0,0} |
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}; |
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