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Add console height setting (#5136)

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Ezhh authored and Zeno- committed Jan 29, 2017
1 parent 707e27b commit 0c9189d10989f85cd5148107b643dc17a49c06ff
Showing with 10 additions and 1 deletion.
  1. +3 −0 builtin/settingtypes.txt
  2. +4 −0 minetest.conf.example
  3. +1 −0 src/defaultsettings.cpp
  4. +2 −1 src/game.cpp
@@ -477,6 +477,9 @@ fall_bobbing_amount (Fall bobbing) float 0.0
# - pageflip: quadbuffer based 3d.
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip

# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
console_height (Console height) float 1.0 0.1 1.0

# In-game chat console background color (R,G,B).
console_color (Console color) string (0,0,0)

@@ -548,6 +548,10 @@
# type: enum values: none, anaglyph, interlaced, topbottom, sidebyside, pageflip
# 3d_mode = none

# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
# type: float
# console_height = 1.0

# In-game chat console background color (R,G,B).
# type: string
# console_color = (0,0,0)
@@ -138,6 +138,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("cloud_radius", "12");
settings->setDefault("menu_clouds", "true");
settings->setDefault("opaque_water", "false");
settings->setDefault("console_height", "1.0");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("console_alpha", "200");
settings->setDefault("selectionbox_color", "(0,0,0)");
@@ -2627,7 +2627,8 @@ void Game::processKeyInput(VolatileRunFlags *flags,
} else if (wasKeyDown(KeyType::CMD)) {
openConsole(0.2, L"/");
} else if (wasKeyDown(KeyType::CONSOLE)) {
openConsole(1);
openConsole(core::clamp(
g_settings->getFloat("console_height"), 0.1f, 1.0f));
} else if (wasKeyDown(KeyType::FREEMOVE)) {
toggleFreeMove(statustext_time);
} else if (wasKeyDown(KeyType::JUMP)) {

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