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Android stepheight: Only increase if 'touching ground' (#6313)

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paramat authored and nerzhul committed Aug 26, 2017
1 parent e55aeec commit 0e0643df3567437b658431e9dad1e0eec2137a58
Showing with 2 additions and 1 deletion.
  1. +2 −1 src/localplayer.cpp
@@ -285,7 +285,8 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
// to all players, as this currently creates unintended special movement
// abilities and advantages for Android players on a server.
#ifdef __ANDROID__
player_stepheight += (0.6f * BS);
if (touching_ground)
player_stepheight += (0.6f * BS);
#endif

v3f accel_f = v3f(0,0,0);

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