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Rename names -> can_see_far_names in announce

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proller
proller committed Dec 3, 2013
1 parent 5004f31 commit 1309e52198e04a50d322914fb4d5667e6760b3af
Showing with 2 additions and 1 deletion.
  1. +1 −1 src/serverlist.cpp
  2. +1 −0 util/master/servers.jst
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@@ -226,7 +226,7 @@ void sendAnnounce(std::string action, const std::vector<std::string> & clients_n
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["liquid_finite"] = g_settings->getBool("liquid_finite");
server["mapgen"] = g_settings->get("mg_name");
server["names"] = g_settings->getBool("unlimited_player_transfer_distance");
server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
server["mods"] = Json::Value(Json::arrayValue);
for(std::vector<ModSpec>::iterator m = mods.begin(); m != mods.end(); m++) {
server["mods"].append(m->name);
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@@ -56,6 +56,7 @@
{{=server.pvp ? 'PvP ' : ''}}
{{=server.password ? 'Pwd ' : ''}}
{{=server.rollback ? 'Rol ' : ''}}
{{=server.can_see_far_names ? 'Far ' : ''}}
</td>{{?}}
{{? !master.no_uptime}}
<td class="uptime">

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