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Add pointed_thing to minetest.register_on_placenode
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builtin/item.lua
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doc/lua_api.txt
@@ -292,11 +292,22 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
-- Run script hook
local _, callback
for _, callback in ipairs (minetest.registered_on_placenodes ) do
-- Copy pos and node because callback can modify them
-- Deepcopy pos, node and poined_thing because callback can modify them
local place_to_copy = {x= place_to.x , y= place_to.y , z= place_to.z }
local newnode_copy = {name= newnode.name , param1= newnode.param1 , param2= newnode.param2 }
local oldnode_copy = {name= oldnode.name , param1= oldnode.param1 , param2= oldnode.param2 }
if callback (place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
local pointed_thing_copy = {
type = pointed_thing.type ,
under = {
x = pointed_thing.under .x ,
y = pointed_thing.under .y ,
z = pointed_thing.under .z },
above = {
x = pointed_thing.above .x ,
y = pointed_thing.above .y ,
z = pointed_thing.above .z }
}
if callback (place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, poined_thing_copy) then
take_item = false
end
end
@@ -1202,7 +1202,7 @@ minetest.register_on_shutdown(func())
^ WARNING: If the server terminates abnormally (i.e. crashes), the registered
callbacks WILL LIKELY NOT BE RUN. Data should be saved at
semi-frequent intervals as well as on server shutdown.
minetest.register_on_placenode(func(pos, newnode, placer, oldnode, itemstack))
minetest.register_on_placenode(func(pos, newnode, placer, oldnode, itemstack, pointed_thing ))
^ Called when a node has been placed
^ If return true no item is taken from itemstack
^ Not recommended; use on_construct or after_place_node in node definition
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1b5b6fe
@ShadowNinja: Thanks, but actually it was register_on_punchnode... This may be helpful in mods, but could you add pointed_thing to register_on_punchnode as well?