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Shaders: Fix comment line (#7668)

Fixed comment as finalColorBlend() does not exist in the code base.
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crazyBaboon authored and SmallJoker committed Aug 30, 2018
1 parent 7e21cec commit 1c4c0d46738708676e9b85cdd71d6433a05e5d0a
Showing with 1 addition and 1 deletion.
  1. +1 −1 client/shaders/nodes_shader/opengl_vertex.glsl
@@ -135,7 +135,7 @@ float disp_z;
color.a = 1;

// Emphase blue a bit in darker places
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
// See C++ implementation in mapblock_mesh.cpp final_color_blend()
float brightness = (color.r + color.g + color.b) / 3;
color.b += max(0.0, 0.021 - abs(0.2 * brightness - 0.021) +
0.07 * brightness);

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