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Fix grass adding/removing ABM.

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Ekdohibs committed Nov 2, 2013
1 parent 69a59f1 commit 2bf9abade2c758fcebc37a589b65e894c898fc6e
Showing with 2 additions and 2 deletions.
  1. +2 −2 games/minimal/mods/default/init.lua
@@ -1618,7 +1618,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and nodedef.sunlight_propagates and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
@@ -1636,7 +1636,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef and not (nodedef.sunlight_propagates and nodedef.liquidtype == "none") then
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end

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