Skip to content
Permalink
Browse files

Remove indev mapgen

  • Loading branch information
proller committed Jul 12, 2014
1 parent 7df83c2 commit 2d90aca4ab876e3254f219b1d37f49257556d456
Showing with 2 additions and 529 deletions.
  1. +1 −1 builtin/mainmenu/dlg_create_world.lua
  2. +1 −14 minetest.conf.example
  3. +0 −1 src/CMakeLists.txt
  4. +0 −2 src/emerge.cpp
  5. +0 −383 src/mapgen_indev.cpp
  6. +0 −128 src/mapgen_indev.h
@@ -16,7 +16,7 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

local function create_world_formspec(dialogdata)
local mapgens = {"v6", "v7", "indev", "singlenode"}
local mapgens = {"v6", "v7", "singlenode"}

local current_seed = core.setting_get("fixed_map_seed") or ""
local current_mg = core.setting_get("mg_name")
@@ -393,7 +393,7 @@
# Mapgen stuff
#

# Name of map generator to be used. Currently supported: v6, v7, indev, singlenode, math
# Name of map generator to be used. Currently supported: v6, v7, singlenode
#mg_name = v6
# Water level of map.
#water_level = 1
@@ -428,19 +428,6 @@
#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0
#mgv7_np_humidity = 50, 31.25, (750, 750, 750), 12094, 2, 0.6

# Offset, scale, spread factor, seed offset, number of octaves, persistence, farscale, farspread
#mgindev_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10
#mgindev_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10
#mgindev_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10
#mgindev_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1
#mgindev_np_float_islands1 = 0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5
#mgindev_np_float_islands2 = 0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5
#mgindev_np_float_islands3 = 0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5
#mgindev_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10

# Float islands starts from height, 0 to disable
#mgindev_float_islands = 500

# Enable/disable IPv6
#enable_ipv6 = true
# Enable/disable running an IPv6 server. An IPv6 server may be restricted
@@ -357,7 +357,6 @@ set(common_SRCS
mapgen.cpp
mapgen_v6.cpp
mapgen_v7.cpp
mapgen_indev.cpp
mapgen_singlenode.cpp
treegen.cpp
dungeongen.cpp
@@ -42,7 +42,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "biome.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
#include "mapgen_indev.h"
#include "mapgen_singlenode.h"


@@ -83,7 +82,6 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
//register built-in mapgens
registerMapgen("v6", new MapgenFactoryV6());
registerMapgen("v7", new MapgenFactoryV7());
registerMapgen("indev", new MapgenFactoryIndev());
registerMapgen("singlenode", new MapgenFactorySinglenode());

this->ndef = gamedef->getNodeDefManager();

0 comments on commit 2d90aca

Please sign in to comment.
You can’t perform that action at this time.