Skip to content

Commit

Permalink
Fix 'the the' typos in comments (#9554)
Browse files Browse the repository at this point in the history
  • Loading branch information
lnjX authored Apr 4, 2020
1 parent b8d29ab commit 307d737
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/mapgen/mapgen_valleys.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -390,7 +390,7 @@ int MapgenValleys::generateTerrain()

// Rivers are placed where 'river' is negative
if (river < 0.0f) {
// Use the the function -sqrt(1-x^2) which models a circle
// Use the function -sqrt(1-x^2) which models a circle
float tr = river / river_size_factor + 1.0f;
float depth = (river_depth_bed *
std::sqrt(std::fmax(0.0f, 1.0f - tr * tr)));
Expand Down
2 changes: 1 addition & 1 deletion src/script/common/c_internal.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f)
/*
* Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
* hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
* not execute the the error handler, and by the time lua_pcall returns the
* not execute the error handler, and by the time lua_pcall returns the
* execution stack will have already been unwound. For LUA_ERRERR, there was
* another error while trying to generate a backtrace from a LUA_ERRRUN. It is
* presumed there is an error with the internal Lua state and thus not possible
Expand Down

0 comments on commit 307d737

Please sign in to comment.