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Minimal: Disable disruptive formspec test by default (#7423)

* Minimal: Explicit log levels

* Minimal: Formspec test now disabled by default

This is done because the formspec test was disruptive.
This test can now be toggled with server command test_formspec first.
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Wuzzy2 authored and nerzhul committed Jun 14, 2018
1 parent 9a1d358 commit 3283079e4c91e529ffda0f2837898aef87148440
Showing with 34 additions and 13 deletions.
  1. +34 −13 games/minimal/mods/experimental/init.lua
@@ -88,17 +88,17 @@ function on_step(dtime)
experimental.t1 = experimental.t1 + dtime
if experimental.t1 >= 2 then
experimental.t1 = experimental.t1 - 2
minetest.log("time of day is "..minetest.get_timeofday())
minetest.log("verbose", "time of day is "..minetest.get_timeofday())
if experimental.day then
minetest.log("forcing day->night")
minetest.log("verbose", "forcing day->night")
experimental.day = false
minetest.set_timeofday(0.0)
else
minetest.log("forcing night->day")
minetest.log("verbose", "forcing night->day")
experimental.day = true
minetest.set_timeofday(0.5)
end
minetest.log("time of day is "..minetest.get_timeofday())
minetest.log("verbose", "time of day is "..minetest.get_timeofday())
end
--]]
end
@@ -228,7 +228,7 @@ minetest.register_entity("experimental:dummyball", {
phasetimer = 0,

on_activate = function(self, staticdata)
minetest.log("Dummyball activated!")
minetest.log("action", "Dummyball activated!")
end,

on_step = function(self, dtime)
@@ -750,24 +750,45 @@ minetest.register_chatcommand("bench_bulk_set_node", {
end,
})

local formspec_test_active = false

minetest.register_on_player_receive_fields(function(player, formname, fields)
experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
if formspec_test_active then
experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
return true -- Disable the first callback
if formspec_test_active then
experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
return true -- Disable the first callback
end
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
if formspec_test_active then
experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
end
end)

minetest.log("experimental modname="..dump(minetest.get_current_modname()))
minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
minetest.register_chatcommand("test_formspec", {
param = "",
description = "Test 4: Toggle formspec test",
func = function(name, param)
formspec_test_active = not formspec_test_active
if formspec_test_active then
minetest.chat_send_player(name, "Formspec test enabled!")
else
minetest.chat_send_player(name, "Formspec test disabled!")
end
end
})

minetest.log("info", "experimental modname="..dump(minetest.get_current_modname()))
minetest.log("info", "experimental modpath="..dump(minetest.get_modpath("experimental")))
minetest.log("info", "experimental worldpath="..dump(minetest.get_worldpath()))


core.register_on_mods_loaded(function()
core.log("Yeah experimental loaded mods.")
core.log("action", "Yeah experimental loaded mods.")
end)

-- END

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