diff --git a/builtin/misc_register.lua b/builtin/misc_register.lua index 249d272eb579..6c50ff02e53e 100644 --- a/builtin/misc_register.lua +++ b/builtin/misc_register.lua @@ -380,6 +380,7 @@ minetest.registered_on_generateds, minetest.register_on_generated = make_registr minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration() minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration() minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration() +minetest.registered_on_prejoinplayers, minetest.register_on_prejoinplayer = make_registration() minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration() minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration() minetest.registered_on_player_receive_fields, minetest.register_on_player_receive_fields = make_registration_reverse() diff --git a/doc/lua_api.txt b/doc/lua_api.txt index cc8044fa931b..ae714444212d 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1175,6 +1175,9 @@ minetest.register_on_respawnplayer(func(ObjectRef)) ^ Called when player is to be respawned ^ Called _before_ repositioning of player occurs ^ return true in func to disable regular player placement +minetest.register_on_prejoinplayer(func(name, ip)) +^ Called before a player joins the game +^ If it returns a string, the player is disconnected with that string as reason minetest.register_on_joinplayer(func(ObjectRef)) ^ Called when a player joins the game minetest.register_on_leaveplayer(func(ObjectRef)) diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp index 215a34d53457..d357689f204b 100644 --- a/src/script/cpp_api/s_player.cpp +++ b/src/script/cpp_api/s_player.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_player.h" #include "cpp_api/s_internal.h" +#include "util/string.h" void ScriptApiPlayer::on_newplayer(ServerActiveObject *player) { @@ -58,6 +59,23 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player) return positioning_handled_by_some; } +bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::string &reason) +{ + SCRIPTAPI_PRECHECKHEADER + + // Get minetest.registered_on_prejoinplayers + lua_getglobal(L, "minetest"); + lua_getfield(L, -1, "registered_on_prejoinplayers"); + lua_pushstring(L, name.c_str()); + lua_pushstring(L, ip.c_str()); + script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_OR); + if (lua_isstring(L, -1)) { + reason.assign(lua_tostring(L, -1)); + return true; + } + return false; +} + void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player) { SCRIPTAPI_PRECHECKHEADER diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index 88221f486943..c77d397c408f 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -34,6 +34,7 @@ class ScriptApiPlayer void on_newplayer(ServerActiveObject *player); void on_dieplayer(ServerActiveObject *player); bool on_respawnplayer(ServerActiveObject *player); + bool on_prejoinplayer(std::string name, std::string ip, std::string &reason); void on_joinplayer(ServerActiveObject *player); void on_leaveplayer(ServerActiveObject *player); void on_cheat(ServerActiveObject *player, const std::string &cheat_type); diff --git a/src/server.cpp b/src/server.cpp index 13b59e7f5c1b..2c38c66d3f71 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1970,6 +1970,19 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) return; } + { + std::string reason; + if(m_script->on_prejoinplayer(playername, addr_s, reason)) + { + actionstream<<"Server: Player with the name \""<