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Perform mesh animation only once per frame.

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lhofhansl authored and paramat committed Feb 5, 2017
1 parent a5ee713 commit 3ad68c052bb4d58892b4d1e8cd6be59ea860df8f
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/clientmap.cpp
@@ -470,7 +470,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
continue;

// Mesh animation
{
if (pass == scene::ESNRP_SOLID) {
//MutexAutoLock lock(block->mesh_mutex);
MapBlockMesh *mapBlockMesh = block->mesh;
assert(mapBlockMesh);

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