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Fading soungs: Fix client crash on older servers

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SmallJoker committed May 3, 2017
1 parent ad9fcf8 commit 468eeb618e9abbff2f04f4635eb89a8f684d71ae
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/network/clientpackethandler.cpp
@@ -780,7 +780,7 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)

try {
*pkt >> fade;
} catch (SerializationError &e) {};
} catch (PacketError &e) {};

// Start playing
int client_id = -1;

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