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Make GUIEngine use pause_fps_max not fps_max

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gregorycu authored and Zeno- committed Apr 24, 2016
1 parent 48939df commit 46da0e8b3b7ac9f833b660afd34b24095531bcb0
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/guiEngine.cpp
@@ -361,7 +361,7 @@ void GUIEngine::cloudPreProcess()
/******************************************************************************/
void GUIEngine::cloudPostProcess()
{
float fps_max = g_settings->getFloat("fps_max");
float fps_max = g_settings->getFloat("pause_fps_max");
// Time of frame without fps limit
u32 busytime_u32;

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