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Get rid of non-ascii characters in the debug display code (#8821)

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osjc committed May 6, 2020
1 parent 664800b commit 4f9ccd89b347dad3db5ce63d3405a8d60c163af5
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/client/gameui.cpp
@@ -128,9 +128,9 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
<< "pos: (" << (player_position.X / BS)
<< ", " << (player_position.Y / BS)
<< ", " << (player_position.Z / BS)
<< ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° "
<< ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "\xC2\xB0 "
<< yawToDirectionString(cam.camera_yaw)
<< " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°"
<< " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "\xC2\xB0"
<< " | seed: " << ((u64)client->getMapSeed());

if (pointed_old.type == POINTEDTHING_NODE) {

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