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use infostream instead of errorstream when we ignore a craft recipe

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EXio4 authored and sfan5 committed Oct 15, 2017
1 parent a85ee85 commit 5f9c50a20d62f4c3d9c0666e7b38b99c143175c3
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/craftdef.cpp
@@ -912,7 +912,7 @@ class CCraftDefManager: public IWritableCraftDefManager
ItemStack is;
is.deSerialize(out.item, gamedef->idef());
if (!is.isKnown(gamedef->idef())) {
errorstream << "trying to craft nonexistent " << out.item << ", ignoring recipe" << std::endl;
infostream << "trying to craft non-existent " << out.item << ", ignoring recipe" << std::endl;
continue;
}

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