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Nametag: remove colour codes before calculating alignment. (#5862)

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red-001 authored and SmallJoker committed May 31, 2017
1 parent 1681a00 commit 6444963fb11279156e10fe9a25e6e22042f3d395
Showing with 2 additions and 1 deletion.
  1. +2 −1 src/camera.cpp
@@ -558,9 +558,10 @@ void Camera::drawNametags()
f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
trans.multiplyWith1x4Matrix(transformed_pos);
if (transformed_pos[3] > 0) {
std::string nametag_colorless = unescape_enriched(nametag->nametag_text);
core::dimension2d<u32> textsize =
g_fontengine->getFont()->getDimension(
utf8_to_wide(nametag->nametag_text).c_str());
utf8_to_wide(nametag_colorless).c_str());
f32 zDiv = transformed_pos[3] == 0.0f ? 1.0f :
core::reciprocal(transformed_pos[3]);
v2u32 screensize = m_driver->getScreenSize();

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