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Fixed mainmenu lua errors because of changes in get_textlist_index
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
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vargad authored and BlockMen committed Jan 18, 2014
1 parent b11b48e commit 66b24cc
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Showing 2 changed files with 20 additions and 17 deletions.
35 changes: 19 additions & 16 deletions builtin/mainmenu.lua
Expand Up @@ -296,7 +296,7 @@ function menu.handle_key_up_down(fields,textlist,settingname)
if fields["key_up"] then
local oldidx = engine.get_textlist_index(textlist)

if oldidx > 1 then
if oldidx ~= nil and oldidx > 1 then
local newidx = oldidx -1
engine.setting_set(settingname,
filterlist.get_raw_index(worldlist,newidx))
Expand All @@ -306,7 +306,7 @@ function menu.handle_key_up_down(fields,textlist,settingname)
if fields["key_down"] then
local oldidx = engine.get_textlist_index(textlist)

if oldidx < filterlist.size(worldlist) then
if oldidx ~= nil and oldidx < filterlist.size(worldlist) then
local newidx = oldidx + 1
engine.setting_set(settingname,
filterlist.get_raw_index(worldlist,newidx))
Expand Down Expand Up @@ -392,7 +392,7 @@ function tabbuilder.handle_create_world_buttons(fields)
local worldname = fields["te_world_name"]
local gameindex = engine.get_textlist_index("games")

if gameindex > 0 and
if gameindex ~= nil and
worldname ~= "" then

local message = nil
Expand Down Expand Up @@ -506,11 +506,13 @@ function tabbuilder.handle_multiplayer_buttons(fields)

local fav_idx = engine.get_textlist_index("favourites")

if fields["key_up"] ~= nil and fav_idx > 1 then
fav_idx = fav_idx -1
else if fields["key_down"] and fav_idx < #menu.favorites then
fav_idx = fav_idx +1
end end
if fav_idx ~= nil then
if fields["key_up"] ~= nil and fav_idx > 1 then
fav_idx = fav_idx -1
else if fields["key_down"] and fav_idx < #menu.favorites then
fav_idx = fav_idx +1
end end
end

local address = menu.favorites[fav_idx].address
local port = menu.favorites[fav_idx].port
Expand Down Expand Up @@ -539,6 +541,7 @@ function tabbuilder.handle_multiplayer_buttons(fields)

if fields["btn_delete_favorite"] ~= nil then
local current_favourite = engine.get_textlist_index("favourites")
if current_favourite == nil then return end
engine.delete_favorite(current_favourite)
menu.favorites = engine.get_favorites()
menu.fav_selected = nil
Expand All @@ -559,7 +562,7 @@ function tabbuilder.handle_multiplayer_buttons(fields)

local fav_idx = engine.get_textlist_index("favourites")

if fav_idx > 0 and fav_idx <= #menu.favorites and
if fav_idx ~= nil and fav_idx <= #menu.favorites and
menu.favorites[fav_idx].address == fields["te_address"] and
menu.favorites[fav_idx].port == fields["te_port"] then

Expand Down Expand Up @@ -615,7 +618,7 @@ function tabbuilder.handle_server_buttons(fields)
world_doubleclick or
fields["key_enter"] then
local selected = engine.get_textlist_index("srv_worlds")
if selected > 0 then
if selected ~= nil then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
Expand All @@ -637,7 +640,7 @@ function tabbuilder.handle_server_buttons(fields)

if fields["world_delete"] ~= nil then
local selected = engine.get_textlist_index("srv_worlds")
if selected > 0 and
if selected ~= nil and
selected <= filterlist.size(worldlist) then
local world = filterlist.get_list(worldlist)[selected]
if world ~= nil and
Expand All @@ -655,7 +658,7 @@ function tabbuilder.handle_server_buttons(fields)

if fields["world_configure"] ~= nil then
selected = engine.get_textlist_index("srv_worlds")
if selected > 0 then
if selected ~= nil then
modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
if modmgr.init_worldconfig() then
tabbuilder.current_tab = "dialog_configure_world"
Expand Down Expand Up @@ -763,7 +766,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
world_doubleclick or
fields["key_enter"] then
local selected = engine.get_textlist_index("sp_worlds")
if selected > 0 then
if selected ~= nil then
gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
gamedata.singleplayer = true

Expand All @@ -781,7 +784,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)

if fields["world_delete"] ~= nil then
local selected = engine.get_textlist_index("sp_worlds")
if selected > 0 and
if selected ~= nil and
selected <= filterlist.size(worldlist) then
local world = filterlist.get_list(worldlist)[selected]
if world ~= nil and
Expand All @@ -799,7 +802,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)

if fields["world_configure"] ~= nil then
selected = engine.get_textlist_index("sp_worlds")
if selected > 0 then
if selected ~= nil then
modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
if modmgr.init_worldconfig() then
tabbuilder.current_tab = "dialog_configure_world"
Expand All @@ -820,7 +823,7 @@ function tabbuilder.handle_texture_pack_buttons(fields)
index)
local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
local current_index = engine.get_textlist_index("TPs")
if #list >= current_index then
if current_index ~= nil and #list >= current_index then
local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
if list[current_index] == "None" then new_path = "" end

Expand Down
2 changes: 1 addition & 1 deletion builtin/modmgr.lua
Expand Up @@ -1067,7 +1067,7 @@ function modmgr.get_global_mod(idx)
return nil
end

if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
if idx == nil or idx < 1 or idx > filterlist.size(modmgr.global_mods) then
return nil
end

Expand Down

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