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Document config updates in minetest.conf.example.

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lhofhansl committed Jul 13, 2018
1 parent a95aed8 commit 69358b601cc7cde9c4df89aa23d67e6d32a2aa6b
Showing with 6 additions and 6 deletions.
  1. +6 −6 minetest.conf.example
@@ -1104,7 +1104,7 @@
# The maximum total count is calculated dynamically:
# max_total = ceil((#clients + max_users) * per_client / 4)
# type: int
# max_simultaneous_block_sends_per_client = 10
# max_simultaneous_block_sends_per_client = 40

# To reduce lag, block transfers are slowed down when a player is building something.
# This determines how long they are slowed down after placing or removing a node.
@@ -2896,21 +2896,21 @@

# Maximum number of blocks that can be queued for loading.
# type: int
# emergequeue_limit_total = 256
# emergequeue_limit_total = 512

# Maximum number of blocks to be queued that are to be loaded from file.
# Set to blank for an appropriate amount to be chosen automatically.
# type: int
# emergequeue_limit_diskonly = 32
# emergequeue_limit_diskonly = 64

# Maximum number of blocks to be queued that are to be generated.
# Set to blank for an appropriate amount to be chosen automatically.
# type: int
# emergequeue_limit_generate = 32
# emergequeue_limit_generate = 64

# Number of emerge threads to use. Make this field blank, or increase this number
# Number of emerge threads to use. Make this field blank or 0, or increase this number
# to use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly
# at the cost of slightly buggy caves.
# type: int
# num_emerge_threads = 1
# num_emerge_threads = 0

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