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Unite nodes shaders.
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
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RealBadAngel committed Jun 15, 2014
1 parent 9ffa88b commit 6c98fd6658fcf7c0c676ee88f03e364c852e9f1b
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