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Remove link to #, add unlimited_player_transfer_distance to announce

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proller
proller committed Dec 3, 2013
1 parent 6fa3892 commit 6cbd1b8bf739e0d776ee508708b5076b491fb638
Showing with 7 additions and 1 deletion.
  1. +1 −0 src/serverlist.cpp
  2. +1 −1 util/master/servers.jst
  3. +5 −0 util/master/style.css
@@ -226,6 +226,7 @@ void sendAnnounce(std::string action, const std::vector<std::string> & clients_n
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["liquid_finite"] = g_settings->getBool("liquid_finite");
server["mapgen"] = g_settings->get("mg_name");
server["names"] = g_settings->getBool("unlimited_player_transfer_distance");
server["mods"] = Json::Value(Json::arrayValue);
for(std::vector<ModSpec>::iterator m = mods.begin(); m != mods.end(); m++) {
server["mods"].append(m->name);
@@ -69,5 +69,5 @@
{{~}}
</table>
{{? master.min_clients || master.limit}}
<a href="#" onclick="delete master.min_clients; delete master.limit; get();">More...</a>
<a class="clickable" onclick="delete master.min_clients; delete master.limit; get();">More...</a>
{{?}}
@@ -28,3 +28,8 @@ td:hover .mts_hover_list {
text-decoration: underline;
text-decoration-style: dashed;
}

.clickable {
text-decoration: underline;
cursor: pointer;
}

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