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lua_api.txt, settingtypes.txt: Various improvements (#8252)

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paramat committed Feb 18, 2019
1 parent 1875194 commit 6e7ba366fc58c437640c7d603d28668b52ba79c7
Showing with 4 additions and 14 deletions.
  1. +1 −11 builtin/settingtypes.txt
  2. +3 −3 doc/lua_api.txt
@@ -1328,7 +1328,7 @@ profiler_print_interval (Engine profiling data print interval) int 0
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
# Current stable mapgens:
# v5, v6, v7 (except floatlands), flat, singlenode.
# v5, v6, v7 (except floatlands), singlenode.
# 'stable' means the terrain shape in an existing world will not be changed
# in the future. Note that biomes are defined by games and may still change.
mg_name (Mapgen name) enum v7 v5,v6,v7,valleys,carpathian,fractal,flat,singlenode
@@ -1347,8 +1347,6 @@ mapgen_limit (Map generation limit) int 31000 0 31000
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mg_flags (Mapgen flags) flags caves,dungeons,light,decorations,biomes caves,dungeons,light,decorations,biomes,nocaves,nodungeons,nolight,nodecorations,nobiomes

# Whether dungeons occasionally project from the terrain.
@@ -1429,8 +1427,6 @@ mgv5_np_ground (Ground noise) noise_params_3d 0, 40, (80, 80, 80), 983240, 4, 0.
# The 'snowbiomes' flag enables the new 5 biome system.
# When the new biome system is enabled jungles are automatically enabled and
# the 'jungles' flag is ignored.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv6_spflags (Mapgen V6 specific flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees

# Deserts occur when np_biome exceeds this value.
@@ -1485,8 +1481,6 @@ mgv6_np_apple_trees (Apple trees noise) noise_params_2d 0, 1, (100, 100, 100), 3

# Map generation attributes specific to Mapgen v7.
# 'ridges' enables the rivers.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen V7 specific flags) flags mountains,ridges,nofloatlands,caverns mountains,ridges,floatlands,caverns,nomountains,noridges,nofloatlands,nocaverns

# Y of mountain density gradient zero level. Used to shift mountains vertically.
@@ -1582,8 +1576,6 @@ mgv7_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3, 0.5,
[*Mapgen Carpathian]

# Map generation attributes specific to Mapgen Carpathian.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgcarpathian_spflags (Mapgen Carpathian specific flags) flags caverns caverns,nocaverns

# Defines the base ground level.
@@ -1664,8 +1656,6 @@ mgcarpathian_np_cavern (Cavern noise) noise_params_3d 0, 1, (384, 128, 384), 723

# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgflat_spflags (Mapgen Flat specific flags) flags nolakes,nohills lakes,hills,nolakes,nohills

# Y of flat ground.
@@ -3967,7 +3967,7 @@ Environment access
* Return value: Table with all node positions with a node air above
* Area volume is limited to 4,096,000 nodes
* `minetest.get_perlin(noiseparams)`
* `minetest.get_perlin(seeddiff, octaves, persistence, scale)`
* `minetest.get_perlin(seeddiff, octaves, persistence, spread)`
* Return world-specific perlin noise (`int(worldseed)+seeddiff`)
* `minetest.get_voxel_manip([pos1, pos2])`
* Return voxel manipulator object.
@@ -5347,9 +5347,9 @@ It can be created via `PcgRandom(seed)` or `PcgRandom(seed, sequence)`.
-------------

A perlin noise generator.
It can be created via `PerlinNoise(seed, octaves, persistence, scale)`
It can be created via `PerlinNoise(seed, octaves, persistence, spread)`
or `PerlinNoise(noiseparams)`.
Alternatively with `minetest.get_perlin(seeddiff, octaves, persistence, scale)`
Alternatively with `minetest.get_perlin(seeddiff, octaves, persistence, spread)`
or `minetest.get_perlin(noiseparams)`.

### Methods

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